The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Skyrim Overhyped
NOTE: FOR ALL THOSE OF YOU SAYING ITS GOOD BECAUSE OF MODS YOU WILL GET DELETED. I WILL COUNT IT AS SPAM BECAUSE I ALREADY LISTED BELOW HOW IT IS NOT A REASON BELOW ON HOW IT ISN'T PART OF THE VANILLA EXPERIENCE OF THE GAME. YET YOU KEEP TROLLING THIS THREAD. ALSO ANY RUDE COMMENTS WILL ALSO BE TAKING DOWN. THIS WILL ALL BE STARTING NOV. 26, 2013. SO IF YOU ACTUALLY WANT TO LOOK AND CHANGE YOUR ARGUMENTS YOU WILL HAVE THE CHANCE TO CLEAN UP YOUR COMMENTS BY THAT TIME.

(AGAIN NO MODS AS AN EXCUSE! YOUR POST WILL BE TAKING DOWN! YOU HAVE TO GIVE ACTUAL REASONS OF WHY YOU LIKE THE GAME. MEANING YOUR EXPERIENCE, AND GIVE DETAILED RESPONSE.)



MODS DO NOT MAKE THE GAME GREAT. IT IS NOT THE ORIGINAL GAME, AND WAS MADE BY PEOPLE OUTSIDE OF THE GAME WHO DIDN'T MAKE IT. THEREFORE IT IS NOT A POINT. IF YOU DON'T HAVE INTERNET THEN YOU WOULD JUST HAVE THE VANILLA GAME EXPERIENCE. HENCE YOU ELIMINATE YOURSELF FROM THE DEBATE BECAUSE YOU ARE NOT GIVING A VALID REASON, AND PROVING THE GAME NEEDED OUTSIDE HELP TO BE GOOD HENCE MAKING IT NOT A GREAT GAME.


TO ALL THE HATERS WAY MORE IS COMING. JUST BECAUSE YOU SAY ITS GOOD DOESN'T MEAN IT IS EITHER. YOU ACTUALLY HAVE TO GIVE LEGITIMATE REASONS, BUT FOR THE RUDE PEOPLE WHO CAN'T READ CORRECTLY YOU NEVER HAVE POINTS. ONLY INSULTS WHICH SHOWS MY POINT. ANYTIME WHERE YOU CAN'T EXPLAIN SOMETHING IS GREAT AND RESORT TO NAME CALLING IS BASICALLY BECAUSE IT WAS FUN TO YOU BECAUSE SOMEONE TOLD YOU IT WAS. NOT ONE GOOD FACTUAL REASON HERE HAS BEEN GIVEN. BUT INSULT ON ME AND OTHERS HAVE WHO ARE NOT A NON LIVING PLASTIC THING. THEN YOU CLAIM ITS GOOD LOGICALLY. EPIC FAIL.

THIS FORUM IS TO DEBATE THE ACTUAL QUALITIES OF WHAT MAKES THE GAME GOOD AND BAD. BY YOU SHOWING IGNORANCE AND NAME CALLING YOU ARE JUST FURTHERING THE FACTS WHAT I AM SAYING IS RIGHT. JUST BECAUSE IS NOT A FACT, NEITHER IS I FEEL ITS GOOD, OR USING MODS THAT OTHER PEOPLE CREATED. THE GAME HAS TO BE GREAT AND STAND ALONE BY ITSELF. YOUR BASICALLY SAYING YEAH HE SUCKED AT PLAYING BUT MAN WHEN HE TOOK THOSE STERIODS HE WAS THE BEST PLAYER EVER. IF IT WAS REALLY GREAT IT WOULD HAVE BEEN SO WITHOUT EXTENSIONS.

THIS IS THE PROBLEM WITH NEW GEN GAMERS. BACK THEN A GAME HAD TO BE GOOD WITHOUT DLC, AND MODS, AND YOU HAD TO EARN YOUR COSTUMES, AND SO ON.


I'm not the only one.
http://www.youtube.com/watch?v=i-qyoJajnUE
http://www.youtube.com/watch?v=JweTAhyR4o0

I will be updating this periodically to put all the game faults.
Also idiot bandwagoner's/ hate mongerers do not read this if you do not have a brain for yourself or can't read it entirely to actually read the points. Obviously their are some people that lack logic, and good taste. And love easy uninspired games that also have no good story in it, or a good battle system, or challenging AI, and still say its a great game. And then use the excuse cause other people who make content such as mods. Gee if you didn't have internet or the other people to make it I guess the game would be ok, or suck now wouldn't it. Where is the logic. Your just mindless consumers petting the companies. They lose respect for you and give you a barely worked on project and they know you'll eat it up because it has the title they know you'll reach of it and not even think about how they ripped you off making what was supposed to be in game DLC, and lacking everything in quality. Quantity doesn't make a good game people. Its about quality! That's what this post is emphasizing.

