Quadocky Apr 12 @ 6:19pm
Why do people keep removing stuff rom the workshop? (whats up with mod creators?)
This is getting old fast. There were some perfectly good files up on the workshop concerning some really neat stuff but sooner or later POOF they vanish. In some cases it really breaks the game. The open face helmet mod for example (which made the heavy armor helmets tolerable for the beast races) dissapeered for no apparent reason from the workshop without a trace, the author of which giving a bizzare silent treatment, as if he was somehow grevously wronged by the workshop and struck back at it by 'deleting everything' or whatever they call it.

Are mod creators really this fragile? Do they all harbor the same awful attitude that is demonstrated by that infamous Unoficial patch creator? EDIT: (The more I read about him in his own words the more I think ill of him, the more it seems kinda silly of em to remove the unofficial patches even though I never wanna use them anyway. The removal of them causing issues for the subscribers of those mods which is BAD and somewhat selfish and shortsighted from my perspective.)

Why the heck must we be subjected to this nonsense? Other mod communities in other parts of the world have more of a ... well you know, open sourced ideal for mods, as in a mod created for a game was created FOR the game. Not some wacky artistic endevor or co-opting of game creation but... a mod for everybody to use and bundle with whatever else mods there are.

Many pardons if this seems a bit ranty, but this issue really burns my buns in the worst way. In a way I could be selfish for wanting this stuff back, but it seems more selfish of the original creators to just up and disregard those who USE the mods in the first place.

I am just Mister average gamer joe who just wants some open faced helmets without having to log into YET ANOTHER website that gates content behind log-ins and advertisements.

Post Script:

Also thanks for the buzzing around this thread everyone. I knew it would be a controversial issue. I guess I just desire a more relaxed mod culture that is more focused on making others happy rather than some misguided artistic effort to enforce one's own artistic vision upon a game made by professional designers. Or to weigh hedgemony over one's own intangible creation that is meant to improve upon something or appeal to certain needs (like a neat App for Android) to make people Happy.

I work with computers and helping repair them and showing others how to use them. I don't take complete control and force others to play by my own rules, I show them HOW to use the computer and how to make it an optimal experience for THEM.

This is the problem I have with mod culture, it seems way too often that if something doesn't go the creator's way they just close up shop and act like nobody used the mod in the first place.
Last edited by Quadocky; Apr 13 @ 8:32am
Showing 1-15 of 74 comments
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Trigger Apr 12 @ 7:43pm 
Leave Steam, Arrive Nexus MAYBE.
Quadocky Apr 12 @ 7:47pm 
Originally posted by Trigger:
Leave Steam, Arrive Nexus MAYBE.
Beg pardon?
crapmonster Apr 12 @ 7:55pm 
Couldn't be more clearer. Simply don't use the Workshop, use the Nexus.
Quadocky Apr 12 @ 8:05pm 
Originally posted by crapmonster:
Couldn't be more clearer. Simply don't use the Workshop, use the Nexus.
But I don't wanna use Nexus, it ran by weirdoes. I like the workshop because I can just 'subscribe' to the mod without having to jump through hoops.
zeik Apr 12 @ 8:37pm 
you dont jump through hoops on nexus make an acount download the instaler download mods auto instal play. only thing thats difrent is when you download it my take slightly longer than the workshops download other wise same proses. its just better and theres more mods. all the mods on workshop that are also on nexus are cut down versions. plane simply better on nexus. i can give more resons for nexus if you need them.
crapmonster Apr 12 @ 8:40pm 
If you don't like and/or simply refuse to use the Nexus thats fine, but don't for a second try to blame the mod makers for not putting things on the Workshop. They have absolutely no obligation to you.
DrZann Apr 12 @ 8:46pm 
The Unofficial Patches were removed because Workshop has a file size limit that is exceeded by the Unofficial Skyrim Patch.

If you want an open faced helmet mod then make one. Instead of relying on the generosity of others and then complaining when they don't conform to your needs.
Last edited by DrZann; Apr 12 @ 8:47pm
pike Apr 12 @ 9:13pm 
Originally posted by Quadocky:
Originally posted by crapmonster:
Couldn't be more clearer. Simply don't use the Workshop, use the Nexus.
But I don't wanna use Nexus, it ran by weirdoes. I like the workshop because I can just 'subscribe' to the mod without having to jump through hoops.

I only use mods from nexus , they just dont tolerate childish behavior , the workshop is very unreliable , i have a feeling you got in trouble over at nexus and cant download from them .

since fallout 3 came out i've used the nexus , the only issues i ever had were caused by my own stupidity , and that brief period when they were upgrading servers , i still have and always will have a free account there , they added alot to the data base and maintain it quite well ,

you come off as a dZZZche , expecting the mod makers to bow down to your desires , you really have no right or expectation to receive anything from a mod maker , they do it for the love of the game , not you , the modders are kind enough to share there work for all of us to enjoy ,

youre bashing the guys/gals that are willing to spend their time making the mods you want ,
what a fool you are . time to grow up ,
Quadocky Apr 12 @ 9:40pm 
Originally posted by pike:
Originally posted by Quadocky:
But I don't wanna use Nexus, it ran by weirdoes. I like the workshop because I can just 'subscribe' to the mod without having to jump through hoops.

