Chief Druid May 18 @ 2:44am
Are only games like this with violence fun?
I often wonder why games of violence and pretend hurting or killing or stealing is fun? Someone please explain please? :)
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MikuCore May 18 @ 2:51am 
why would you think that?
there are a lot of "peaceful" games which are fun to play.

its the player who decides what is fun to play and what not. the ways of a player are sometimes hard to understand...
Veraa "Rudder Butt" Coba May 18 @ 2:57am 
Don't know about you but I can play this rarely ever attacking anything other than maybe afew dragons.
Chief Druid May 18 @ 3:00am 
Originally posted by NightCore:
why would you think that?
there are a lot of "peaceful" games which are fun to play.

its the player who decides what is fun to play and what not. the ways of a player are sometimes hard to understand...

Now I mean games like this one. Where violence is a way of life. Tell me a DnD game or any fantasy trek game where you don't have to kill or hurt something to continue the story. Can you even finish this games story without killing something?
tonyrayvick May 18 @ 3:00am 
I've had entire play sessions were I didn't raise my weapon once. While combat is a major part of the game, it isn't the only thing. While I like combat, it can't be the only feature of a game, or else I'll get bored pretty quickly.

I suppose it is less the violence, though, and more the kind of contest the violence represents. Life and death is very dramatic, and it engages the player in a way that non-violence simply does not. I think that's it. It's the drama, and the fact that you're an active part of that drama.
Veraa "Rudder Butt" Coba May 18 @ 3:01am 
Originally posted by Wolverine101:
Originally posted by NightCore:
why would you think that?
there are a lot of "peaceful" games which are fun to play.

its the player who decides what is fun to play and what not. the ways of a player are sometimes hard to understand...

Now I mean games like this one. Where violence is a way of life. Tell me a DnD game or any fantasy trek game where you don't have to kill or hurt something to continue the story. Can you even finish this games story without killing something?
Minus alduwin I think you can yeah.
Chief Druid May 18 @ 3:01am 
Don't know about you but I can play this rarely ever attacking anything other than maybe afew dragons.

You "attacked" (violence) thas my point could you have played out the whole game without any violence whatsoever?
tonyrayvick May 18 @ 3:06am 
Originally posted by Wolverine101:
Don't know about you but I can play this rarely ever attacking anything other than maybe afew dragons.

You "attacked" (violence) thas my point could you have played out the whole game without any violence whatsoever?

Well, no, because there are many points throughout the game that there is no other option but to kill whatever is trying to kill you. So, the answer to that question is no. Only two of the game's dragaons even respond at all to diplomacy. Bandits, beasts, and other marauders only try to kill you, and only in special situations does yeilding to hostile npcs actually make them stop fighting.

Computer RPGs largely geared towards combat. That's just the direction they went, probably because DnD and other tabletops were kind of a pain to play in combat, but computers could do all that calculing for you. It's the direction they've gone in.
Master Race Member #42 May 18 @ 3:12am 
Originally posted by Wolverine101:
I often wonder why games of violence and pretend hurting or killing or stealing is fun? Someone please explain please? :)

There are many great games without violence. Besides there is nothing wrong with enjoying violence in a game, a book, a movie, tv show or similar.


Originally posted by tonyrayvick:
Originally posted by Wolverine101:

You "attacked" (violence) thas my point could you have played out the whole game without any violence whatsoever?

Well, no, because there are many points throughout the game that there is no other option but to kill whatever is trying to kill you. So, the answer to that question is no. Only two of the game's dragaons even respond at all to diplomacy. Bandits, beasts, and other marauders only try to kill you, and only in special situations does yeilding to hostile npcs actually make them stop fighting.

Computer RPGs largely geared towards combat. That's just the direction they went, probably because DnD and other tabletops were kind of a pain to play in combat, but computers could do all that calculing for you. It's the direction they've gone in.

Rpg's by and large have comabt as it is an easy concept for challenge to exist with. Games typically need some form of challenge otherwise they become tedious and/or tiresome.
Amycus May 18 @ 3:25am 
Originally posted by Wolverine101:
Originally posted by NightCore:
why would you think that?
there are a lot of "peaceful" games which are fun to play.

its the player who decides what is fun to play and what not. the ways of a player are sometimes hard to understand...