Before you start hating this whole post read the whole thing before spreading hate and giving your opinion. Some time has past now where I think people have sobered up, and don't care for me to say what I feel. Skyrim is the most boring land visually ever. I think the snow was added just to make an excuse to not detail everything and color it all white. I couldn't differ one area from another. Their were less of everything races, classes and ability.

Everybody said how innovative it was, but it wasn't 1,2,3, slash. No combos, or special moves. All at the easy hit of rb rt, or lb or lt. By level 30 I was a power house and barely anything could do me slight damage or kill me.

I fell in love with the series when I first bought Morrowind. Man do you guys remember how big, how amazing the land looked. All the creatures. The rare stories and towns folk. At the time I had bought Fabled based on all the hype finished it in 10 days. It promised so much. A depth in creating your character, being able to get married, have kids, and live on continuously as them.
Supposed to have all types of gear. Long game play and freedom of choice. Anyways you get the deal, then I bought Morrowind and I was like this was the real Fable. Especially when you find out you can switch from 1st person to 3rd oh snap.


(BOOKS)
Really Bethesda was excited about giving us books? Theirs a lot of them they said. No Bethseda no. I know what they did add reading books to prolong the game. In the year we are in the game should have had a narration of your character reading the book in his head. When you press X, That way you can walk, and enjoy the history and so on of the game without being taken out of the immersion. Bioshock does this with tapes. This could have been done with your character reading in the voice you chose in his head, or use a generic narrator.

Spoiler alert!



I have spent almost going to 300 hours plus, and I'll tell you why this game isn't great, but over hyped. Lets start off by saying its an okay game. If it were something else and if you played Divinity Ego Draconus (Again made way before Skyrim.) I believe this seems like what its trying to be. But Divinity is better graphically and over all story. Now why am I comparing the 2 because look how better Morrowind was.
The story and graphics for its time. And you felt free and able to be really what you wanted. But in Skyrim the plot is not even their. You never find out who is really good or evil. It wants to be realistic I guess (but I think its really laziness.) And that the game wasn't finished at all. Their are way lots of bugs and glitches to confirm this. Its just a cluster of everything not well done, or properly thought of, or executed properly. It actually seems more like a part 3 to Divinity.

(Battle system):
They try to say the battle system is innovative but you can't run and attack or run and jump.
The game has a too old hack and slash feel. Many other titles you learn new moves and skills and physically see them in combat the animation. Instead here u have 1 ,2,3 chop, block button, shout, or u just throw your spell.

Now this is to show you I played the game and have real info spoiler alerts.

Story: (The Child Lost Innoscence)
You go to Artino's residence you see him with a dead body, and heart I believe.
He tells you that you are going to do his plan thinking your from the thieves guild because he did the Black Sacrement.Their is no reaction from your character of the dead body he just saw. Hell he is completely unoblivious of it, and never says a thing.You can't say anything about it. What did you do or what happened here.
You can't even tell the guards about what u think he did or tell them to even investigate what he did. So he tells you to kill the old woman , but their is no incentive to kill her. You haven't seen her kill and even if she beat the children she can go to jail for it. Or just use your speechcraft, or brawling skills to intimidate or convince her to stop doing so. Letting player use their brains, other skills, and hey their is more to this game than just point me and kill things. Murdering her never solved anything. Then the black brotherhood gets u when you sleep, and u have to decide to kill the people which gets you in with them, or kill her which activates kill the dark brotherhood. Like where the hell did you get all this info of whom and where they were. SO many loop holes.

(Saadia and the Soldier)
A people you don't know go to Whiterun looking for her, the guards don't let them in for some reason. But when you go to talk to her she pulls out a knife and says she changed her name and that they are mercenaries. Later they claim that she is actually a villain who sold out her country and helped an invasion, and that they are Redguards of whatever. When you do hand her over and ask will she be safe he responds I don't know. Their is no assurance of who is good or bad. And if you kill the guard when you free her she attacks you. (At least thats what happened to me.)

