Leg3ndAry Aug 1 @ 4:41pm
Invincible Enemy
Sometimes if i fast travel to another city a firemage spawns that cannot be killed and kills me every time any ideas how to kill him or get rid of him?
Showing 1-12 of 12 comments
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Grathagis Aug 1 @ 4:45pm 
Seems like something from a mod. I have never experienced it otherwise.
Make a save first: open console, select mage, type kill, press enter, close console
This will mot work if he is essential.
TheBananaDocter Aug 1 @ 5:02pm 
Or you can make your follower kill him, if you have one.
A Shiny Lugia Aug 1 @ 5:18pm 
If it won't die even with the "kill" command, type "disable" instead to force the mage to vanish completely.
Edit:
Originally posted by Ilja (Ref):
There is a serious probelm with that solution. Disabled objects do not get removed from the game. They will remain in save file and cell load. For example, if you disable Lydia in Breezehome, game will always load her as disabled character in Breezehome.

Disabled mage would always be loaded with that cell. It might make the whole cell unplayable and auto CTD, when game tries to load another enemy character to that cell.

Disable command should never be permanently used to any character.

Wait, what, now? Never mind, then.

Edit #2: Silly me. What I meant to say was MarkForDelete; unless I'm mistaken once again, it avoids the issue in the next post by erasing the character instead of just hiding it from view.
Last edited by A Shiny Lugia; Aug 1 @ 9:21pm
Ilja Aug 1 @ 5:42pm 
Originally posted by Space Dragon with a Jetpack:
If it won't die even with the "kill" command, type "disable" instead to force the mage to vanish completely.

There is a serious probelm with that solution. Disabled objects do not get removed from the game. They will remain in save file and cell load. For example, if you disable Lydia in Breezehome, game will always load her as disabled character in Breezehome.

Disabled mage would always be loaded with that cell. It might make the whole cell unplayable and auto CTD, when game tries to load another enemy character to that cell.

Disable command should never be permanently used to any character.
Leg3ndAry Aug 2 @ 1:45am 
maybe it works if i try to get the mage into a cave i already completed and than disable him there so i dont need to go back in this area.
Leg3ndAry Aug 2 @ 2:23am 
ok i tried to disable him but nothing happend :(
Grathagis Aug 2 @ 2:27am 
Originally posted by Leg3ndAry:
ok i tried to disable him but nothing happend :(
Then you did somethring wrong. Open the console, click on him (make sure of that), type disable, close console. But as stated before, it might crash your game.
Leg3ndAry Aug 2 @ 2:35am 
did exactly like you said but nothing happend
Grathagis Aug 2 @ 2:40am 
Have you used the kill option as well as stated in the first post ?
Leg3ndAry Aug 2 @ 2:46am 
ok i fixed it one of my follower mods forced him to follow me, but thx for all your fast responses :)
SpeedFreak Aug 2 @ 3:23am 
another solution is first disable and then markfordelete did you click with the mouse on the right person? Btw if you click him note the first 2 numbers ... it refers to the mod. look the first 2 numbers up in your load order and then you'll know where it cam from.
Last edited by SpeedFreak; Aug 2 @ 3:24am
Ilja Aug 2 @ 5:50am 
Originally posted by SpeedFreak:
Btw if you click him note the first 2 numbers ... it refers to the mod. look the first 2 numbers up in your load order and then you'll know where it cam from.

That is actually a good idea. It would be good to know where it this character appeared.
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Date Posted: Aug 1 @ 4:41pm
Posts: 12