Ilja May 3 @ 2:52am
SKSE, memory and skse.ini
What is this?
SKSE is a Skyrim Script Extender available from Version 1.7 (currently in alpha) Version 1.7.+ includes support to adjust memory allocation parameters. Players are creating their own skse.ini -files to get this all work properly.

If you are not sure what version of SKSE you are currently using, the information is included in skse_readme.txt: ...SteamApps/Common/Skyrim.

There is some amount of confusion about where this file should be stored. I did a full forum run and all the peoples that I am used to get reliable answers are conforming that the proper place for this file is in: ...SteamApps/Common/Skyrim/Data/SKSE.

How to create INI-file?
Open Notepad. Include the lines. Select “Save As..” and type skse.ini as a file name. Select “All files” from drop down menu, so that file actually is saved as skse.ini configuration file, instead of skse.ini.txt - file. Hit “Save” and you are done.

Content that is required to this INI-file is the following:


Advanced users can add few more lines, if they want to (not all need to):




Edi 16.7. 2014. This post is still valid in SKSE version 1.7.1.
Last edited by Ilja; Sep 1 @ 6:41am
Showing 1-12 of 12 comments
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Fayde1 May 3 @ 5:44am 
Awesome, Ref :)
MikuCore May 3 @ 6:09am 
sticky thread please
Yes sticky this.
Kelvy May 3 @ 3:36pm 
Ref you are a champ, ask Master Dan to put in his heading in his pinned topic
EDIT: I was having problems trying to put the first two in (memory) from Arthmoor from a previous post.
Last edited by Kelvy; May 3 @ 3:40pm
Where do you send a message to get this pinned?
Kelvy May 3 @ 3:49pm 
I join your club do not know, maybe report and ask??? or is there a request page?? I am printing this off (hate flicking to and thro the screens) so I can finish what I have tried to do. (Never been one for notebook so I learnt something new today what it can be used for)
Last edited by Kelvy; May 3 @ 3:50pm
MikuCore May 3 @ 4:29pm 
someone said, that the report button works fine for this...
and a good explanation is nesseccary
Kelvy May 3 @ 4:47pm 
Thanks Nightcore, this helps to stop CTD with no error messages on latest version of SKSE.
I have just completed installing it, will try later on today. (I get it when skyrim has a blue moon LOL!! but fix would be great.)
PS don't know if I am out of order Ref, have asked Master Dan to pin it in his topic. I know he will credit you for it.
Jellypuff May 3 @ 4:59pm 
@OP, you should inform user's on here why and for what exactly to use SKSE in the first place.
it reads like "uhm yeah here's some file, download it, create this file put it here and you should be fine"
give players a reason on why they should do it. :P

it's main purpose is to allow more script-heavy mods, which would otherwise not work, due to the game's engine's limitations.

since "ClearInvalidRegistrations=1" alternate would be just to wait 31 in-game days and more memory allocation can be achieved otherwise, one shouldn't bother with it, unless he/she wants to use mods depending on it. (which only applies to maybe 1% of all PC-skyrim players)

if someone CTD, installs SKSE and not CTD anymore, then he/she didn't read one of their downloaded mod's description/s properly. :P

more details, please, or this forum will never get it's pinned SKSE thread. ;)
Last edited by Jellypuff; May 3 @ 5:03pm
Kelvy May 3 @ 7:01pm 
May 3rd, originally posted by BattlePanda, attached doc by Arthmoor has stated this but not really how to install. But if we go through the pinned topic, I think it we get round this issue yes I suppose more info why this has come up helps

Last edited by Kelvy; May 3 @ 7:08pm
DragonMaster May 3 @ 9:13pm 
Thanks for this posting and letting me know where to find it. I fully agree with Jellypuff<interesting nickname btw> More info so that we can get this one pinneed.

Now what gets me is why you just can't allocate how much memory for skyrim to use. Heck I've got 32 gigs of ram and can throw in another 32 gigs of system ram. Not to mention 3 gigs on the graphics card.
Last edited by DragonMaster; May 3 @ 9:15pm
Ilja May 4 @ 1:53am 
I did not intend this to be our main SKSE thread. Perhaps I should have considered that this forum might actually need one. I made this because posts I read from here an other forums made it clear that peoples were confused.

Many have installed the 1.7.0 alpha version of SKSE, but most of them didn't seem to know about missing configuration file and memory allocation parameters. I wanted to point out that option exists and there is a way to activate it.

I made a separate note about "ClearInvalidRegistrations=1" and "iTintTextureResolution=2048" for advanced users. I don't personally need them, but some other players do. Now they know where to place these lines.

I don't know if this posts actually needs to get pinned. While 1.7.0 is still at alpha stage, development is likely to change some things. Perhaps we could include this information to already existing topic, until we see where guys working with SKSE are taking us?

If you really think that forum requires a pinned SKSE topic, then I am willing to modify the original post to reflect the need.
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Date Posted: May 3 @ 2:52am
Posts: 12