Demo_Beta_v2 Jul 12 @ 1:15pm
Should I Mod Spells?
I just started playing a week ago. The spell system feels dull to me and I've read a lot of the posts claiming how weak it is at higher levels.

Should I mod the spell system or will it make the game feel "broken"?

Which mod do you suggest if I'm looking for balance?

Showing 1-8 of 8 comments
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jakethebusker Jul 12 @ 1:17pm 
Personally, I say no. Everyone should play the game through first with no mods at all and see the game (for better or worse) as the developers inteded you to see it.

However, I use apocolypse spells and really enjoy it. Midas seems a bit o/p to be fair.
Mumbles Jul 12 @ 2:54pm 
Add it to the list of things you'd like to change and continue playing. When you're tired of vanilla - you know what to go looking for.

If you just mod spells now - you'll find something else you wanna change - and mod that too. You'll lose the rhythm of the character from duct-taping random stuff bit by bit. And inevitably the wheels will fall off in some fashion.

When you know what it is you wanna change - then doing it in one big work load - making sure various mods are compatible is 1 - easier and 2 - less likely to break the save of a character in mid run.

Apocalypse is good ^^ as he said. Me, I'm a Skyrim Redone pusher with Forgotten Magic Redone mixed in. Midas as silly IMO but hey, many enjoy it.
Mormacil Jul 12 @ 3:11pm 
Better Magic is also pretty nice. Slight boast. ACE has some cool things too, bigger overhaul then Better Magic though. Tactical Spellcasting is also nice :P
Yggdrasil Jul 12 @ 5:57pm 
I played my first playthrough as a mage and soon discovered a reason to get into this whole modding business. Better magic & apocalypse spells is a neat combo but eventually I replaced the vanilla mechanics with skyre.

Try to see as much of the vanilla game as you can though. Can't hurt to know exactly what you want to change.
Last edited by Yggdrasil; Jul 12 @ 6:00pm
Mormacil Jul 13 @ 4:34am 
My first character was a plain warrior. Rarely play those in TES games but glad I did. Game works best that way.
Legio Parati! Jul 13 @ 5:25am 
Yes you should, the reason why the elder scrolls is amazing for the PC is because you can enhance everything and make your playthrough amazing. Also you can download mods which fix a lot of problems with the game like clipping, bugs, graphics, weather, etc. You can also download mods which gives you quests to do to help you progress through your adventures. The vanilla game is not that great anyways, but with mods it beceomes one of the best PC games ever!
Last edited by Legio Parati!; Jul 13 @ 5:26am
la_nague Jul 13 @ 6:26am 
i suggest a mod that makes spells at least do more damage from talents and skills. For example Better magic and empowered magic would be overhaul mods that do this.

I also suggest a mod (if the overhaul mod doesnt do it allready) that changes enchantments on your items from "use less magika" to "is more powerful".




Reason is that withoput mods, magic has weak damage, but it can be made to cost no mana and it has a talent that stuns enemies for a bit every cast. This combined is very boring gameplay.

Magic should do more damage and should not cost nothing.
dc040583 Jul 13 @ 6:32am 
I don't like the big spell mods, myself. I use the Creation Kit to tweak a few that really have no place in the game. Wards, for instance, are almost useless. I tweak them so that they cost less mana, and can take enough damage to matter. They're still not God spells; they still break if they're used too heavily, but with the aid of some Fortify Restoration enchantments I can use them regularly instead of trying to anticipate a single attack ten seconds before it's launched and hoping that it won't break the stupid thing. Honestly, un-modded wards are more showy than anything; "ooh look, I stopped your attack, ha-ha, now I'm out of mana and I hope I can hit you with an arrow."
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Date Posted: Jul 12 @ 1:15pm
Posts: 8