(Marriage): When Fable 1 showed a way better marriage scene and it felt more loving even though their game sucked and they lied about gaming the game isn't good.
The game teaches you that obtaining a trinket will get girls to fall in love with you. You never knew her or her do anything for you to want to marry her. Just pick the most attractive I guess is the message.
Here are some vids showing you the coldness and dirty feeling it gives you.
https://www.youtube.com/watch?v=Psfp2A3q36U
https://www.youtube.com/watch?v=yp685ZGHQjM

Not to mention
Aerin & Mjoll
When you marry her Aerin Follows her, you can't confront him as
he just goes in your house when you never gave him a key or told him he could come in. And when you tell Mjoll as your wife, & companion to leave your side he will come to walk her. If a man ever found her friend alone with his wife in his home he be like yo whats going on. I don't like you coming over Aerin. I know what your doing.



The dragon battle you couldn't figure out who was who. Constant glitches. Crysis was made before this game and it looks way better. Every character looks the same. They speak the same. They should have just concentrated on a few towns and giving them an actual background and personality. It feels like go here. DO this. Then when its over they don't recognize you. They still talk crap to you.

The DLC feels like it was supposed to be in the game in the first place just didn't have time to finish. It was also overcharged and we all know.When I was done with the game I felt unfulfilled, and very unhappy. I thought I get this epic ending. Instead the game just went on and no one Except the blades recognized that I killed Alduin.

They didn't even work a whole lot on the Blades background story and give you more quests and story for them. It all felt so dry.

Update 1) The other reason why Skyrim is terrible to me is the armor equip system. Remember the one from morrowind where you drag and drop, and can see how you character looks before going to main world that is taken out in Skyrim. Yet it claims to be a better game for it?
http://lparchive.org/Elder-Scrolls-3-Morrowind/Update%2040/45-Morrowind_2012-01-07_00-15-34-78.jpg
Look at how beautiful that was. How you can tell what is in your inventory without reading. Or
skimming.

The travel System and npc/ horses.

In this game their are 2 things that are a nuisance in having Horses and NPC'S or aka Helpers. They will get lost and you won't be able to find them again because the developers didn't think of marking them so when you need to look for them u look to your map and travel their and recuperate the idiots. I am aware if you fast travel they might be there, but thats not guaranteed. The horses never know when to fight or stay either.

The travel system is terrible as it doesn't allow immersions. Look at games like saints row 3
where you can see your allies as well as police, (guards, and enemies), but it allows you to travel like gps. Now if you are saying its a midevil game. Then I implore and ask you how do you explain your fast travel. In fact why couldn't they have made it a mage power to teleport with a cool effect and move your character do? The horse could have had a gps feature but explained differently. Like the horse has a nose where to travel. Its said its been taken everywhere by its trainer, or previous master. This would alow us to sight see and learn the areas of the game. Also what happened to riding and battling on horses. The feature was never really fixed or given a detailed battle system. I don't think your enemies even fight you on horse.

Update 1.1
So alot of people think oh the makers designes it to be vague because thats realistic in real life. That is an obvious excuse to not actually give these characters depth, and make the gameplay better. Tell me who in Skyrim did you actually care about? I'll wait. Also after helping someone did they actually recognize you. They say oh thank you and then treat you as a common stranger and repeat their dialogue. If you were a villain did the family hate you or try looking for you? Did the towns state their was a murderer in it, or if people saw you hate you. No, what happened is if you excaped and waited some time they would completely forget as if it never happened at all. Yet you claim it to be vague as in real life. In real life you just don't kill people because someone said they were wronged, point and click. You actually ask questions. Tell me whats the point of these guards if they just stand. Shouldn't you be able to report someone, and them give you the ability to excute them. (Like a citizens arrest.) You know so your not a gullible dummy killing everyone who talks to you and claim their the victim.

Even in the middle ages they used common sense, and detective work. Just because their weren't finger prints didn't mean things like witnesses and clues were exempt. Asking questions to villagers and determining the person is lying so don''t kill them, all they wanted was revenge, or they're just crazy and invent things in their mind, or they just love to make up gossip and create division, and hate.

Update 1.2

Jumping in skyrim is terrible u can't run and jump
U can't jump & attack

Update1.3

The werewolf storyline is nowhere vill it ends where it started. You never get to use those abilities for another story arc ever again. I was excited till I realized their was nothing else to do with it. It was just put in. See how excited I was.
https://www.youtube.com/watch?v=kSJBp5jD3RU
But then let down as I never would get to do anything story wise with it, or fight more dangerous foes. Not to mention I got the ring of Hircine.

