I'm getting used to creation kit. Made an armor set for myself, but now I'm thinking of race mods. I have two in mind; Zora, and Dwarves. Here's what I have planned so far.
Dwarves: The dwarves are based off of Tolkiens' creation, but will have abilities from Bethesda's Lore. Smithing: (A must) +10 Heavy Armor: +10 Two-handed: +5 One-handed: +5 Enchantment: +5 Power: Similar to an Orc's Beserker Rage, but doesn't increase damage. Active Effect: Allows you to smith Dwarven Armor and weapons from the Beginning of the game.
Zora: These Water Elves have been unknown from all due to their living in the deepest reaches of the Sea of Ghosts. They only started to appear for glory, fame, and worst of all, Curiosity. One-handed: +10 Sneak: +10 Lockpicking: +5 Speech: +5 Light Armor: +5 Power: Allows to temporarily increase weapon strike speed for a time. Active effect: Alongside Waterbreathing, Zora's health regeneration increases greatly, depending on how immersed you are in water. You guys give me some ideas, and/or criticism, and I'll see what I can do.