The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

View Stats:
Sykes Aug 10, 2014 @ 4:22am
Using a 1h sword in right hand and nothing in left a bad idea?
I like the idea of it but is it a stupid idea, I could go into block, but use my sword for blocking instead of a shield.
< >
Showing 1-15 of 15 comments
Trigger *AD* Aug 10, 2014 @ 4:27am 
there is a mod for that
Delta 1038 Aug 10, 2014 @ 6:28am 
MinMax wise? Yes it is. But that's no fun for RPers and escaptionist! It's perfectly fine as long as you know how to dodge. A lot.
The American Dream Aug 10, 2014 @ 6:35am 
If you want to block with your weapon, then two-handed weapons are the route to go (although slower and heavier) if you don't want to download a mod. Me personally, I think it's stupid as you can either go for more damage (another weapon/spell) or more defense (shield). This is an RPG, though, so you play it how you want. If it was me, I'd make use of both hands instead of just one.
SuperSaiyanGod #ToMajaWeTrust Aug 10, 2014 @ 6:51am 
my advice is use shield or heal spell in left hand
tatewaki Aug 10, 2014 @ 6:56am 
If you were actually doing a one handed weapon with nothing in your other hand, you wouldn't be blocking much anyways. It would be more focused on mobility and deflection for defense. They very thought of trying to block a claymore style weapon like that is pretty much a joke. Which makes it sound more like anime, and nothing to do with realism.

So if that is what you are looking for, you'd be better off searching for links to japanese sites that would prioritize anime style theme over any semblance of reality.
Last edited by tatewaki; Aug 10, 2014 @ 6:57am
di eshor ribly Aug 10, 2014 @ 7:06am 
Actually, the game's tips state that a one-handed weapon is more effective at blocking than a two-hander. However, bashes work better with the two-hander. It really just depends on your personal preferences.
tatewaki Aug 10, 2014 @ 7:15am 
Originally posted by di eshor ribly:
Actually, the game's tips state that a one-handed weapon is more effective at blocking than a two-hander. However, bashes work better with the two-hander. It really just depends on your personal preferences.
Two big things wrong with your statement:

You misunderstood what they meant. Shields are what the game focuses mainly for blocking, and you can't do that with a 2hnder. That's why the one hander is better for blocking; because you can have a shield. If they meant it that just a 1hnder is better over a 2hnder, the OP would not have had cause to post in the first place.

And also, why would you use a game as the basis for a debate point? They might try to get it close, but in the end they will go off what makes the game fun, not britannica it. And anyone who thinks a one-hander alone is better for blocking than a 2-hnder, without reinforcing it with your other hand, clearly understands nothing of anatomy, physics, or even swords. Heck, why do you think they would hold a two handed sword by the blade with one of their hands? And if you didn't know that tidbit, again arguing from ignorance is never a good thing.
di eshor ribly Aug 10, 2014 @ 7:31am 
There was also a second tip that states that blocking with a shield is more effective than a one handed weapon, so why would there be two tips if they were intending you to infer that "blocking with a one handed weapon is more effective" meant using a shield?

I am using the game as a debate point since this is a discussion about the game. Having been to a generous amount of renaissance faires I am well aware of actual combat techniques in reference to the use of blades. As a matter of fact you do reinforce the one hander with both hands in the game when you block. There is even a reference in-game in a book about not being able to block with two one-hand weapons since you can't use your off hand as reinforcement.
Dave Aug 10, 2014 @ 1:12pm 
Originally posted by di eshor ribly:
Actually, the game's tips state that a one-handed weapon is more effective at blocking than a two-hander. However, bashes work better with the two-hander. It really just depends on your personal preferences.

This. One handed is faster and blocks better. Also reduced weight because of no shield so you move faster.
Brassqund Aug 10, 2014 @ 1:58pm 
"It is possible to block with one-handed weapons and daggers, but they will be significantly less effective than using a shield or two-handed weapon. " http://elderscrolls.wikia.com/wiki/Block_%28Skyrim%29

So:
1. shield
2. 2 hands weapon
3. 1 hand weapon
4. Take it in the face
Last edited by Brassqund; Aug 10, 2014 @ 2:01pm
hughw Aug 10, 2014 @ 6:36pm 
I wish game devs in general would deal with this issue. Shields are something you see more in ancient and early medieval period. If you look at the armored knights of the late medieval period they would not bother with a shield, since they had excellent armor and a broadsword.

In the early reneissance people would weild one handed weapons mostly, again with no shield. I've done some competative fencing and people underestimate how easy it is to parry an incoming blade. As the parryer you have a *huge* leverage advantage; you have the whole length of their blade acting against their wrist. As an exercise we would practice parrying a epee or foil with a pencil - I kid you not.

As Steel became better people would parry incoming attacks without fear of the blade breaking. In the case of a broadsword, its a hand and a half sword, and you can use it 2 handed as a steel bar to block incoming attacks if necessary. Most "fantasy" games seem to be set in the late Medieval period armor and tech wise, but the weapons and fighting styles are stuck in the ancient era - it's become a cliche tropism.
Delta 1038 Aug 11, 2014 @ 12:25am 
HISTORY BUFF BATTLE!

Originally posted by hughw:
I wish game devs in general would deal with this issue. Shields are something you see more in ancient and early medieval period. If you look at the armored knights of the late medieval period they would not bother with a shield, since they had excellent armor and a broadsword.