I only use mods from nexus , they just dont tolerate childish behavior , the workshop is very unreliable , i have a feeling you got in trouble over at nexus and cant download from them .

since fallout 3 came out i've used the nexus , the only issues i ever had were caused by my own stupidity , and that brief period when they were upgrading servers , i still have and always will have a free account there , they added alot to the data base and maintain it quite well ,

you come off as a dZZZche , expecting the mod makers to bow down to your desires , you really have no right or expectation to receive anything from a mod maker , they do it for the love of the game , not you , the modders are kind enough to share there work for all of us to enjoy ,

youre bashing the guys/gals that are willing to spend their time making the mods you want ,
what a fool you are . time to grow up ,

That was the point, I was tryiing to express some rightious indignation. I don't expect them to bow down, I expect them to at least to have a good reason to take down stuff from the workshop and not DELETE EVERYTHING like some kinda bun burnt deviantart user.
Last edited by Quadocky; Apr 12 @ 9:40pm
pandoradog22 Apr 12 @ 9:54pm 
There could be many reasons why a mod is removed from the Workshop. and not all of them are because of the creator. The mod could have recieved too many reports and been removed. Steam isn't too good at checking when mods are reported, so if a mod is reported too much, it can be removed for no other reason than a few dickbags reported it out of spite.

Steam also has a file size limit of 100 MBs, and a LOT of mods exceed that limit. And some mod authors don't want to go through the trouble of splitting their mods into multiple files so they can fit it on the Workshop. And some mods just can't be split up like that.

And sometimes, mod authors just get fed up with the Workshop, for one reason or the other. It could be a problem with the community, but I've also heard the Workshop can be a real pain in the ♥♥♥ to work with sometimes.

But honestly, grow up. Mods are made by people who take no payment for the time and energy they put into their work, and are available for free. The only reason we get to use their creations is because they post it up somewhere and allow us to use it. You have no right to ♥♥♥♥♥ at mod authors for changing where they make their creations available.

Also, it takes money to run a website, and since most users at the Nexus don't use premium accounts, they have to use adverts to get their money to run the site.
crapmonster Apr 12 @ 9:58pm 
I don't think you know what righteous indignation means since there is no injustice here. Mod makers hold no obligation to you like already said countless times above. And really thats beside the point, they can do whatever they want with their mods. But that said, DrZann above already mentioned that the whole reason why the Unofficial Patches are not on the Workshop is because they can't due to set limitations on the Workshop itself. Often times there are completely valid reasons why mods get removed from the Workshop by their makers. Don't assume its because they are being mean or emotional about it.
Quadocky Apr 12 @ 10:02pm 
Originally posted by crapmonster:
I don't think you know what righteous indignation means since there is no injustice here. Mod makers hold no obligation to you like already said countless times above. And really thats beside the point, they can do whatever they want with their mods. But that said, DrZann above already mentioned that the whole reason why the Unofficial Patches are not on the Workshop is because they can't due to set limitations on the Workshop itself. Often times there are completely valid reasons why mods get removed from the Workshop by their makers. Don't assume its because they are being mean or emotional about it.
Okay then.
Skyrimnut Apr 13 @ 3:03am 
Mods, regardless of the source, are a "download at your own risk" sort of thing. When you download a mod, make sure you make a back up copy in your hard drive for personal use.

It is a modder's perogative to remove or add files whenever they wish. They are providing a service to subscribers, however, when you decide to publish a mod, you also decide to make your mod available for public use and therefore, public scrutiny. Most of it is ridiculous, some of it, however, is justified, and you should be able to handle some constructive criticism well. If you can't, well then, don't publish your mods in the first place. You don't have to follow any guidelines, however, common sense would dictate that you'd try to be courteous to your subscribers (they do rate you and your mod up, after all) and warn them of any impending changes (updates, mod removal) in either the mod information page or comment sheet. Do the vast majority of readers actually read these, absolutely not, however, if a mod was removed and it was announced, well then, it's the subscriber's fault for not reading the information, now isn't it? I've seen some brilliant examples of modders doing just that and avoiding the OP's current frustrations. No, they were not obligated to do this, but they sure did look great as modders when they did.

What it boils down to is that people should be courteous to each other whether subscriber or modder. Does it always work out that way, no, so make your back files just in case. That being said, if you want something that badly, make it yourself. Creation kit is available to everyone here. I have it and intend on using it.
Ilja Apr 13 @ 3:22am 
You already had your answer and I am not here to bash you for few careless words. What I really want to know is an answer to a question.

We have pinned topics in top of this forum's frontpage. Pinned topics. It would imply that they are either very popular or informative - as their topics would tell you.

Arthmoor - the one you called as "infamous Unoficial patch creator" (sic.) - clearly stated why Unofficial Patches were removed from the Workshop.

This means that you did not read the post.

Why on earth peoples using these forums do not bother to reade even the first posts of pinned topics that are placed there for purposes of sharing the information?

I am not trying to be smart here. I would estimate 50 % of all the weird stuff in this forum originates that peoples are not reading even introductions of those threads.
Alkpaz Apr 13 @ 3:26am 
^^ That there are some Oblivion mods that can no longer be accessed either, but that I have a copy of, only because I back-up me mods. SparrowPrince's "Get Together" mod (for Skyrim) is an example of a pulled mod that I also have a copy of.

If you wish to preserve a much liked mod, BACK IT UP! It shouldn't be too hard, I have backups of my college transcripts from 15yrs ago.

Ref, if they did that with Master_Dan's pinned topic, I doubt people would have any trouble. I guess most people want to be spoon-fed the answer.

BTW, Steam also pulls games from the store. I know one guy who paid $200 USD for a Steam version of "Stalin vs Martians".

http://forums.steampowered.com/forums/showthread.php?t=3071895

This goes for "region locked" games.. Anno 1404 recently became available in France, I traded a game to get it.
Last edited by Alkpaz; Apr 13 @ 3:35am
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Date Posted: Apr 12 @ 6:19pm
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