The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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BECOME a GOD without cheating 101
a few things you need to become a "god" without using command prompts OR mods to increase your crafting skills

1- PATIENCE LOTS OF IT

2- smithing 100 ( god damn iron daggers) only take light armor side( left) and upgrade enchanted armor perk. why light armor? stam regen perk for near endless power attacks

3- destruction tree get novice fire shock and frost dmg perk 2/2 to boost chaos enchant up to 200

3- enchanting 100( use those iron daggers to level it) 5/5 perk skill effect perk and elemental perk+ double enchant shoudl give you a 200 dmg chaos and get fortify alchemy and fortify smithing chants first

4- alchemy 100 5/5 and the next 2 perks ONLY potion duration and healing and blablabla effect

5- buy IF lucky 4-5 fortify enchant 25% potions from the vendors( LOADS of save exit game restart game)
6- get 2 of each falmer helms and gloves, circlets rings AND 20-25 black soul gems

7- get enough components to crafts at least 10-15 of each fortify smithing and enchanting potions

now to work all this out

1- drink the first potion of fortify enchant 25% and quicklly do ring neck circlet with fortify alchemy then wait for the effect of the potion to wear off then redo but enchant the falmer helm and glove with fortify alchemy as well. this shoudl give you 5 +28% alchemy pieces

2- with the new alchemy set done REDO another 10 potions of fortify enchanting
and re-enchant the last set of falmer helm gloves then circlet ring and necklace to get a new set of +29% ( you wont go any higher unless you cheat)

3- with the new 29% alchemy set create as many potions of fortify enchanting and fortify smithing( the smithing potions will have a +147% bonus ) AS YOU WANT!!!! youre done with alchemy enchanting anyways

4- get yourself a full suit that can wear fortify smithing drink a fortify enchant potion and pound away with the smithing enchant to get a+29% bonus to smithing upgrade with this DRINK the 147% fortify smithing potion and upgrade to god like level anything you want.

5- CONGRATULATION!!!!!! you are now the proud owner of a 1600 armor. with light armor and shield, powerhouse that leaves a river of dead bodies behind you (WITH a shield ofc + 1 handed mace that will do 250+ base dmg without the 1hand dmg enchants and ignore 75% of the armor of the person you are hitting if you got the mace perks)

i would tell you how to enchant your gears and jewels but thats up to you to decide how you want to customize your game play

have fun

PS: why so much armor? because thats the rule of rpg too much is never enough) and also because i didnt knew the armor cap was this low before i mashed the upgrade button until my dragonscale armor was 600 armor alone
light armor = 1600 for 40 weight and stam regen perk bonus. heavy = 1630 for 90 weight
PS2: i had to use edit post ebcause i cant post comment to answer the questions i get asked for an unknowned reason

PS3; why iron daggers? safe and easy to mine, thers plenty around dragonsreach, plenty around riverwood and the first mine you encouter has like 10 nodes to mines.

PS4: by focusing on crafting first even with crappy combat ratings you weapon and armor will be so darn high that even a dragon will have a very hard time killing you.

-WanderringJarlPuncher
Last edited by WanderingJarlPuncher; Jul 30, 2016 @ 5:35pm
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Showing 1-15 of 28 comments
Vita, Mortis, Careo Jun 10, 2014 @ 10:40pm 
Conversely, just reach level 40 in Destruction and stun lock your enemies from across the room.
gnewna Jun 10, 2014 @ 10:48pm 
Not much point getting your armour that high when the armour cap is, what , 567? Also, iron daggers aren't the most efficient way to raise smithing unless you happen to have the materials on hand and for some reason can't get Dwemer metal or are refusing to spend a perk on Dwarven smithing.
di eshor ribly Jun 10, 2014 @ 11:56pm 
Do mods count as cheats? Because I used to use a mod that gave you a set of gloves that increased Enchanting skill by 200 something. I could put +100% smithing/alchemy enchants on one piece of gear. No joke, I have seen a dagger that did over 3000 damage. It takes all the fun out of the game though, so when I use that mod now I only make one necklace or ring with the dual +100% enchants. Just to make my life easier. I also did the fortify resto potion trick before they fixed that bug.

This is all kind of a moot point though, because with the destruction dual-cast stunlocking, stealth-bow kills with poison, or the laughably overpowered Block skill tree, your gear can be subpar and you could still be godlike.
SpeedFreak1972 Jun 11, 2014 @ 1:52am 
By doing that ... what's the fun in the game? If I want to be a god I pull up the console and put tgm in lots easier ... btw 2 sets of falmer stuff .... why that gear .... it's FUGLY. BTW this implies you've been more doing crafting, etc then playing the game. Just play and the stats will come.
Last edited by SpeedFreak1972; Jun 11, 2014 @ 1:59am
istvan_v Jun 11, 2014 @ 2:45am 
Originally posted by SpeedFreak:
btw 2 sets of falmer stuff .... why that gear .... it's FUGLY. BTW this implies you've been more doing crafting, etc then playing the game. Just play and the stats will come.

The falmer helmet is basically a bug exploit to be able to wear 5 fortify alchemy enchantments at the same time.