Update 1.4 They wasted more time in the draon language that no one cared for or was necessary. They could have instead use this time to fix the game, and give it quality story and mpc.

Update 1.5 (Battle System)
Most of you keep defending this game and the lacking innovation of the fighting.
Lets see what games came out that had more dynamic playability shall we at the same release date.
Metal Gear Solid Rising, Uncharted 2, Zelda

Now lets go back
Bioshock 2 February 9, 2010 March 29, 2012
Crysis Warhead 16 September 2008 (Retail)[1]
NA 17 September 2008 (Steam)[2]
EU September 19, 2008
AU September 25, 2008
JP September 25, 2008

Prototype June 9, 2009

When your game fighting system is way worse and uninspiring than Zelda 64 you have made a game quality game because even its predeccesors beat it, and had way more inspiration and way more fun.
Zuletzt bearbeitet von Jonny BoriKaz; 23. Nov. 2013 um 23:06
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Beiträge 115 von 200
You will get a lot of flames for this post, but I kind of agree. Game's pretty mediocre. Oblivion had some progession in the world with gates closing and whatnot. This game, not so much. Morrowwind had more skills and combinations for character advancement. This game, not so much. Skyrim has lots of glitches and CTD. There's also a long list of sloppiness, map and location finding, inventory management, story, questlines that go nowhere, horse rushing into battle, battle in general, bland character's, houses are cluttered, and so on.

Sad statement when you need mods to fix the basic laziness. Couldn't put in adoptable non-human children? Couldn't change peoples responses after you finish major quests that are supposed to have changed the world? I'm wearing the Arch-Mage robes and the court wizard in Whiterun still say's "If you're interested in magic check out the College." Just seems sloppy and kind of lazy for the lead developer to let these things slide. It's an okay game but really not too great.

Exactly thank you for actually reading the post. The people that are hating or giving it a condescending attitude did not read it. I had so many great expectations. I thought the werewolves would have more story and the blades but it wasn't. They were so busy filling it with useless things that they forgot the main things they needed to put in which is story, and proper functionality of the villagers. The dragon battles are also very boring, if your a melee type they'll just stay flying. You'll have to wait a couple of minutes or hours. Also to me the dragons were just recolors. When I heard dragons. I thought they would have a plethora of kinds. Like the races you get to start from. When you are in a guild people should not repeat to you the same dribble, because you are in that faction. Why would I need to know about the guild or where it is located when I been their over a 100 times.

Ursprünglich geschrieben von Mean Scientist:
You will get a lot of flames for this post, but I kind of agree. Game's pretty mediocre. Oblivion had some progession in the world with gates closing and whatnot. This game, not so much. Morrowwind had more skills and combinations for character advancement. This game, not so much. Skyrim has lots of glitches and CTD. There's also a long list of sloppiness, map and location finding, inventory management, story, questlines that go nowhere, horse rushing into battle, battle in general, bland character's, houses are cluttered, and so on.

Sad statement when you need mods to fix the basic laziness. Couldn't put in adoptable non-human children? Couldn't change peoples responses after you finish major quests that are supposed to have changed the world? I'm wearing the Arch-Mage robes and the court wizard in Whiterun still say's "If you're interested in magic check out the College." Just seems sloppy and kind of lazy for the lead developer to let these things slide. It's an okay game but really not too great.
Amazing enough, I read the entire post and god i hope your main language is not english or your young. Sorry, had to mention it. >.<

Your right and wrong, in my eyes. The game is fun as hell from the start on the first play though. I would freak out when dragons would show up, and try to attack a dragon with only a sword and shield; at the time, I didn't invest in magic. Although, like you found, the game became very easy later on. So easy that I had to compensate with Mods that made the game more realistic and/or hard. In the end, I ended up just modding the hell out of game all the time and only playing a little. However, it was nice to have that option and great to see the player community contribute!

As far as your post about the indepth questing paths leading to lack luster storylines; I am at a "meh" stance with that. Their last game was unplayable to me, due to the horrible character looks and not so fun combat. I like retro gaming but .. dannngg.. those were horrible looking NPCs! I also didn't play Morrowwind, but I did play the fable and fallout games. I could see a strong presence of the fallout trilogy in Skyrim, just changed around and made it to look better. I would say they are working in the right direction, if they continue with these type of games; not sure since they are working on the MMO. I only skimmed through a few books, but really enjoyed how they had lore popping around everywhere you went. The quests were acceptable to me, and some more enjoyable then others. Although, I never felt like the main quest had more time into it's development, while the side quests felt rushed like so many RPGs I find.

