Crowe Freighter Jul 3 @ 6:33am
Playing with just one character?
Does anyone else do this? Just using one character throughout an entire playthrough? That's what I've been doing for all Bethesda games I play and of course my characters always turn out to be super OP in the end but I don't mind. Harbinger of Companions, Archmage, Dark Brotherhood leader, thieves guild master and also Dovakiin, it feels satisfying to be one of everything.
Also seems like the way this game is MEANT to be played. If not, why did Bethesda make such a long unskippable intro that you're forced to sit through for every new game? Or being able to join every faction in the game at once? Or how linearly structured the main quests and just about every sidequests in the game is like?
To have to go through everything all over again for every new game you start, I dont see any point to it.
Last edited by Crowe Freighter; Jul 3 @ 6:34am
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Malak Jul 3 @ 6:38am 
I don't know why you would do it any other way! lol
gnewna Jul 3 @ 6:39am 
Nah, not my bag, really. I might join two, maybe three factions (including picking a side in the war or Dawnguard) but that's about my limit, after that it feels silly. I don't try to do all the side quests in each game, either, just the ones I think my character would naturally end up finding out about. Each to their own, though, if you enjoy it your way, good!
ZacAtk Jul 3 @ 6:44am 
Like having different chars. Good, evil, 2 handed, 1 handed, mage, fighter, etc etc etc. I cant see using every skill on just one char. If I'm a mage, probably gonna mainly use magic; doubt I'll ever really swing a warhammer with a mage (just for example). Just my $0.02
gnewna Jul 3 @ 6:47am 
My mages usually have a backup weapon, and my warriors usually have a little magic skill (even if it's just healing, or maybe a spell to keep warm if I'm running Frostfall) but yeah, I don't really diversify all that much, most of the time, although I am bad at truly specialising, too (see above). The trouble with using lots of different skills is you either have to start using all of them a bit of the time (so you're kind of nerfed early on as you're not very good at anything in particular) or you end up being really good at some skills, then trying to get the other skills up to scratch gets frustrating. I can't be bothered with all that, I'd rather be good at a few things and ignore the rest.
gnewna Jul 3 @ 6:48am 
(That said, my current Skyrim character, who's on hiatus for now, is a 2h/mage hybrid 19 year old Breton girl with Requiem installed, so she's going to have to stay fairly focused, really. (Possibly partly why she's on hiatus, although it's really more because I'm currently playing Oblivion more.)
ZacAtk Jul 3 @ 7:07am 
A backup offensive capability is one thing (dagger/short sword for mage, bow for melee, light healing spell for fighter, etc.), but I mainly stick to one type of strategy for any given char, and that doesn't involve using every skill. I guess my point was that even if I had every skill at 100 and had every weapon/spell available to me, I'm probably gonna stick to using a few select skills. I just can't see the need to use every skill on the same character. Also, some skills will negate other ones (I don't need mage armor perk if I'm decked out in full Daedric with Heavy Armor at 100). And really to get the most out of the game (from a completionist's standpoint) you have to have more than one char. Civil war line, dark brotherhood line, dawnguard, et al. all have different paths

I guess that's part of the game I enjoy the most. Getting different experiences with different characters
Last edited by ZacAtk; Jul 3 @ 7:09am
Znarfsad Jul 3 @ 7:07am 
Originally posted by Effgard:
Does anyone else do this? Just using one character throughout an entire playthrough? That's what I've been doing for all Bethesda games I play and of course my characters always turn out to be super OP in the end but I don't mind. Harbinger of Companions, Archmage, Dark Brotherhood leader, thieves guild master and also Dovakiin, it feels satisfying to be one of everything.
Also seems like the way this game is MEANT to be played. If not, why did Bethesda make such a long unskippable intro that you're forced to sit through for every new game? Or being able to join every faction in the game at once? Or how linearly structured the main quests and just about every sidequests in the game is like?
To have to go through everything all over again for every new game you start, I dont see any point to it.
me too
Crowe Freighter Jul 3 @ 7:27am 
Originally posted by Dr.Znarfsad:
me too
well, someone gets it.
Two Bears Jul 3 @ 7:35am 
Originally posted by Effgard:
Originally posted by Dr.Znarfsad:
me too
well, someone gets it.

Depends. Are you playing a roleplaying game or is it an action-adventure? For RPGs, there would be repercussions for joining various factions. Why would the Companions want a guy that hangs out with murderers and theives in their group? Conversely, why would a guy that kills innocents for money and who's best friend is the spectral wife of a death god join a quasi-noble mercenary group? Moreover, why would the town guard let such an individual in the same room as the Jarl? None of it makes sense.

Yes, the game allows for the player to do all of those things. At the same time, many people create those types of restrictions for themselves for the sake of RP and realism. This also allows for greater replayability. It makes perfect sense and there is a lot of "point" to it. You obviously don't care for that playstyle, and that is fine too.
Last edited by Two Bears; Jul 3 @ 7:35am
Crowe Freighter Jul 3 @ 7:42am 
Originally posted by Two Bears:
Originally posted by Effgard:
well, someone gets it.

