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번역 관련 문제 보고
http://steamcommunity.com/app/72850/discussions/0/846956740639650936/
http://steamcommunity.com/app/72850/discussions/0/630802344826916233/
http://steamcommunity.com/app/72850/discussions/0/792924952922755008/
Right. There are not must have mods in this game. If your game is fairly new, then installing unofficial patches for Skyrim and DLCs is recommended. Rest of them are listed at same page. Pay attention to load order that can be also found from the same page.
http://www.nexusmods.com/skyrim/mods/19/?
One of the highly recommended and often used dependency is Realistic Ragdolls and Force. Unless you are hardcore fan of weird physics and your targets getting thrown away from cliff by an arrow - before you have time to loot them - then installing this is a good idea.
http://www.nexusmods.com/skyrim/mods/601/?
For the rest of the stuff, you might wish to see the "Most Endorsed" or "Most Downloaded" page from Nexus and pinned topics of this forum. :)
The best thing is to figure out what *you* want - do you want your game to look better (and what does that mean to you - different lighting, revamped NPCs, more realistic water, wild anime style hair and outfits...) or to have more exciting gear in it (and do you want that to be lore friendly armour and weapons, armour and weapons that aren't completely lore friendly but still look like they belong in Skyrim, or bikini armour and light sabers) or to be more challenging (and do you want the challenge to come from tougher combat, better enemy AI, stronger dragons, having to eat, drink and stay warm...) or something else?
There are mods which add gigantic player castles filled with valuable objects that you can access at level 1, and there are mods which add tiny, smelly hideouts under cities where you can lay low for a while before making a run for it after a daring heist. Mods which will let you essentially become a walking god straight out of Helgen, or mods which will make you feel like a scared little kid (at least at first - Skyrim pretty much always ends up with you becoming pretty OP, but some of the mods make that take a LOT longer).
There are also mods which let you start the game in a completely different place and with various types of starting gear, and mods which let you have a more specialised character (higher levels in certain skills, reduced levels in others).
The best place to start is probably YouTube: https://www.youtube.com/watch?v=QinA4qD6hXM Gopher's videos will take a while to watch, but they are thorough, and clear, and will hopefully help you avoid a lot of the problems caused by leaping into modding without really understanding how best to do it. He's also got some great mod reviews on his channel. I'd also recommend his more recent videos on Load Order and using LOOT.
As gnewna has already said, determining what mods to get is a very individual thing. Gnewna uses Requiem, I use Better Combat AI, so we both wanted combat overhauls, but Gnewna's overhaul is more extensive than mine is. We've both used interesting NPCs in the past. My build lives in Riverside Lodge by Lupus, I'm not sure where Gnewna's build lives, I remember a house in Riverwood, I think. We both use graphics overhauls, but we have different sets of eyeballs, so our graphics overhauls may not be the same. :) It's good that you've played Vanilla, you can at least figure out what you want. I wouldn't do Interesting NPC's unless you've already done a vanilla playthrough. To be honest, I'd playthrough Vanilla first with possibly graphic and texture overhauls as they don't affect the plot or mechanics of the game. I see no harm in bringing 2011's Skyrim up to 2014 standards right off the bat. When I did mods, I held off on them until I had the achievements I wanted, then I went mod-crazy, then I settled down. :)
My advice would be to keep it simple, pick the mods that will fit your next playthrough. Be careful, read the descriptions and don't try to run too many mods at once.
Unless you want to change your playstyle the mods to choose are the ones which improve the game without changing much if anything - and by that I mean texture mods (vanilla textures are on the whole, low resolution). They can usally be removed pretty easily without consequences.
Once you go beyond that its very much a matter of personal choice, and there are potential pitfalls - repeatedly installing and uninstalling scripted mods is generally a bad idea, and mods which change the way the game plays entirely, civil war mods, and suchlike - are install once only, once they're in, theres no going back unless you start a new game.
I use a controller and I use SkyUI, the default UI is awful...I suspect its more to do with the fact its easier to view on small lo-res TV sets. Catering to the lowest common denominator, the kid in his bedroom with his Xbox.
Slander and deceit! Who wouldn't want to freeze to death while fighting off frost trolls?!
Seriously, I can't imagine Skyrim without them. Just not the same!
http://steamcommunity.com/sharedfiles/filedetails/?id=228285590
As for the controller.... how dare you swear.
What? There wasn't a grumpy old man in the room so I donned my grandad cap and stuck my walking stick in...
Not forgetting MLP Friendship is magic and TF2 also... just to completely step in the dog turd and give the good old foot a twist...