The combat was not very innovated, I definitely aggree on that. I didn't get into the game thinking "WOWZER, that is some great and unique combat!". Although, the combat was fun and it was interesting to play with their little talent trees. Myself, I had to add combat mods to make it so mobs leveled with me to really enjoy it. Like you stated, combat gets to a godly feeling later on, if you do not mod the game.

All in all, if you can walk away from a game playing countless hours and exploring so many places, I can say with confidence that it is a win! I always felt skyrim was a great game, it just needed the player community touch with mods!
Most games series have a progression that increase graphics quality and lower gameplay quality as newer games come out. TES, Mass Effect, Dragon Age, the Witcher, Total War, etc. This appeals to the younger crowd who want precisely that- better graphics and less complications. The older crowd although we like better graphics like any other guy, we don't like it to be at the expense of gameplay quality. (No offense for olders and youngers that don't fall into this generalization).
That said, I love all the TES games. Each has its charm.
So your saying this is the best of The Elder Scrolls you ever played? Have you seen how many hours I have put in this game before you act like I am crying. Its called quality control.
Did you even read the post? I made valid points. It is an incomplete game, and your clapping to mediocre. I am not saying its a bad game, but thats the problem its decent. Elder Scrolls game usually has a big impact on you. You could join all factions in the game and no consequences. When in the earlier elder scrolls u be hated by someone else. Come on picking red or blue in a political debate. Yea thats really hard decision making right there. Morrowind had way more consequences, and you actually found out when people lied to you. I expect your baby attitude if you were a console gamer but not a PC gamer. We have a higher affinity to quality games. Everybody applauded the graphics. Really Crysis Warhead had way better graphics and it was made previous to this. Most of all we still have not gotten needed patches, graphics update to max out our settings properly.

Ursprünglich geschrieben von rodneyterry:
Ursprünglich geschrieben von 19wulf80:
What a boring and unispired load of drivel.
Someone needs their diaper changed.
Maybe its boring to you because I can think for myself, and am not in the social bandwagon, and clapping for left overs. Or maybe you don't like to read, because these all were facts. And any real lover of the Elder Scrolls series would appreciate what I'm trying to do. Instead of let it be destroyed by laziness, and drones who accept Betheseda mediocrity. This was supposed to be the best of the best of elder scrolls. I implore you to read again with an open mind and see the facts, not your blind sentiment to a game thats glitched on you. And is more saved by the mod community. The game should have been held back for fixing, and better story arcs. I mean come on the marriage system alone. If you can't see that then your really delusional. Come on Fable 1 had a way better marriage scene. Your partner leaves, and then is lost for a couple of turns. Sometimes you never find them. What you wrote was drivel because you are being biased cause your emotional attachment. Facts are facts, and thats all I am here to give. No matter how much you defend it, it will not fix the problems or cover them.

Ursprünglich geschrieben von 19wulf80:
What a boring and unispired load of drivel.
G20 13. Nov. 2013 um 5:18 
Games keep getting better :)
Thank you for your reply, and assuming that someone has bad grammar because they are of a different ethnicity is really racist thinking and degrading to other people. I'm not getting paid to review the game. Its not my job. I do this for fun. And to inspire the community for the better quality of our pc games. I have to type everything fast before I forget, and thats when the errors come in. Brainstorming you have to type things fast. Writing is also an expression.
While you may think English has always been the way it is, it has been taken from many cultures, and so the language and writing is always ever changing.

If a game needs mods to fix it, it means it is not a great game. A great game does good solo. They spent all the money commercializing the game instead of looking for missing content, and fixing it. Its a decent game. But just because you can over play a game for hours doesn't make it epic. You can play the old pong game for hours. See my point. Quantity is not quality. They added so much stuff in this game they didn't know how to properly implement it all. It seems like someone would say oh I got an idea and they put it in, and then forget about it. They should have conecentrated more on a few towns and concentrated more on the story, and battle system. The enemy combat is terrible. When Old Devil May Cry games show u up its time to hit the drawing board.

I expected so many thing in this Elder Scrolls Series, and right now I will not be buying the MMO based on this experience. I will be playing Bethesda's older titles like Fallout or the almost new Dishonored. Which have a much more fun and detailed world.