Depends. Are you playing a roleplaying game or is it an action-adventure? For RPGs, there would be repercussions for joining various factions. Why would the Companions want a guy that hangs out with murderers and theives in their group? Conversely, why would a guy that kills innocents for money and who's best friend is the spectral wife of a death god join a quasi-noble mercenary group? Moreover, why would the town guard let such an individual in the same room as the Jarl? None of it makes sense.

Yes, the game allows for the player to do all of those things. At the same time, many people create those types of restrictions for themselves for the sake of RP and realism. This also allows for greater replayability. It makes perfect sense and there is a lot of "point" to it. You obviously don't care for that playstyle, and that is fine too.

Actually, you got it wrong. I do play for immersiveness, in fact so much so I have a ton of immersion mods installed just for that. It all comes down to my kind of playstyle, which is simply desiring to achieve everything the game can offer in the best way possible.

I just come up with the similiar idea that my character is just one greedy SOB. And what better way to do that than by joining every single faction to gain their trust and get the benefits and doing every single side mission available? In the end, my character is filthy rich, full of authority and absolute power, ready to conquer the world. What's wrong with that? :P
Two Bears Jul 3 @ 7:46am 
Originally posted by Effgard:
Originally posted by Two Bears:

Depends. Are you playing a roleplaying game or is it an action-adventure? For RPGs, there would be repercussions for joining various factions. Why would the Companions want a guy that hangs out with murderers and theives in their group? Conversely, why would a guy that kills innocents for money and who's best friend is the spectral wife of a death god join a quasi-noble mercenary group? Moreover, why would the town guard let such an individual in the same room as the Jarl? None of it makes sense.

Yes, the game allows for the player to do all of those things. At the same time, many people create those types of restrictions for themselves for the sake of RP and realism. This also allows for greater replayability. It makes perfect sense and there is a lot of "point" to it. You obviously don't care for that playstyle, and that is fine too.

Actually, you got it wrong. I do play for immersiveness, in fact so much so I have a ton of immersion mods installed just for that. It all comes down to my kind of playstyle, which is simply desiring to achieve everything the game can offer in the best way possible.

I just come up with the similiar idea that my character is just one greedy SOB. And what better way to do that than by joining every single faction to gain their trust and get the benefits and doing every single side mission available? In the end, my character is filthy rich, full of authority and absolute power, ready to conquer the world. What's wrong with that? :P

I don't think I got it wrong at all. The point you are missing is why group X would want to work with you after doing Y. And there is nothing wrong with your playstyle, just as there is nothing wrong with doing it the other way. You're the one that set up the adverserial scenario here.
chrisnc35 Jul 3 @ 7:47am 
Not I. My characters have to play their part. My rogue type toons go with Thieves Guild and Dark Brotherhood only and possibly side with Vampires. I'll still complete all other side quests except the Civil War.

My hero type toons go for the Companions and Dawnguard.

My spellswords tend to be loners in society.

I can't have 1 toon that does it all. Doesn't feel/seem right to me. Being an intended assassin in one guild than a hero for another doesn't "fit the bill" for me.
ZacAtk Jul 3 @ 7:49am 
Nothing is wrong with that! And nothing is wrong with the other way, either. To each their own
ZacAtk Jul 3 @ 7:50am 
Originally posted by chrisnc35:
Not I. My characters have to play their part. My rogue type toons go with Thieves Guild and Dark Brotherhood only and possibly side with Vampires. I'll still complete all other side quests except the Civil War.

My hero type toons go for the Companions and Dawnguard.

My spellswords tend to be loners in society.

I can't have 1 toon that does it all. Doesn't feel/seem right to me. Being an intended assassin in one guild than a hero for another doesn't "fit the bill" for me.

This is definitely more my style rather than having one omnipotent character
Crowe Freighter Jul 3 @ 7:53am 
Originally posted by Two Bears:
Originally posted by Effgard:

Actually, you got it wrong. I do play for immersiveness, in fact so much so I have a ton of immersion mods installed just for that. It all comes down to my kind of playstyle, which is simply desiring to achieve everything the game can offer in the best way possible.

I just come up with the similiar idea that my character is just one greedy SOB. And what better way to do that than by joining every single faction to gain their trust and get the benefits and doing every single side mission available? In the end, my character is filthy rich, full of authority and absolute power, ready to conquer the world. What's wrong with that? :P

I don't think I got it wrong at all. The point you are missing is why group X would want to work with you after doing Y. And there is nothing wrong with your playstyle, just as there is nothing wrong with doing it the other way. You're the one that set up the adverserial scenario here.
I was about to add to that. As for the different factions, doesnt make sense that each faction would know I'm with the other faction. How would they know who I'm assiciated with? The game doesnt even let you hint at that, instead making you sound like a stranger to each one, and in truth, I am.
Last edited by Crowe Freighter; Jul 3 @ 7:53am
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Date Posted: Jul 3 @ 6:33am
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