The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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BSNB Aug 14, 2014 @ 12:28pm
Character build help
I'm going for a sneaky light armor archer. I'll also be spending points in speech since I have a trader mod installed.

Which skills?

Smithing, alchemy, and/or enchanting?
one handed or magic?

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Showing 1-15 of 25 comments
Grathagis Aug 14, 2014 @ 12:29pm 
Use every skill.
Zigg Aug 14, 2014 @ 12:29pm 
Archery, Sneak, Light armor, One-handed, Smithing. Those are the best skills for being a sneaky archer person.
BSNB Aug 14, 2014 @ 12:32pm 
Originally posted by {K.N.G} Zigg:
Archery, Sneak, Light armor, One-handed, Smithing. Those are the best skills for being a sneaky archer person.

Thank you.
Bee Aug 14, 2014 @ 12:51pm 
I would put just one perk point into the first block skill tree just to get that small boost. Alchemy is nice if you play on legendary or have difficulty mods installed.
Mister E Aug 14, 2014 @ 1:05pm 
I've personally never really liked alchemy, but a lot of people swear by it. I did sort of an asassin-mage build that is really fun, and focused on sneak, one-handed, and archery, along with illusion, conjuration, and enchanting. I'm trying to build up smithing now as well.
Depends a lot on the difficulty you intend to choose. On Adept you neither need smithing nor enchanting. On Master you need both.
BSNB Aug 14, 2014 @ 1:35pm 
I play on whatever the stock difficulty is. I might up it and see what changes.
Mormacil Aug 14, 2014 @ 2:39pm 
Difficulty in this game decreases your damage and increases AI damage, so it makes damage sponges. Unmodded boring as hell :P
Alchemy fits but I find it tedious to manage. Illusion can be great fun, might even throw in some conjuration (raise dead) to have a backup when stealth breaks. In Solstheim you find a book Axeman, you could try that. It discribes an assassin using axes because it enables him to cut the victim to pieces, no evidence. More interesting then run of the mill dagger(s) with a sword. Smithing if you like to craft modded armors. If not I suggest Morrowloot, sounds harsh but I found it very fun in the end.
Essential NPC Aug 14, 2014 @ 2:45pm 
For the first couple of levels, you can do well enough without Alchemy and enchanting, however you'll want to make sure you grab blacksmithing, as it'll not only allow you to enhance your bows for more damage, but also make certain weapons long before they're even available as loot. You'll probably want to grab enchanting eventually, archery bonus damage on your equipment is quite handy. However, you can pretty much ignore Alchemy. That's not to say Alchemy is bad, but it's simply not as vital as smithing and enchantments. At least that's what I've found.
troylights Aug 14, 2014 @ 3:24pm 
Originally posted by Night Witch Sasami:
Restoration is a good idea for any build,Alteration may help open some locks/doors with spells. id have a 1 handed weapon around just as a backup in case anything closes in and favored even if not levelling,my own ideas though. archery i have not done, hard with a controller and i refuse to do the vanilla "UI" :/

Depends on the controller. The old Dualshock 2 I play with makes archery easy enough. Can't say the same for my Afterglow 360.
Punymeyer Aug 14, 2014 @ 3:32pm 
Originally posted by {K.N.G} Zigg:
Archery, Sneak, Light armor, One-handed, Smithing. Those are the best skills for being a sneaky archer person.
Personallly, I would switch out 1H with conjuration, that way he can be an even more effective archer. I know that isn't everyone's cup of tea though.
Last edited by Punymeyer; Aug 14, 2014 @ 3:33pm
-EAT3N- Aug 14, 2014 @ 3:41pm 
Originally posted by Grathagis:
Use every skill.

I agree with the above, but I would say in general to focus a lot on alchemy because the benefits are amazing: 1) You can make great beneficial potions 2) You can make great poisons 3a) You can make expensive potions which, when sold, boost Speech 3b) Unlike weapons and armor which have a lot of weight, you can carry a ton of potions all worth money.

If you're an archer, i'd also look at enchanting becaue with a soul trap enchantment on your bow if you sneak and kill dragurs and falmer you can fill tons of soul gems easy.
Punymeyer Aug 14, 2014 @ 3:48pm 
Originally posted by Night Witch Sasami:
actually that aint a bad idea if you have enough time to summon something melee to fight for you or keep something off of you while using your bow to take down things further away, problem is, you cant ALWAYS depend on having mana to resummon if it dies. the 1H Stamina Regens quicker and dosent unexpectedly desummon in a fight though, personally id side with the 1H,choice is up to player though
Mana is cheap with potions. Besides, if you can't kill someone while they are fighting a summon, you are out-leveled. Summon familiar, a starter conjuration spell, is actually really good too.
Punymeyer Aug 14, 2014 @ 4:05pm 
Originally posted by Night Witch Sasami:
Originally posted by GoyoElGringo:
I hope the next one takes place in Middle Earth.

your profile is private,level 0, your ideas base have nothing to do with TES, and your not getting the concept of an archer. i leave this answer with this from anoher TES Idea Place Thread and again, let the player decide.
lol ok

Guess you are butthurt that I disagreed with you. It happens(hint: grow a thicker skin).
Punymeyer Aug 14, 2014 @ 4:11pm 
Originally posted by Night Witch Sasami:
Mana is cheap?
With potions it is. If you are primarily an archer, you will accumulate a ridiculous amount of mana potions. I currently play a 2H conjurer, who uses a bound battleaxe, and I use scarcity 10x and Less Potion and Lockpicks, and I still find too many potions.

Mana is not as cheap if you are an all magic user though.

btw the middle earth comment was a joke(or trolling, if you see it that way).
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Date Posted: Aug 14, 2014 @ 12:28pm
Posts: 27