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Rapporter et oversættelsesproblem
Uh.. what?
Less stuff just to have stuff. Fewer whimsical encounters, random oddities, potential sea monsters, etc. Less of Skyrim the theme park. Replace that with actual RPG content--making decisions that matter, branching questlines, choices with consequences, etc. But, as Jean-Claude noted, that would require a modicum of complexity beyond "this is a hostle NPC", so Bethesda shys away from it.
You don't need to reply, I was just being an old grumpy RPGer. Theme parks are popular, hence the explosive success of Skyrim. I just was saying that I'd prefer fewer virtual rollercoasters and more actual RPGing. Despite the fact that it is on the tip of my tongue I am holding back one of those "back in my day" rants.
Not as a rude remark, just curious.. could that be modded in a sea serpent shape and made? Or would that kind of model be not possible?
IS the Leviathan a complex being which can interact with the player? Does the players actions throughout the life of the character dictate how the leviathan might behave? Does the Leviathan judge you on your actions thorugh your life and send you on an expedition to Atmora? While searching Atmora and discovering the Frozen horde, do you wait patiently to notice that the Draugr are actually servents of the Dragon Priests whose existance in immortality is for the soul purpose to give their life force back to the Dragon Priest? Do you then discover that Leading the Frozen Horde is a Nereverine who was tricked by Azura?
Using whirlwind sprint off a high cliff and pray you make it far enough off the shore into ocean. lol.