tehnoob514 Mar 27 @ 8:33am
Should I play Morrowind if I liked Skyrim?
I've played Skyrim and Oblivion for countless hours, but I never thought I'd like Morrowind because of its age. Has it aged well and is it similar to Olbivion/Skyrim?
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hedgie_yozh Mar 27 @ 8:40am 
Graphically it can prove difficult for some, but this is largely remedied by the Morrowind Overhaul. Really, with it, the game looks glorious - not like Skyrim, of course; it is not on the same engine. But better than Oblivion. Some people hate the combat and the fact that it is a dice-based system. (I have no problems with it.)

From a story, plot, and quest standpoint, it not only holds up but still surpasses any other Elder Scrolls game. In my opinion Morrowind is amongst the greatest games of all time, and this comes from someone who, like you, played it after both Oblivion and Skyrim.
Nuzzyfuts Mar 27 @ 9:54am 
Skyrim is more of an action/adventure game than a RPG. Meanwhile, Morrowind is an RPG in the same realm as the two that came before it. It's an actual RPG with skills and classes in the same line of D&D.

If you like actual RPG-type games, then yes. You'd like it and should look into it. If your only experiance with "RPGs" is that of Skyrim and the likes, then you probably won't like it.
Mister E Mar 27 @ 10:03am 
I only played Morrowind a looong time ago on the OG Xbox. Like others have said, some aspects are more dated, but it also seems to have a much more interesting world. I would say that if you've loved both Skyrim and Oblivion, and have put significant time in both, you'll love it. I'm mulling over starting a new playthrough on Morrowind myself, as well. I suspect some of the new additions might be missed, but from what others have said, the overall lore, environment, and story are the pinnacle of the series... something you'll probably appreciate if you're already invested in the later games, and weren't just playing them for the action.
gnewna Mar 27 @ 10:05am 
I find getting about in Morrowind quite frustrating (because you move slowly, can't get over tiny hills and the map is really not very helpful as it shows areas that *look* flat but are in fact tiny hills that you can't climb) so I never got very far in it, but it seemed like if I could get past that it would be pretty amazing.
Mister E Mar 27 @ 10:08am 
Originally posted by gnewna:
I find getting about in Morrowind quite frustrating (because you move slowly, can't get over tiny hills and the map is really not very helpful as it shows areas that *look* flat but are in fact tiny hills that you can't climb) so I never got very far in it, but it seemed like if I could get past that it would be pretty amazing.
That's one thing I'm afraid of. I remember running A LOT when I played years ago. I know there are the boots of blinding speed somewhere. I wonder if there are mods that can help speed up running and/or fast traveling (I know, I know ;))
I also remember the first time I started up Skyrim after playing Oblivion, and the combat just seemed so much more fluid, I'm hoping Morrowind won't be a frustration-fest. Of course, I've been itching to try a mage-build, so it might not be as noticeable.
Last edited by Mister E; Mar 27 @ 10:09am
hedgie_yozh Mar 27 @ 10:20am 
Once you get the hang of travel it is a snap. You just have to know where all the travel hubs are (make use of mage guilds, silt striders, mark and recall spells, and divine and almsivi intervention). Honeslty, once one gets past the initial feeling of being lost and unable to make it anywhere, it becomes a bit fun, not to mention far, far more immersive.

When it comes to combat, though, you do have to remember that your chance of hitting someone is based upon your skill, their skill, and luck. So, yeah, it can look like you are tearing someone a new one but they are taking no damage. That would be because you still suck, according to the dice.
Interrogator-Chaplain Sareth Mar 27 @ 10:47am 
Originally posted by gnewna:
I find getting about in Morrowind quite frustrating (because you move slowly, can't get over tiny hills and the map is really not very helpful as it shows areas that *look* flat but are in fact tiny hills that you can't climb) so I never got very far in it, but it seemed like if I could get past that it would be pretty amazing.

That is not a problem at all once you level your athletic and acrobatic skill a bit.

@topic, can only repeat what the others said. :)
tehnoob514 Mar 27 @ 10:52am 
Thanks for all the responses guys! Does Morrowind ever go on sale on Steam? I haven't noticed any sales for it, but I could just not be paying close enough attention.

Edit: Also, where do I find this Morrowind Overhaul?
Last edited by tehnoob514; Mar 27 @ 10:55am
I tested morrowind but nah its not for me. Game looks just too old even overhaul. I rather wait skywind or skip it and waitign to eso to come.
Originally posted by tehnoob514:
Thanks for all the responses guys! Does Morrowind ever go on sale on Steam? I haven't noticed any sales for it, but I could just not be paying close enough attention.