Ursprünglich geschrieben von ArcticTrance:
Amazing enough, I read the entire post and god i hope your main language is not english or your young. Sorry, had to mention it. >.<

Your right and wrong, in my eyes. The game is fun as hell from the start on the first play though. I would freak out when dragons would show up, and try to attack a dragon with only a sword and shield; at the time, I didn't invest in magic. Although, like you found, the game became very easy later on. So easy that I had to compensate with Mods that made the game more realistic and/or hard. In the end, I ended up just modding the hell out of game all the time and only playing a little. However, it was nice to have that option and great to see the player community contribute!

As far as your post about the indepth questing paths leading to lack luster storylines; I am at a "meh" stance with that. Their last game was unplayable to me, due to the horrible character looks and not so fun combat. I like retro gaming but .. dannngg.. those were horrible looking NPCs! I also didn't play Morrowwind, but I did play the fable and fallout games. I could see a strong presence of the fallout trilogy in Skyrim, just changed around and made it to look better. I would say they are working in the right direction, if they continue with these type of games; not sure since they are working on the MMO. I only skimmed through a few books, but really enjoyed how they had lore popping around everywhere you went. The quests were acceptable to me, and some more enjoyable then others. Although, I never felt like the main quest had more time into it's development, while the side quests felt rushed like so many RPGs I find.

The combat was not very innovated, I definitely aggree on that. I didn't get into the game thinking "WOWZER, that is some great and unique combat!". Although, the combat was fun and it was interesting to play with their little talent trees. Myself, I had to add combat mods to make it so mobs leveled with me to really enjoy it. Like you stated, combat gets to a godly feeling later on, if you do not mod the game.

All in all, if you can walk away from a game playing countless hours and exploring so many places, I can say with confidence that it is a win! I always felt skyrim was a great game, it just needed the player community touch with mods!
Don't think any new Elder Scroll game will ever live up to Morrowind in terms of open world and freedom. Never even finished the main story quest for Morrowind since I was too busy doing random things and running amok(everything is killable, no one is safe >:D). That's the greatest aspect of Morrowind, you are allowed to do as you please. Only thing I can remember disliking about Morrowind is: The world is way too big, it take forever to travel and Cliff Racer >_<

*Disclaimer:I just got Skyrim a few days ago and only have about 50ish hours.
Compared to Morrowind, I agree Skyrim is a let down. Your action has little to no impact in the world, the main story and civil war doesn't make too much sense(or just not too interesting to pay attention to), Dragons are over grown Cliff Racer, and NPC interaction is rather limited.

Oblivion, Fallout 3/New Vegas, and Skyrim share the same weakness/handicap, You are put on a "leash" that only allow a set amount of freedom. As rodneyterry pointed out, there was a trade off for better graphic and game engine so things that made Morrowind so enjoyable would take too much time to reproduce in these current games. Now with that said, there is something I learned after playing Oblivion/onwards games and that is; You make your own fun(sometime literally). Mods for these game is what keep them alive to the point that It's one of the reason why I look forward to any new Bethesda games just so I can see what the great modding community will come up with.
That was a very nice post. Thank you. I agree with everything you said. But the thing about mods is they are not permanent. So you'll go back to it expecting that awesome experience and it won't be their the next time you boot your pc. I added several mods as well to increase the difficulty and better story but thats what would happen. Ting is I think Bethesda knew the mod community would kind of save them so they were lazy about it even more. Some modders did way better work than the company themselves. I didn't feel liek a badass at this game at all. I felt like a guy on a constant cheatcode. Thats what really killed it for me. In Morrowind I have to actually use the health cheat and still try to survive. It was amazing, and when I finally defeated it I feel like a boss. I think the reason why this is was because they wanted to give it to the casual gamers. For the true XBOX it was really hard and story driven. Thats what I liked about Morrowind it was a big and detailed world. You can still go back today and finish things you didn't, and it be a new experience. In SKyrim I felt I was in dejavu. Go here do this. The character u have never questions anyones motive, he just yeses to everything. So how can the game distinguish you between good and evil if it doesn't count as long as its part of a mission. Its really bland, and leaves you with a dry taste.