I would have to argue with that statement. You know how the NPCs like to bash your face in in Skyrim? You know how many people cried "unrealistic" and there are mods to make it more "realistic"? Well, it seems that Bethesda actually unintentionally got this right for the time-period (If that makes any sense in a TES game); in Viking warfare, the shield is as much of a weapon as the sword/axe.

http://www.youtube.com/watch?v=dkhpqAGdZPc

Plus even with the advent of plate armour, the shield still is a very useful piece of equipment to lug around in the battlefield; whether it be kite or heater or even the small buckler. After all, a two-handed broadsword or even dual swords (Which is kind of dumb in the battlefield) does not block arrows as well as a shield. Not only that, shields can be fairly cheap to that period of time being treated pieces of wood.

A little more to add; you know when I said "two-handed broadsword"? Yeah they don't really exist or at least historically. The famous "two-handed" longsword/♥♥♥♥♥♥♥sword/half&half isn't really that long, about 1 metre or so. And if you play Dark Souls (yes that game!), they're sort of correct on the handling of their swords; one-handed with a shield or two handed for more power, albeit they wield it like a novice. If you're thinking of the greatswords/zweihanders, they did exist although they only existed in the late renaissance period and they're more for dealing with pikemen. Also if I remember, the term "broadsword" came from DnD.

Now that part is out of the way, here is another myth I would like to address; the myth that swords are clunky and heavy. The classic longsword of medieval period are at most 2 kg and that weight is fairly distributed so the swordsmen won't feel a thing. The greatsword? At most 3 kg and again, they're fairly distributed. A reason why swords are incredibly popular is that they're very versatile in what they can do. Other than hacking which almost every media will have, you can grip swords by the blade and use it as a mace/hook but read the manuscripts if you want to know more.


Originally posted by hughw:
In the early reneissance people would weild one handed weapons mostly, again with no shield. I've done some competative fencing and people underestimate how easy it is to parry an incoming blade. As the parryer you have a *huge* leverage advantage; you have the whole length of their blade acting against their wrist. As an exercise we would practice parrying a epee or foil with a pencil - I kid you not.

I'm a fencer too but don't forget, fencing is derived from the art of dueling; one on one fighting. While things such as the rapier/epee and stiletto combo might work for a duelists but things work alot differently in the battlefield. In a battle, there's you and a few hundred other people around you, not to mention the arrows that are zipping around in the air. Sure you can parry one attacker but chances are, you aren't going to fight one on one. You'll be fighting that one prick along with 10 of his friends. Luckily for you, you also have 10 friends to fight with.

And that's why we have shield formations.


Originally posted by hughw:
As Steel became better people would parry incoming attacks without fear of the blade breaking. In the case of a broadsword, its a hand and a half sword, and you can use it 2 handed as a steel bar to block incoming attacks if necessary.

Swords snappings are pretty rare and generally only happen on crap/damaged swords and even then, the wielding would probably loose their grip first. On longswords again, while they are versatile like that, a sword cannot replace the utility of the shield in blocking.

Originally posted by hughw:
Most "fantasy" games seem to be set in the late Medieval period armor and tech wise, but the weapons and fighting styles are stuck in the ancient era - it's become a cliche tropism.

High fantasy universes have their roots going all the way back to Mr. Tolkein's genre defining LoTR and almost everyone is pretty much following the leader. Anyway, plate armour is more of a late Medieval/Renaissance thing, the greatswords are Renaissance fighting and warfare/combat are Hollywood; I mean there is a reason why formations exist and it's just not to look nice.
MonthOLDpickle Aug 11, 2014 @ 12:28am 
You can block in DW.....well I was doing with with a 1H sword AND torch..than I would set them on fire...muwahahahahaha
hughw Aug 11, 2014 @ 2:59am 
Thanks for you great reply Delta.

A few points though. I've seen the vid you refer to it's excellet; it does however refer to the early medieval period as I discussed. If you look at Wars of the Roses for example (later periods) you won't find as much use of the shield.

What people often refer to as a Long Sword is in fact an Arming Sword derived from the longer Roman Spatha Sword that officers carried. If you check out Medieval German manuals on real Long Sword Fighting you find that it is a huge sword (hand and a half); the long handgrip would be used as a fulcrum to move the point very rapidly.

https://encrypted.google.com/search?q=medieval+german+longsword+fencing&tbm=isch&tbo=u&source=univ&sa=X&ei=nJPoU764PKXX7AaJ8YD4DQ&sqi=2&ved=0CDEQsAQ&biw=896&bih=463

I agree that plate is mostly a reneissance thing, though you do see some in late medieval period. That's what annoys me about the fantasy genre, you have people decked in plate but using early arming swords for example. Personally I'd like to see more games set in the appropriate periods. An amazing period thats totally ignored are all the semitic cultures from 3000BC to 500BC, the Assyrians, Babylonians, Egyptians etc. I do play Dark souls, I like that game very much for at least it tries to represet a variety of weapons. Again thanks for the response, I'm sorry if my post came across as disrespectful in any way, that was not my intention,
Last edited by hughw; Aug 11, 2014 @ 3:00am
ReallyMeanGoldfish Aug 11, 2014 @ 3:16am 
Shield wall is only effective as a group exercise with like-trained people who knew how to fight together as a team. In the Middle Ages, one could find very little of this as it was generally the liege lord who was responsible for both his mens equiptment and training.
The reason the Knights Templar and other groups were extremely effective in combat was they had all trained together.
Early D&D games did take into account slashing/crushing/piecing as part of a dice role due to your armour and armour rating. It is almost impossible to translate that well into this game.
If you want to see a lightly armoured fight/heavy armoured fight worth watching: Youtube the Game of Thrones fight of the Viper vs the Mountain.
Either can win in single since it comes down to who is the better athelete, better trained, AND lucky.
< >
Showing 1-15 of 15 comments
Per page: 15 30 50

Date Posted: Aug 10, 2014 @ 4:22am
Posts: 15