Starting the game by leveling crafting skills to the maximum only really makes sense for someone who wants to play on legendary difficulty from the beginning without ever dying. But focusing on crafting only means that combat related skills will be underdeveloped, so one will only be able to begin any real quests at a fairly high level. Although from that point the disadvantage of spending so much time only collecting ingredients, crafting, trading, and training is partly offset by being able to complete quests quickly with the overpowered character (the stage when a few large mudcrabs have to be fought for minutes is skipped).
di eshor ribly Jun 11, 2014 @ 2:53am 
The Falmer helmet could be worn at the same time as a circlet. Though as I said before, mods can streamline this whole process or make it even more broken. The "Bandolier- Bags And Pouches" mod could technically allow you to wear 10 pieces of enchanted gear.
JKflipflop Jun 11, 2014 @ 2:55am 
How to become a GOD without cheating 401.

Play the game until you're high level.
Grathagis Jun 11, 2014 @ 3:01am 
Originally posted by di eshor ribly:
The Falmer helmet could be worn at the same time as a circlet. Though as I said before, mods can streamline this whole process or make it even more broken. The "Bandolier- Bags And Pouches" mod could technically allow you to wear 10 pieces of enchanted gear.
Grathagis Jun 11, 2014 @ 3:02am 
You can also combine this with the "left hand rings" mod.
Curry Fiasko Jun 11, 2014 @ 3:38am 
You becoming a god anyway in vanilla skyrim, doesn't matter how you level.
Skyrimnut Jun 11, 2014 @ 4:49am 
Originally posted by Two Bears:
Conversely, just reach level 40 in Destruction and stun lock your enemies from across the room.

Oh, this is so true. One of the main reasons why I stopped taking dual-casting and impact perks in destruction when I played mages. And you didn't even need extra magicka, just regen. The game was broken too quickly.
Zefram Cochrane Jun 11, 2014 @ 7:04am 
alternatively just reach level 50+ and utilise all the perks in weapon skills and armour, you'll be untouchable. Or at least I am, I'm having to install some mods to toughen up my enemies.

Originally posted by gnewna:
and for some reason can't get Dwemer metal or are refusing to spend a perk on Dwarven smithing.

I just buy ingots from the blacksmith, smith them up, and sell them back for every last septim they have. No wonder they're poor.
Last edited by Zefram Cochrane; Jun 11, 2014 @ 7:14am
a bump for the fun of it
depstub Nov 29, 2016 @ 6:37am 
Unlike SOME people who responded to this post, I find this information to be incredibly helpful. As a self-proclaimed, Skyrim-obsessed, wanna-be Dovahkiin who has been playing this game since it came out, I never bothered to look into alchemy or it's potential benefits - EVEN THOUGH I've spent more time than I care to admit looking♥♥♥♥♥♥up about maximizing my character(s). In fact, I never bothered with smithing until my most recent endeavor with this newly enhanced version of the game. All this time I've been selling myself short, thinking lucky loot was the answer to ultimate bad-assery. How the hell did I not know about dragon bone weapons and armor?!

Moral of the story...my mind has been blown - twice now, thanks to this post. All I needed was a little more patience -- Speaking of which, the fact that this person took the time to showcase his knowledge on the internet so dumb♥♥♥♥♥noobs such as myself could benefit is awesome as hell. Very much appreciated Wandering JarlPuncher. As for everyone else, don't you have something better to do than spew meaningless conjecture on someone else's good intentions? ...We get it...your wit is just SO great, we all CAN'T WAIT to hear what you have to say...and of course, your♥♥♥♥♥♥is huge too.
Last edited by depstub; Nov 29, 2016 @ 6:39am
Docsprock Nov 29, 2016 @ 6:52am 
Originally posted by depstub:
Unlike SOME people who responded to this post, I find this information to be incredibly helpful. As a self-proclaimed, Skyrim-obsessed, wanna-be Dovahkiin who has been playing this game since it came out, I never bothered to look into alchemy or it's potential benefits - EVEN THOUGH I've spent more time than I care to admit looking♥♥♥♥♥♥up about maximizing my character(s). In fact, I never bothered with smithing until my most recent endeavor with this newly enhanced version of the game. All this time I've been selling myself short, thinking lucky loot was the answer to ultimate bad-assery. How the hell did I not know about dragon bone weapons and armor?!

Moral of the story...my mind has been blown - twice now, thanks to this post. All I needed was a little more patience -- Speaking of which, the fact that this person took the time to showcase his knowledge on the internet so dumb♥♥♥♥♥noobs such as myself could benefit is awesome as hell. Very much appreciated Wandering JarlPuncher. As for everyone else, don't you have something better to do than spew meaningless conjecture on someone else's good intentions? ...We get it...your wit is just SO great, we all CAN'T WAIT to hear what you have to say...and of course, your♥♥♥♥♥♥is huge too.

By the time you get all those skills maxed, you would have become extremely powerful already. By exploiting certain skills, you leave yourself weak as a baby for actully playing the game.

I can also attest that power leveling can completely ruin the fun factor. My son did this on Xbox years ago, and he has no desire to ever play again, because spending 50 hours grinding is not fun.

Some people may find it to be fun crafting 1000 iron daggers in a row over 10 hours. I certainly dont. Besides, those who do probably cheat themselves the iron ingots anyways.

I consider these sort of exploits a real 'loser' way to play the game, but to each their own.
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Date Posted: Jun 10, 2014 @ 10:29pm
Posts: 28