The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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chrisnc35 Feb 25, 2014 @ 3:24pm
Biggest glitches.
Just recently I decided to go back to Fort Dawnguard to get my soultrap bow so I can get some soul gems filled. However, 3/4 of all of my gear is now gone from where I had it stored.

Since there was no place close to the forge to store items, I chose the 2 barrels near the main entrance. I've been using it since level 15 (now 47) with no problems to store my dragon scales/plate..67 of each, Dragon priests masks, just 4, all of my ore and leather and various other potions, armor and weapons.

I just checked them about 10 minutes ago.......and there almost empty. Lost the dragon priests masks, all of my ore and leather, topping 500, all of my dragon scales/plate. Most of my potions. Even the Necromancer heavy armor set from solthstiem.

Can't get anything back no matter how many times I've resorted back to a previous save.

And the cherry on top...This is the X-box version, so I can't use console commands. This is just so irritating for me right now.

Thought I'd share some of my pain with ya'.
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Showing 1-5 of 5 comments
Rhuto Feb 25, 2014 @ 3:37pm 
From Wiki:

The fort is UNSAFE for storage

After allowing enough time to pass for the cells to reset, I've confirmed that the containers in and around Fort Dawnguard are definitely NOT safe for storage. There are a few exceptions. For example, the Wardrobe closets up in Isran's room and in the PC's room (the latter of which do not appear until after the player has completed the questline) appear to be safe. It is otherwise highly inadvisable to store your belongings in the fort. From what I could tell, all of the barrels respawned. All chests in and outside of the fort also respawned. Some of the sacks respawned while others didn't (seems to be that "Large Sacks" will respawn while "Small Sacks" will not, but don't hold me to that.)
In any case, Fort Dawnguard is not ideal for permanent housing. Even confining your belongings to the eight Wardrobe closets upstairs is hardly ideal as the smithing/alchemy/enchanting area (where you might normally want to store your ingredients and smithing materials) is downstairs on the other side of the fort and none of the containers in that area are safe. 16:01, 16 July 2012 (UTC)
According to this article, wardrobes are always safe for long-time storage, no matter where you are. So basically, your testing shows that the entire fort is not safe for storage. It'll be easier to know for sure once Dawnguard comes out on PC, but I'd guess from the experience of you and others that this is correct. ABCface◥ 20:41, 18 July 2012 (UTC)
I should also add that even the mannequin in the PC's room appears to be unsafe. A set of generic Dawnguard armor (the same set that the mannequin comes with when it first appears in your room) respawned on the mannequin after the reset. 23:55, 18 July 2012 (UTC)
Never mind what I said about the mannequin. Seems I inadvertently triggered the mannequin duping glitch. But someone ought to note on the page that the fort is mostly unsafe for storage (apart from the wardrobes). 20:32, 7 August 2012 (UTC)
It's already noted by the Place Summary saying "respawn time: 10 days" ABCface◥ 03:05, 8 August 2012 (UTC)
Not a glitch but a feature. In real life, if I were to leave my belongings in someone elses property/home, they too may go missing.

This is why the game has player homes, which are safe for storing your items [I believe player homes are set as non-reset zones].
Last edited by Dr. ShocksOculus -SEAHAWKS!!!; Feb 25, 2014 @ 3:53pm
Incunabulum Feb 25, 2014 @ 3:50pm 
*Most* of the storage (actaully, almost ALL the storage) is unsafe as it respawn contents over time. Some in only a couple of days, some take several weeks.

About the only guaranteed safe storage is in a player home.
Originally posted by Incunabulum:
*Most* of the storage (actaully, almost ALL the storage) is unsafe as it respawn contents over time. Some in only a couple of days, some take several weeks.

About the only guaranteed safe storage is in a player home.
Even some homes are not safe. ESP the ones created by mods. I have had things go missing from wpns racks and the dummies in vanilla homes too.
Last edited by Hamsterbytes , bits and nibbles; Feb 25, 2014 @ 8:24pm
chrisnc35 Feb 25, 2014 @ 6:28pm 
It's just a pain in the backside knowing you have spent several hours completing the game and most of what you did get is now lost, I.E, the Dragon Priests masks, which means I can't complete that quest chain.

You would think that Fort Dawnguard WOULD be a player home, considering what you have to do there.
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Date Posted: Feb 25, 2014 @ 3:24pm
Posts: 5