Jim713 Apr 11, 2014 @ 12:02pm
Can you have to much gold.
Myself think they made it a little to easy to obtain. Sitting on 350k and nothing to spend it on.
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[KL] Master Dan [StormCats] Apr 11, 2014 @ 12:02pm 
Yup. Welcome to modern gaming.
Djtmk Apr 11, 2014 @ 12:31pm 
yea i got alot of my gold from killing the emporer from the Dark Brother Hood and i dont have anything to spend it on. Maybe go and buy houses in the major cities?
Two Bears Apr 11, 2014 @ 12:38pm 
Gold should have weight. That would make things a lot more interesting.
gnewna Apr 11, 2014 @ 12:49pm 
Originally posted by Two Bears:
Gold should have weight. That would make things a lot more interesting.

There's a mod for that http://www.nexusmods.com/skyrim/mods/650/? Never tried it though (if I do mod coins, I'll probably go with this one http://www.nexusmods.com/skyrim/mods/48195/? Can't actually remember why I haven't got it yet...) It's a shame my current house doesn't seem to have a safe in it, I'd rather only carry a few hundred septims most of the time, unless I'm nipping over to Grelka for some training or something. Can't remember, do any of the vanilla houses come with safes?

As to the OP, yeah, it's definitely too easy to make money, particularly compared to the (admittedly sort of vague/funky) economy as experienced by *everyone else* - the Argonian dock workers in Windhelm get 8s a day, 20s for a bottle of Falmer Blood Elixir is unbelievably expensive judging by the reactions of people in the marketplace (although it's a darned sight cheaper than anything Elgrim sells...) Faendal has saved up 25g from working at the lumber place... Although, there again - a meal at the inns costs, what, about 20-40s just for one course, no drink - how do they ever sell any? (Or does the Dovahkiin just have 'fleece me' flashing over her/his head in lieu of one of those quest arrows?) And Carlotta the greengrocer has 250 gold just lying around to give to you for getting Mikael off her back, though it's probably still cheaper than taking out a restraining order... See? Funky.

This is quite an interesting read http://www.escapistmagazine.com/articles/view/columns/experienced-points/6660-The-Broken-Economy-Is-Your-Fault
Last edited by gnewna; Apr 11, 2014 @ 12:50pm
DancinMuffin™ Apr 11, 2014 @ 12:51pm 
Buy every set of every armour in the game and you will loose some gold!
Two Bears Apr 11, 2014 @ 12:55pm 
Originally posted by gnewna:
Originally posted by Two Bears:
Gold should have weight. That would make things a lot more interesting.

There's a mod for that http://www.nexusmods.com/skyrim/mods/650/? Never tried it though (if I do mod coins, I'll probably go with this one http://www.nexusmods.com/skyrim/mods/48195/? Can't actually remember why I haven't got it yet...) It's a shame my current house doesn't seem to have a safe in it, I'd rather only carry a few hundred septims most of the time, unless I'm nipping over to Grelka for some training or something. Can't remember, do any of the vanilla houses come with safes?

Yes, I am very aware that there is a mod for everything under the sun at this point. What I am saying is that gold should have weight in vanilla Skyrim. Less grabby-grabby more thinky about what I need and have.
gnewna Apr 11, 2014 @ 1:02pm 
Originally posted by Two Bears:
Yes, I am very aware that there is a mod for everything under the sun at this point. What I am saying is that gold should have weight in vanilla Skyrim. Less grabby-grabby more thinky about what I need and have.

Meh, I can deal with gold being weightless (I have an imaginary Coin Purse Of Holding which magically translates it into a magic visa or something), what really gets me is carrying around possibly thousands (given Dawnguard lets you craft them in huge numbers) of arrows.
White Knight Apr 11, 2014 @ 1:11pm 
As problems go, having too much money makes for a nice change of pace.

