Buttahflyeh εïз Feb 3 @ 2:57am
Assassination attempt.. Failed
So, there's this Dark Brotherhood contract (Narfi the beggar in Ivarstead) that I can't kill! I've asked before why he did what "essential" npc's do, and I got the answer that there was another quest involving Narfi. So now, I really need to know how to get the quest so I can kill him, and continue the Dark Brotherhood main story.
Answers are really, really appreciated! <3
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Ref Feb 3 @ 3:03am 
So, you did not try to talk to him?

Ask "What is wrong with you?" Then talk to person he mentions - Wilhelm at the inn - and ask about Narfi. Turn the mission marker visible, locate Reyda and bring her locket to Narfi.
Buttahflyeh εïз Feb 3 @ 3:05am 
Yes, I can't remember exactly WHAT I told him, but I had the basic Dark Brotherhood options, really.
Ref Feb 3 @ 3:17am 
DB options should appear, if you have the job. However, you should not use them before doing his personal mission.

Isn't there a option of asking what is wrong with him?

http://www.uesp.net/wiki/Skyrim:Narfi
Buttahflyeh εïз Feb 3 @ 4:00am 
There wasn't when I talked to him, and I suspect I blew my only chance of killing him, because now he won't talk to me and I told him "he was going to die" (basically) yesterday, and I've done a lot of progress since then..
♥ Barney ♥ Feb 3 @ 6:19am 
Sounds like one of Bethesda's game bugs, getting the Dark Brotherhood quest before doing the Narfi side mission. Consequently you can't assassinate him because of the other quest and you can't complete the other quest because he won't talk to you now. Only thing i can think of is try taking to the inn keeper and see if he gives you info on him. If not then just leave it---it's not part of the Dark Brotherhood main questline i don't think, maybe i'm wrong but i always thought the contract killings were side quests to earn money from the Dark Brotherhood.
gnewna Feb 3 @ 6:22am 
I didn't even know Narfi had a mission of his own until after I'd assassinated him in two separate games, so I'm pretty sure he's not essential, or not meant to be.
Ref Feb 3 @ 6:43am 
Are you sure that you don't have mod that makes quest giving NPCs essential? It is quite popular around here, because dragons and vampires are killing citizens. Despite of being an assasination target, Narfi is also a quest giver (sort of). This would explain your situation.
Mr.Shaggnificent Feb 3 @ 6:55am 
Originally posted by gnewna:
I didn't even know Narfi had a mission of his own until after I'd assassinated him in two separate games, so I'm pretty sure he's not essential, or not meant to be.
Killing him was the only reason i went to iverstead the first time. i was kind of annoyed to find i drove all the way out there just to off some crackhead. but i killed him and left.



Originally posted by ♥ Barney ♥:
Sounds like one of Bethesda's game bugs, getting the Dark Brotherhood quest before doing the Narfi side mission. Consequently you can't assassinate him because of the other quest and you can't complete the other quest because he won't talk to you now. [...]
sometimes it really seems like all the faction quests and side/radiant quests were writen by different people. and then none of them ever talked to each other before shoving them all in and releasing the game. overall coordination, interdepartmental communication, and QC was extremely lacking for this game.
♥ Barney ♥ Feb 3 @ 7:14am 
Originally posted by Mr.Shaggnificent:
sometimes it really seems like all the faction quests and side/radiant quests were writen by different people. and then none of them ever talked to each other before shoving them all in and releasing the game. overall coordination, interdepartmental communication, and QC was extremely lacking for this game.

I know, i remember a similiar sort of glitch which was killing the leader of Valtheim Keep before you get the mission to do so and it bugged out. You would have thought that the Dark Brotherhood assassinations would be characters in the game that don't have any side-quests involved or not being part of any of the quests and by killing them it wouldn't affect anything....but what did they do with Narfi, give him a side quest, and it bugs the game out if you do it in the wrong order. Its like theres no coordination with the game developers when it comes to things like that.
gnewna Feb 3 @ 7:20am 
Originally posted by ♥ Barney ♥:
Originally posted by Mr.Shaggnificent:
sometimes it really seems like all the faction quests and side/radiant quests were writen by different people. and then none of them ever talked to each other before shoving them all in and releasing the game. overall coordination, interdepartmental communication, and QC was extremely lacking for this game.

I know, i remember a similiar sort of glitch which was killing the leader of Valtheim Keep before you get the mission to do so and it bugged out. You would have thought that the Dark Brotherhood assassinations would be characters in the game that don't have any side-quests involved or not being part of any of the quests and by killing them it wouldn't affect anything....but what did they do with Narfi, give him a side quest, and it bugs the game out if you do it in the wrong order. Its like theres no coordination with the game developers when it comes to things like that.

