Shelt Mar 2 @ 5:53pm
Huge missing water texture
Just curious if anyone else could check their game for me and see if they are also missing about 50 meters of water texture in front of Treva's Watch. The creekbed is totally exposed and it's obviously missing its texture for me.
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fran25 Mar 2 @ 6:11pm 
Sometimes the ground or texture just takes a while to fill in. I have two 4 mg graphics cards but skyrim according to bethasda can only use one. So sometimes when I have been playing for awhile scenery and humans take a while to fill in.
Nate Assassin [snipars] Mar 2 @ 6:27pm 
That happens from time to time. Even my gaming PC has this happen occasionally.
Shelt Mar 2 @ 8:00pm 
Yeah I've seen that happen from time to time, but that's not what this is. It's cut-off at a single point, straight edge line where water tiles just stop, then continue on further down the creek. If I wade out to the middle, it still makes the splashing sound and treats my player model as being in water, but the visual texture is missing.
Zefram Cochrane Mar 4 @ 2:58pm 
I get this too from time to time, the lake at Lakeview Manor sometimes has a big square hole in the middle of the lake, sometimes some rivers have missing water textures at the edges

Not sure if its a bug in vanilla game or its one of my mods to be honest.
Alkpaz Mar 4 @ 3:35pm 
If you experience any flickering of water you need to limit the FPS to 60, but do not do so by editing the enblocal.ini or other ini (since this will not fix micro-stuttering) but through your graphic's card application, if using SKSE then you need to point it to force vsync to the SKSE loader.exe

Also, some ENB presents have very transparent water, as in you can't see the water at all. Find a different one. (K ENB was one which was not compatible with SparrowPrince's WATER mod)
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Date Posted: Mar 2 @ 5:53pm
Posts: 5