Mount & Blade: Warband has a half-decent economy. It's still flawed and can be exploited but it takes a little more effort than most other games. I'd like to see devs tweak something like this and give us something to work with. At the very least, having a few more options for how to spend that gold would be nice.

I would happily invest my treasures into improving the lives of NPCs in my games. Isn't that the point of playing a heroic character? Being a selfish miser who sits on a mountain of gold and gems like a dragon, doesn't seem very "heroic" to me.

Video games could be a tool to help teach people about our real world economies. The average person is pretty clueless about money, learning how to handle it and invest it wisely would be a public service.

I'm only talking about the basic fundamentals of course. Not many people want Economics 101 for a video game.
[KL] Master Dan [StormCats] Apr 11, 2014 @ 1:32pm 
Weight to gold would cause the kiddies to rage, no sales...ergo gold = no weight, or much monetary value...

It seems as though the kiddies are completely dominant in Bethesda's mind, as there wasn't even the option to have gold weigh anything.

Take Fallout : New vegas. The option to have ammo bear weight. (no pun intended). The option to get thirsty...tired... hungry... Obsidian's take on it was kinder to mature gamers... THANK YOU OBSIDIAN.
Two Bears Apr 11, 2014 @ 1:42pm 
I'm not going to go the whole "stupid Bethesda catering to stupid kiddies" route because I don't think that has anything to do with it, and this is coming from an old gamer. All I am saying is that Septims are solid gold coins that appear to be around the size of a US quarter, with no known cumulative pieces. Now, imagine going hiking carrying a sack of 5000 US quarters on your back. That should count for something.
White Knight Apr 11, 2014 @ 1:42pm 
Giving coins weight is a fine idea. The table-top role-playing games I grew up with were heavily influenced by encumbrance issues. Converting coins, acquiring gems, etc. was all part of the fun. It's pointless as long as they let you move around with unlimited weight though.

In one dungeon, the DM told me about a pair of huge golden doors. I made a trade deal with some dwarves, hired them to cut those doors into pieces and teleported them back to my home so I could use them to fund the construction of a fortress...lol That took a lot of planning and preparation but it was fun as hell. Way more fun than the adventure itself!
Two Bears Apr 11, 2014 @ 1:45pm 
Originally posted by White Knight:
Giving coins weight is a fine idea. The table-top role-playing games I grew up with were heavily influenced by encumbrance issues. Converting coins, acquiring gems, etc. was all part of the fun. It's pointless as long as they let you move around with unlimited weight though.

In one dungeon, the DM told me about a pair of huge golden doors. I made a trade deal with some dwarves, hired them to cut those doors into pieces and teleported them back to my home so I could use them to fund the construction of a fortress...lol That took a lot of planning and preparation but it was fun as hell. Way more fun than the adventure itself!

Basically, every DM I had played with had regarded currency as weight when it got to a certain point. We've all been at that point in the campaign where you are swimming in cash and the DM then says "alright, this is getting ridiculous, I'm going to have to start calculating the weight of your gold". It just makes sense.
Irishinator Apr 11, 2014 @ 1:53pm 
Originally posted by KL Master Dan StormCats:
Weight to gold would cause the kiddies to rage, no sales...ergo gold = no weight, or much monetary value...

It seems as though the kiddies are completely dominant in Bethesda's mind, as there wasn't even the option to have gold weigh anything.

Take Fallout : New vegas. The option to have ammo bear weight. (no pun intended). The option to get thirsty...tired... hungry... Obsidian's take on it was kinder to mature gamers... THANK YOU OBSIDIAN.

I really hope they have a hardcore mod like NV had for Fallout 4! That was awesome beating NV on Hardcore on Very Hard- Great experience!
Semi Apr 11, 2014 @ 2:42pm 
can you make a lifesized statue of the dragonborn out of coins? if you can then you do have too many coins
Jim713 Apr 11, 2014 @ 2:47pm 
Think have enough to make a life sized dragon
:(
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Date Posted: Apr 11, 2014 @ 12:02pm
Posts: 29