Now I mean games like this one. Where violence is a way of life. Tell me a DnD game or any fantasy trek game where you don't have to kill or hurt something to continue the story. Can you even finish this games story without killing something?
You clearly need to start playing Planescape:torment. I think it is actually possible to avoid every single combat encounter in that game through simply talking. It is also the only game I know of where you can talk the last boss to death :p

Otherwise, another more recent game would be "Dishonored".

I don't think it is the violence that makes these games so popular though, but the FREEDOM. Morrowind doesnt really have that much violence, unless you feel that swinging a sword in the air until the enemy just drops dead on its own is the real fun in that game... Yet it is still one of the most popular games to date, and with good reason.
Last edited by Amycus; May 18 @ 3:28am
Chief Druid May 18 @ 3:31am 
Ok, next question. Are you addicted to violent games? Are most of your game library games of violence? Remember I can looksee so no fibbing. ::) Remember violence isn't just killing and stealing, it's also any form of destruction or taking away things from others. Like "Monopoly" ;) Ever think of Monopoly as a violent game? You hurt someone when you take their property or force high rents on them yah know.
Last edited by Chief Druid; May 18 @ 3:31am
tonyrayvick May 18 @ 3:43am 
Originally posted by Wolverine101:
Ok, next question. Are you addicted to violent games? Are most of your game library games of violence? Remember I can looksee so no fibbing. ::) Remember violence isn't just killing and stealing, it's also any form of destruction or taking away things from others. Like "Monopoly" ;) Ever think of Monopoly as a violent game? You hurt someone when you take their property or force high rents on them yah know.

I'd havve to say a big majority of the games I've played have been violent. And yes, you can see my steam library, which consists of two games, but you can't see every game I've ever owned or played.

However, I do not agree with your broad definition of violence. Sorry. Well, on one hand, I see what you're getting at, that there's a real sense of pleasure people get from causing harm in others, which videogames offer consequence-free. My only issue is that is still so vague that it is difficult to think of a game that couldn't fit in that category. Phoenix Wright consists of no violent acts by the player. It's all logic and puzzle solving--but the end result is that someone goes to prison. Therefore, regardless of whether or not they deserved it, I have inflicted a kind of harm upon that character. Your definition pretty much leaves only Bejewelled and maybe sports games, and those are the two biggest pieces of cash-grabbing shovelware in existence, so no way am I playing that. Also, theft is not considered violence either by definiton or by the law (it is not considered a violent crime). Also, define addiction? With your wording, I feel less like this is a legitimate inquiry and more like this is some kind of entrapment.

I also wouldn't consider Monopoly a violent game on the strength that the people in it are even more abstract than in a game like Skyrim. While in real life, such actions would cause the suffering of others, in Monopoly, no element of human suffering enters the game, so you're only imagining it. And that's on you.
Amycus May 18 @ 3:52am 
Honestly, I would rather skip the "combat" section of many games to enjoy the rest of it. Take bioshock infinite for example. Love walking in the world and experience the story. Hate the combat, which I feel is just getting in the way of the "good" stuff. Of course, I just hate shooters overall...
Chief Druid May 18 @ 3:53am 
that there's a real sense of pleasure people get from causing harm in others,

Why? What is it that makes this fun? Maybe it's not violence as much as "harming" someone or something. Even in multiplayer games and pvp that is exactly what people are doing. I sometimes wonder if they are really playing the game or just trying to exact harm on others?
Which leads us back to my first question. Why? Why is it fun?

I also think you hit on a perfect point that there is some form of violence or harm in every game but even in existance we live within reach of it every single day. I think there is violence and then extreme violence. You violated my space is a form of violence is it not? But, it is not extremely violent.
Last edited by Chief Druid; May 18 @ 3:57am
Mw_NoGodsNoHeroes May 18 @ 3:55am 
Because humans are a violent species (on a whole), and contorary to belief people who play violent games are less likely to comit violence in real life as it is an outlet for agression that cause no harm (physical or mental) to another human being so can only be a good thing.
MikuCore May 18 @ 3:56am 
why shouldnt fighting be fun?
its a competition. who is the strongest, the bravest.
you do what you usually dont do in real life. i bet you dont run around your neighbourhood breaking everyones bones with a giant warhammer. you can be what you like, do what you want in video games.
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Date Posted: May 18 @ 2:44am
Posts: 154