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Including Unofficial Patches is very much recommended. Usually you can also include new mods during the game, if you are certain that they do not conflict with already existing mods. Pulling mods out during the game is usually bad idea, because you can never really create a completely clean save.
This is also the reason why some mods and patches might be more trouble than worth, if installed during the game.
Patches do not fix scripts that has already gone wild and affected to your save. They can only affect to scripts that load after patches were installed. This is quite obvious, when you think it for a moment. All those conditions and stages has already been included with your save files. When game suddenly gets entirely different orders to handle them, it may get confused. This rarely happen during early stages of game, but old games have more variables included with them.
Unofficial Patches and similar modifications are best to include straight from the start, or when your game is clearly going in to sideways. While they usually do not create a mess for older saves, possibility for that to happen is still there. It seems that you were unlucky enough to be caught within the range of that possibility.
If your game is currently acting erratic, then you might wish to try out Hadoram's Save game script cleaner. This is what I use, after I have updated my existing mods and patches. I recommend that you watch the video first, so you know what is going on. Hopefully this will manage to fix your saves. I would keep patches in after cleaning your save, but it is entirely up to you.
http://www.nexusmods.com/skyrim/mods/52363/?
(Removing mods mid-game is a Very Bad Idea, though, unless (and sometimes even if) you know EXACTLY what you are doing, which most people don't, and it is officially Not Supported/Recommended by Bethesda.)