Edit: Also, where do I find this Morrowind Overhaul?
put it on your wishlist. if it goes op sale you will get an message.
Dragoon Mar 27 @ 11:03am 
The worst thing about Morrowind were the generic dungeons. Fortunately Bethesda reacted to the criticism and moved away from purely computer generated dungeons in Morrowind, to the human worked over dungeons in Oblivion to the now fully handmade locations in Skyrim.
While the generic dungeons are all look alike, making exploring quickly boring in Morrowind, the main quest, major quest and special locations (Dadrea shrines and such) are unique and certainly worth to see.
Still enough fun things to explore, just try to find the leader of the Morag Tong. :)
Oh and try very soon to stock up on anything that allows you to breath underwater, because unlike Skyrim, Morrowind and Oblivion are full with underwater caves, shipwrecks and god knows what.
You should get a HD texture pack. Looking at 10 years old washed out textures is not so thrilling in a FP-RPG nowadays. Maybe also some alternative leveling system mod, because the old Leveling sytem was in my opionion really bad. Otherwise get better a pen and some stickes to write down your skill level ups, so you don't lose out later on attribute increases.
Just remembering this makes me gag.
Last edited by Dragoon; Mar 27 @ 11:06am
Brandybuck Mar 27 @ 11:08am 
You should definitely try it. It's not a better game than Skyrim. It's not a worse game than Skyrim. But it is different from Skyrim in a lot of small ways. I don't mind the graphics, they sort of add to the charm. I play with vanilla graphics, and find it perfectly adequate.

The leveling can be a ♥♥♥♥♥ though, because it does inherit the old school idea that the R in RPG stands for "roll" instead of "role". But it's not nearly so bad as some older games that went overboard on the numbers. Still, you should head to the wiki and read up on how the mechanics of leveling and various skills work.

For example, your skill in a weapon is the percentage chance that you can HIT your opponent. This means you're going to spend a LOT of time at the start missing your opponent. You can miss hitting a six foot wide netch with a three foot sword standing only two feet away. Combat feels silly until you get 50 weapon skill. On the other hand, magic is broken so playing a mage instead is not an option. The problem is that magicka doesn't regenerate until you sleep, so you end up having to run away from fights all the time to take naps. Even at higher levels. Mages don't cast spells so much as they hoard enchanted items and cast from them instead.

But despite those drawbacks, your character will become godlike in short order. Morrowind is much much harder than Skryim at lower levels, but at the same time it's much much easier than Skyrim at higher levels.
Mister E Mar 27 @ 11:10am 
Originally posted by tehnoob514:
Thanks for all the responses guys! Does Morrowind ever go on sale on Steam? I haven't noticed any sales for it, but I could just not be paying close enough attention.

Edit: Also, where do I find this Morrowind Overhaul?
It has been on sale, but not super often. Like Hamster said above, you can wishlist it for now.
You can find mods on the Nexus site. I'm still not sure if the Overhaul mod is recommended as it seemed to be a package of a bunch of other mods. There's also MGE XE, I think it's called, which is a graphics update. I honestly haven't thoroughly investigated all the differences and such.
Brandybuck Mar 27 @ 11:13am 
Originally posted by Sophia ~ღ:
The worst thing about Morrowind were the generic dungeons. Fortunately Bethesda reacted to the criticism and moved away from purely computer generated dungeons in Morrowind, to the human worked over dungeons in Oblivion to the now fully handmade locations in Skyrim.
WTF?!?! I think you have that backward. Morrowind dungeons were all hand crafted with loving care, just like Skyrim's. It was Oblivion that had the computer generated cookie-cutter dungeons.

The problem with Morrowind dungeons is that most are very tiny, so they do end up all looking the same, especially the one and two room tombs.
Last edited by Brandybuck; Mar 27 @ 11:14am
Dragoon Mar 27 @ 11:15am 
Originally posted by Brandybuck:
On the other hand, magic is broken so playing a mage instead is not an option. The problem is that magicka doesn't regenerate until you sleep, so you end up having to run away from fights all the time to take naps. Even at higher levels. Mages don't cast spells so much as they hoard enchanted items and cast from them instead.

But despite those drawbacks, your character will become godlike in short order. Morrowind is much much harder than Skryim at lower levels, but at the same time it's much much easier than Skyrim at higher levels.

Magic worked very well for me in Morrowind. Actually playing as Drummer Telvanni Mage was my most fun playthrough of Morrowind. Unlike in Skyrim alchemy is a must in Morrowind to make all those restore magicka portions.
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Date Posted: Mar 27 @ 8:33am
Posts: 34