The only memorable reads were the Dragon Priests. The Dragonborn DLC is way more exciting than the whole real game, and thats sad. To me it should have been in their in the first place. Not to mention my biggest pet Peeve the Redguard stay after Saudia. You could not go to their place and resolve it. If you are an unemotional type who doesn't care about characters or story, and just want to fight everything I think this game caters more to them. But for us real rpg lovers no. I wanted to visit the Redguard town but no it wasn't developed. lol

Ursprünglich geschrieben von Just Life:
Don't think any new Elder Scroll game will ever live up to Morrowind in terms of open world and freedom. Never even finished the main story quest for Morrowind since I was too busy doing random things and running amok(everything is killable, no one is safe >:D). That's the greatest aspect of Morrowind, you are allowed to do as you please. Only thing I can remember disliking about Morrowind is: The world is way too big, it take forever to travel and Cliff Racer >_<

*Disclaimer:I just got Skyrim a few days ago and only have about 50ish hours.
Compared to Morrowind, I agree Skyrim is a let down. Your action has little to no impact in the world, the main story and civil war doesn't make too much sense(or just not too interesting to pay attention to), Dragons are over grown Cliff Racer, and NPC interaction is rather limited.

Oblivion, Fallout 3/New Vegas, and Skyrim share the same weakness/handicap, You are put on a "leash" that only allow a set amount of freedom. As rodneyterry pointed out, there was a trade off for better graphic and game engine so things that made Morrowind so enjoyable would take too much time to reproduce in these current games. Now with that said, there is something I learned after playing Oblivion/onwards games and that is; You make your own fun(sometime literally). Mods for these game is what keep them alive to the point that It's one of the reason why I look forward to any new Bethesda games just so I can see what the great modding community will come up with.
fista1 13. Nov. 2013 um 5:59 
I think that Skyrim is a dream that came true to some people. The dream was about a game that has good graphics like Oblivion and other things like Morrowind. But.. not exactly as they expected.
Yes, you can see Dwemer ruins in Skyrim. It's a good thing for old players(nostalgia). But I don't think they fit into Skyrim.
In general, it seems that Skyrim could be better, but wasn't because Bethesda was very confident in the succes of Skyrim that they didn't strive too much. If Bethesda wasn't lazy, we could play much better game. It's a good game, but not as much as Morrowind or Oblivion were when they came out. I think this is the reason that many people are disappointed with Skyrim or don't like it at all.
If game developement is such a major concern of yours, why don't you direct those concerns toward the developers who do the initial work to begin with instead of critizing it after the fact?
Really, all you're doing is venting your frustrations about something you have little or no control over. Honestly, I don't blame you for venting. But, if you really want to see improvement in games before they're released, become a contributing member of one of those development teams.

For example: Consider Roberts Space Industries and their teamwork set up. Take a look at how they're developing their current project in all its aspects. They have a 'projected' release date of somewhere around 2014 - 2015 and are taking their time to get it right. It's a BIG native 64 bit project. No backward compatability: period. In otherwords it works only on a 64bit system.
(At least they're pulling out the stops and getting away from a market that will eventually fade out). They've got major community backing and they're making progress.

I've no doubt that Bethesda dropped the proverbial ball on game development and they're still thinking within a 32bit framework ... which in my opinion is a lack of forward vision. But for them, it's a money maker until something better comes along. If they don't adapt, they'll fold and retire rich from the money they made off of us already. They already dumped the games into our laps and left it up to us geniuses to 'make it better'. But how can you really improve it without being able to access, decompile & recompile the binary source codes? (which are most likely propietary). We're left with our own devices to "patchwork" the games with what little they actually let us have.
One of the biggest problems I've seen to date on these games is their modability. Not that it is modifyable, but there are lots of mods that are poorly thought out which have caused numerous problems for people who simply want to enjoy the blasted game without having to try and fix it. It's damned frustrating and aggravating to anyone who is forced to resort to depending on others to help them resolve issues that never should have existed in the first place.
Your part of the problem, and thats why gaming is being downplayed. Their not opinions they are facts. This stuff is actually in the game. DO you know what a fact is? Do you know what an opinion is? Its not a like or dislike thing about SKyrim. Its the fact that its gameplay, story, and so on were mediocre and not fully developed. SO if everybody jumps off a bridge you should do it to right. Come on man think for yourself. I expected hate from blind followers. But to blatantly deny every factual thing I wrote. And btw I am a man. You''ll be surprised that you are actually the kid here. BTW it is constructive. This is called constructive criticism because unlike you I actually want Betheseda to make a great Elder Scrolls series. I am not a content lapdog that yays at scraps. Really man get a grip on your emotional bondage to a game that can't love you back, and Bethesda showing they didn't care about you, because they put a unfinished product. You can tell by all the glitches, the dragon battles, the lack luster story, no incentive'sor motivation to really join a side. The whole game was hey go here do this. You never investigated anything, or had to use your brain. Maybe you like winning the whole game and not having a challenge. The battle system was terrible the npc AI was so dumb I kill them so fast. Their were no patches or fixes for these either.