Well, it shouldn't, though, he's not meant to be marked as essential, it sounds like the OP has a mod which has flagged him as such, or something. There are undeniably quests which bug out when you do them in the 'wrong' order, e.g. if you stumble across Captain Thingy from Dawnstar's frost salts before he asks you about them, go to him, and the game selects the wrong dialogue option as it sometimes does and you don't say 'oh, I've already found those!' then he'll never speak to you again, but I don't think Narfi is one of them, like I say, I killed him twice before I even found out he had a quest.
Mr.Shaggnificent Feb 3 @ 8:13am 
When unrelated quests have to be done in a certain order, it really destoys the sandbox feature that is such a big part of this series. if i have to stop and check a wiki or guide before i do anything, where is the discovery? it's no fun when i 'discover' i've unknowingly wreck some content by accidentally doing other content in the wrong order. the whole quest system is pretty half ♥♥♥♥♥. i found a dead guy in a bandit cave for one of the radiant "kill leader" jobs and it triggered a mission that just appeared in my journal as "inform his family". no clue who they were, or where to look. there was no quest marker either, i think, because i never got the first part.

i think there was even one or two DB assassination jobs in oblivion that had similar issues where the target was needed for something else. it's gotten much worse since then. in morrowind there were some conflicting missions for the factions, but it was atleast meant to be explained. like if you did thieves guild job to rob mages guild, they wouldn't let you join, and same with the fighters guild wanting something from the thieves. that i can understand, but here it's like they couldn't be bothered.
gnewna Feb 3 @ 8:55am 
I don't think there's necessarily a problem with one quest preventing another from being possible, especially when one quest is to kill the person who gives you the second one. However, like I say, I agree that there are a lot of quests where things done out of order just... don't work for no good reason, and that *is* a problem. If you couldn't kill Narfi for the DB in vanilla without having done his quest (which isn't the case) and being assigned him by the DB prevented you from doing his quest (which IS) then yes, that would be bad design. As it is, you should be able to kill him without doing his quest (as in, that is apparently how it is supposed to work because like I say, I did it twice before knowing he had one) so if you can't it's either because of a bug (which is bad quality control, yes, we all know this game is buggy as heck) or because of a mod.
Buttahflyeh εïз Feb 3 @ 9:27am 
I only know of one mod that can make npc's immortal, and that's a mod called "Sovngarde Immortal Followers" or something like that (because who wants Uthgerd to die), but Narfi probably isn't a follower, is he? I've also killed him with some of my "first" characters, but now with my latest characters I just can't kill him.. And the real problem is that I've just done the quest where you hide in the Night Mothers coffin and Astrid tells you to take some side-contracts so she can "get some time to think". But since I still have the Narfi-contract left I can't get three new ones, and because of that I can't continue with the DB-main storyline! It's really frustrating that side-contracts can actually ruin the main story, and I also feel like almost every quest was made by a different person, they didn't speak to each other at all during the development and just launched the game. I just wish they could have synched (if I've spelled it wrong, it's 'cause I'm a swede...) it better, so that contracts wouldn't involve npc's with side quests.. I really appreciate all of your answers btw! <3 You all seem so smart and amazing :p
♥ Barney ♥ Feb 3 @ 10:02am 
Originally posted by irrepirre:
I only know of one mod that can make npc's immortal, and that's a mod called "Sovngarde Immortal Followers" or something like that (because who wants Uthgerd to die), but Narfi probably isn't a follower, is he? I've also killed him with some of my "first" characters, but now with my latest characters I just can't kill him.. And the real problem is that I've just done the quest where you hide in the Night Mothers coffin and Astrid tells you to take some side-contracts so she can "get some time to think". But since I still have the Narfi-contract left I can't get three new ones, and because of that I can't continue with the DB-main storyline! It's really frustrating that side-contracts can actually ruin the main story, and I also feel like almost every quest was made by a different person, they didn't speak to each other at all during the development and just launched the game. I just wish they could have synched (if I've spelled it wrong, it's 'cause I'm a swede...) it better, so that contracts wouldn't involve npc's with side quests.. I really appreciate all of your answers btw! <3 You all seem so smart and amazing :p

You can continue, i only did 1 of those side-contracts and went back to the sanctuary and Astrid said she was ready to give me the next quest for the main story. Only thing now is that you wont get anymore side-contracts until Narfi is dead so its pretty much buggered up that part of the game for you.

edit - was just thinking that isn't there a command you can type in the console that kills someone. Just a thought, try it on Narfi.
Buttahflyeh εïз Feb 3 @ 10:16am 
Already have :/ He just does the essential npc "death" = "falls down" and then gets back up and starts regening (spelling?) his health.. I'm also pretty sure I have to finish at least one contract for me to be able to continue with Astrid and go to Volunruud (I think it's called), but I've already finished the other two that I got at the same time..
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Date Posted: Feb 3 @ 2:57am
Posts: 18