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번역 관련 문제 보고
CORRECTION: I originally said that I am not seeing the NVIDIA error any more. This was wrong. In fact I still see the message "The NVIDIA OpenGL driver has encountered an out of memory error. This application might behave inconsistently and fail." This happens even with the latest drivers, downloaded from NVIDIA's website today.
Error compiling default fragment shader: default.cg: (10) : fatal error C9999: InitHAL failed"
Specs: WinXP 32-bit SP3, C2Duo E8400 3GHz, GF 550ti (currently running 306.81), 4GB RAM. I know a new driver was released a few days ago, but I was running into the fatal error when I had 301.42. Updating to 306.81 didn't change anything, so I don't think it's a driver issue.
I've also tried the entering in my resolution (4:3 monitor, 1280x1024 max res) in the savedsettings_default.cfg / settings.cfg with no success.
Thanks for any help you can give.
Is something wrong? I'm anxious to play Closure comfortably :)
Cheers!
SPECS: Windows 8 64-bit. Intel Core i7 - 2600 CPU 3.4 GHz, 8Gb RAM, Radeon HD 6770
I've also changed the settings.cfg and still doesn't wor :(
I'd really appreciate any help given.
Not sure if I can expect a patch soon for the issue? Thanks!