HylianArgonian Mar 3, 2014 @ 9:05pm
Sort of related to Skyrim, but also Steam itself?
Me and my little brother use the same computer for our seperate Steam accounts, so today I looked at his library and instead of saying 'PURCHASE' like it normally does, it says 'PLAY. This came as a surprise, and got my brother to log into his account to see if he got it too. We clicked on PLAY on Skyrim (using my game on his account) and it said that we should share our games seeing as both our accounts are always logged in at different times. He wanted to play Skyrim for a long time so I clicked okay and got an email from his account asking for authenication. I clicked it so when we went to his account, it said 'shared with ma573r_sw0rd' which I was aware of. We launched the game, however it said at the bottom of the launcher, that some mods may have been unsubscribed or something like that. We launched the actual game, and it came up with my save files from the last time I played like usual. So basically, all I'm asking is if he plays the game on his account, will it affect my save files and mods? Also has this happened to anyone else? Sorry for the long post.
Last edited by HylianArgonian; Mar 3, 2014 @ 9:05pm
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[KL] Master Dan [StormCats] Mar 3, 2014 @ 10:44pm 
My first impression is, that you only have one computer...Therefore the save files are on your computer...If he plays Skyrim on his account, his saves are still going to be on your computer. Also, the game option for ''continue'' accesses your computer's save files, so whoever plays, it will load up the last saved game on clicking ''continue''. As I'm sure you are aware :)

The best way to play this guys, is to turn off auto saves in the in-game settings and also make main saves, (no quick-saving) as your last saves. I guess you can use quicksave (F5 or whichever you bound) during your session, but make sure to leave it on a main save. Then write down on a notepad that file details (time/date/location etc, after you save, click load and you will see that recent save and its details).

As for Mods, your mods will be his mods I'm afraid :/ Until you can get seperate computers :/

If you thought about disabling your mods so that his game save files don't load any, I wouldn't bother...waaay too much messing around and even then, with the mod files saved in your computer, there's still the chance they can get on his game if you forgot something..
Last edited by [KL] Master Dan [StormCats]; Mar 3, 2014 @ 10:47pm
Morkonan Mar 4, 2014 @ 8:28am 
Originally posted by ma573r_sw0rd:
... So basically, all I'm asking is if he plays the game on his account, will it affect my save files and mods? Also has this happened to anyone else? Sorry for the long post.

It probably will effect your saves, as well, if he plays them. I'm not sure how Steam would handle this, but you might want to try setting up different User Accounts in Windows. Then, each of you would get your own protected file-space, "My Document" directories and such. Since that's where the games are actually saved, logging into Windows under different User Accounts as well as being sure not to share those directories with "All Users" might fix your problem. BUT, you will need to copy/save all the game files, first, just in case you need to paste them back in a new directory structure and teach the game where they are.
Ilja Mar 4, 2014 @ 8:40am 
In understand that Mod Organizer can handle several internal accounts, if it is told to do so. You can toss all your mods in to same program and decide mods affecting each account.

Be adviced, though, that I had serious problems with the new MO, when I was trying to get Fores New Idles to work with it. I did not get any more good advices to my thread, so I am currently running game trough NMM just because of that. If you are not using custom skeleton, then you should be alright.

http://www.nexusmods.com/skyrim/mods/1334/?
Last edited by Ilja; Mar 4, 2014 @ 8:40am
TapfererToaster Mar 4, 2014 @ 8:40am 
I guess this is the new "Family-sharing"-Feature that steam started?

But yeah.. with saves, i would do it as Morkonan sugested and use 2 Windows user accounts.
For mods, u can duplicate the game directory somewhere else or install it elsewhere on one account and then use NexusModManager and the nexus site for mods.
chrisnc35 Mar 4, 2014 @ 8:51am 
The way I understood it was that...same computer, 2 different accounts.

The mods are attached to the game after download, not the user. Its just a matter of selecting what mods to keep active everytime you log on.

Let him play on his login. His saves would be attached to his login.

You log in on yours. This would help prevent anybody playing or changing/saving over other saves.
Morkonan Mar 4, 2014 @ 9:08am 
A quick OT moment... :)

Originally posted by Ref:
...Be adviced, though, that I had serious problems with the new MO, when I was trying to get Fores New Idles to work with it. I did not get any more good advices to my thread, so I am currently running game trough NMM just because of that. If you are not using custom skeleton, then you should be alright....

Have you tried using this method to create a FNIS patch as a workaround?

http://wiki.step-project.com/Fores_New_Idles_in_Skyrim

I don't use FNIS, but I do use custom skeletons. From the read-through, the workaround seems fairly straightforward, though I don't know much about how FNIS is structured or works.
Ilja Mar 4, 2014 @ 9:29am 
Originally posted by Morkonan:
A quick OT moment... :)
Have you tried using this method to create a FNIS patch as a workaround?

Thank you, Morkonan, but that would be exactly the page I was using to get it work. I managed to ran FNIS from inside the MO, but it did not took any effect. I also used MO Plugin for it, but that did not help either.

I did not meant to highjack this thread, so link to my still active request for help is added below.

http://steamcommunity.com/app/72850/discussions/0/540734792815825796/
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Date Posted: Mar 3, 2014 @ 9:05pm
Posts: 7