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Повідомити про проблему з перекладом
@Mumbles. I don't use Warzones. Never even heard of the mod.
Now please, be serious here. If you don't have a problem, please don't post in here. This is only for people that I said in the OP who are having issues similar to mine.
You mistake my dry humour for insults and I apologise. But seriously - we all get CTDs at some point or another - and everything Joseph stated is how you avoid it happening. Many folks are here helping others with that issue everyday and a thread just to moan about it instead of fixing is a bit superfluous don't ya think?
After finding some decent loot, after a big battle, after opening a master lock etc. and at least every few minutes anyway.
I have no fears of CTD's
1. SKSE v1.7 (and later) incorporates Sheson's Memory Patch - by changing the size of the initial block of memory reserved for Skyrim its has removed the cause of around 90% of non-mod conflict caused CTD's.
2. Keep your graphics settings in a range appropriate to your PC. You only get about 3.1gb of RAM for graphics in Skyrim so pay attention to those HD mods and how far you push your uGridsToLoad. Upping both can give you beautiful imaging, for about 30 seconds until your computer chokes.
Otherwise - Quicksave. Quicksave. Quicksave. If you're not hitting quicksave every 30 seconds then you're doing it wrong. Even if QS gets corrupted, you've got Autosaves and (if you've got sense) regualr saves - that you should be doing after the completion of any major event.
If you're using your save resources then you should never lose more than 5 minutes of gameplay.
Related to that:
http://steamcommunity.com/app/72850/discussions/0/540740500921363665/
Got access to a 2nd PC that when I put my current savegame on crashes regularly like clockwork, still working on that one. Older saves are fine so has I has to be one of the mods I've since installed...
Either way I don't fear 'em, it's just annoying.
If you did, please re-box your system and return it to your vendor. Appropriate funny icon goes here.