Closure > General Discussions > Topic Details
dynastystar Dec 12, 2013 @ 4:12pm
unable to progress, help please?
I've been playing Closure recently since I got it from a humble bundle, but I appear to be stuck. I get to the hub world where you can go through one of three doors, where you wear a mask when you're each one of them. Upon entering the door on the left, I fall through the floor because there is no light shining on it, and my character falls to his death continuoulsy because he spawns where there is no ground to walk on. I tried looking up a Let's Play video to try and see what was going on, and in the Let's Play video, the exact same puzzle that the person doing the Let's Play starts him with lights shining on the ground which gives him the ground to walk on. Can anybody help me please?
Here's a screenshot of my character JUST spawning:
http://s298.photobucket.com/user/PolarIceCap/media/closure.png.html
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waiting.for.the.rain.to.fall Dec 22, 2013 @ 4:07am 
I had the same problem and more recently ran into a problem in which I had too much light and then someone kindly reminded me of this which is what helped me with the problem that you are having in the first hub world:

Originally posted by Glaiel Gamer:
WORKAROUND: LOW LIGHT / INFINITE DEATH ON FACTORY LEVEL 1:

"the issue is that its rendering the spotlights slightly too dark. The shaders for the game are compiled from source, and I do include those in the resources for the game. I don't have any guarantees for how this effects the game, but the blur on spotlights is in Resources/shaders/hblur.cg and Resources/shaders/vblur.cg. You can open them in a text editor. Each of these has a line that looks like


sum *= 1.0/46.0;


try changing it to like


sum *= 1.1/46.0;


to make the spotlights around 10% brighter (i think) which might help (make backups of the files first)"

This workaround will most likely have unintended consequences later on in the game, so I recommend undoing it after you get past the problem area.
dynastystar Dec 22, 2013 @ 12:42pm 

Originally posted by waiting.for.the.rain.to.fall:
I had the same problem and more recently ran into a problem in which I had too much light and then someone kindly reminded me of this which is what helped me with the problem that you are having in the first hub world:

Originally posted by Glaiel Gamer:
WORKAROUND: LOW LIGHT / INFINITE DEATH ON FACTORY LEVEL 1:

"the issue is that its rendering the spotlights slightly too dark. The shaders for the game are compiled from source, and I do include those in the resources for the game. I don't have any guarantees for how this effects the game, but the blur on spotlights is in Resources/shaders/hblur.cg and Resources/shaders/vblur.cg. You can open them in a text editor. Each of these has a line that looks like


sum *= 1.0/46.0;


try changing it to like


sum *= 1.1/46.0;


to make the spotlights around 10% brighter (i think) which might help (make backups of the files first)"

This workaround will most likely have unintended consequences later on in the game, so I recommend undoing it after you get past the problem area.
Thanks for the help! I'll look into making sense of the coding mumbo jumbo :)
jenana.19 Jan 27 @ 7:49pm 
I'm having the same problem. But I'm not a computer whiz or anything like that. Is there any kind of step by step instructions to help? How do you get to or open a text editor?
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