Ursprünglich geschrieben von 19wulf80:
Oh I read your post, these facts of yours are actually "opinions", not facts. Three hundred hours of a game and only now your'e complaining, come on kid put this time of your's into something constructive, not another post stating crap that has been posted by hundreds of other people before you. Read other threads there are alot of things people find wrong with Skyrim and there are just as many people who find them to be right. Be a part of the solution not the problem. I prefer to just play the game and enjoy it.

I have currently four hundred and fifty hours in Skyrim, more than that in the construction kit, I haven't finished Skyrim, I think Skyrim is better than any of the other Elder Scrolls games and I have played them all. It has elements from all the games plus extras that I enjoy. Is my opinion wrong? Is my opinion right? Who cares? I don't. Either way, get of off that soapbox and I will. :markarth:


Ursprünglich geschrieben von 19wulf80:
Oh I read your post, these facts of yours are actually "opinions", not facts. Three hundred hours of a game and only now your'e complaining, come on kid put this time of your's into something constructive, not another post stating crap that has been posted by hundreds of other people before you. Read other threads there are alot of things people find wrong with Skyrim and there are just as many people who find them to be right. Be a part of the solution not the problem. I prefer to just play the game and enjoy it.

I have currently four hundred and fifty hours in Skyrim, more than that in the construction kit, I haven't finished Skyrim, I think Skyrim is better than any of the other Elder Scrolls games and I have played them all. It has elements from all the games plus extras that I enjoy. Is my opinion wrong? Is my opinion right? Who cares? I don't. Either way, get of off that soapbox and I will. :markarth:
[Venting all my frustration? I won the whole game with ease, and did everything. Its not the developers that I should go to. Its the people who are the consumers who have the voice. Not the companies. We vote with our wallet. The costumer is always right.

quote=Valkar Vagnar;648811670553405273]If game developement is such a major concern of yours, why don't you direct those concerns toward the developers who do the initial work to begin with instead of critizing it after the fact?
Really, all you're doing is venting your frustrations about something you have little or no control over. Honestly, I don't blame you for venting. But, if you really want to see improvement in games before they're released, become a contributing member of one of those development teams.

I actually differ from your opinion. If anything the mod community is what helped this game be great. People have written and created better lands, and made fixes to the lack of difficulty of the game. In a sense showing they can do better than developers who are being paid for it. The armor and everything. I actually kept playing because of the mods and not the game itself. Its sad because the game itself should have been so good you want to play it vanilla the whole way. Skyrim btw is the only game I ever felt I had to use mods.

For example: Consider Roberts Space Industries and their teamwork set up. Take a look at how they're developing their current project in all its aspects. They have a 'projected' release date of somewhere around 2014 - 2015 and are taking their time to get it right. It's a BIG native 64 bit project. No backward compatability: period. In otherwords it works only on a 64bit system.
(At least they're pulling out the stops and getting away from a market that will eventually fade out). They've got major community backing and they're making progress.

I've no doubt that Bethesda dropped the proverbial ball on game development and they're still thinking within a 32bit framework ... which in my opinion is a lack of forward vision. But for them, it's a money maker until something better comes along. If they don't adapt, they'll fold and retire rich from the money they made off of us already. They already dumped the games into our laps and left it up to us geniuses to 'make it better'. But how can you really improve it without being able to access, decompile & recompile the binary source codes? (which are most likely propietary). We're left with our own devices to "patchwork" the games with what little they actually let us have.
One of the biggest problems I've seen to date on these games is their modability. Not that it is modifyable, but there are lots of mods that are poorly thought out which have caused numerous problems for people who simply want to enjoy the blasted game without having to try and fix it. It's damned frustrating and aggravating to anyone who is forced to resort to depending on others to help them resolve issues that never should have existed in the first place. [/quote]
Reaper, how about getting the quotes straight so it's less confusing. Difficult to see where the quote stops and you answer.
Save your money, you can't spend enough to force Bethesda to revisit a game they already dropped.
Zuletzt bearbeitet von Solomon Hawk; 13. Nov. 2013 um 6:35
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Geschrieben am: 13. Nov. 2013 um 3:37
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