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Some Mac laptops have two GPUs (Intel and NVIDIA), and automatically switch between the two. If at the point when Closure starts, the machine is using the Intel GPU, the game will start in low resolution but will draw everything in large size, and only show a corner of the display area (the rest is cropped off). I need to manually switch the computer to NVIDIA graphics, and then it works correctly.
I would expect the game to trigger switching to NVIDIA automatically, like other programs do.
PS. I don't see any update - the game file modified date is still September 2012.