Step into the role of an aspiring martial-arts master and follow the path of the open palm or the closed fist. In this multi-award-winning action-RPG, your choices and actions will determine the fate of the entire Jade Empire.
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All sound in this game is now quite choppy, I can hear the effects, music, voices, everything stutters, for lack of a better word.
Its been working fine until I launched it today, and now the audio is messed up. It cuts for tiny amount of time before it comes back, but its happening every 2 or 3 seconds, so its really irritating and its making it near impossible to get into the game...
OK well with a little searching around I'v found a way to get this to at least launch my problem now is that game runs like crap with a consistent skip idk how to fix that but this was what did to get it running
FYI it is a prosses so enjoy
Jade Empire was... odd. An action-RPG about martial arts, set in Not-China, with the only "loot" being gems (for improving stats) and techniques (which also improve stats). You wouldn't expect it to be good, and yet, it was. It was also fun.
So, Jade Empire was another Bioware production, very much like Star Wars: Knights of the Old Republic. You are the Chosen One, and everyone talks up your destiny, and your talent. The restless dead are haunting the kingdom, and you're out to avenge your people and your master, and along the way you'll be joined by a rag-tag group of companions.
It sounds very boring and by-the-book, but it really, really isn't. The characters are great, the story is told very well, and there is a twist, a genuinely well-done twist. It takes place just as you think that the story is about to end, and it is so amazing. Yes, the game's very old by now, but I'm not going to spoil it.
You have three stats, Body, Mind and Focus (Health, Magic and Special). Body defines your health, Mind gives you Chi, and Focus lets you use weapons and slow down time. Combinations of these give you conversation skills as Persuasion or Intimidation. Increasing one over the other won't gimp you in any way, so you don't need to worry about how to put in your stats. At each level-up, you get points to put into your martial arts, increasing speed, damage and chi. You have weapons-based styles, you have fighting martial arts, supporting martial arts (that don't do a lot of damage, but can be used to disable enemies by slowing them down or knocking them around) and magic skills (like fireballs). It's pretty awesome.
The companion AI is terrible, by the way. You're better off leaving them in support mode (in which they meditate and improve your health or focus regeneration, because they do almost no damage when fighting enemies.
It's a pretty stable game too. The only real bug I've encountered is that sometimes the camera will lock to a top-down view, but if you reload the game it fixes itself.
Jade Empire is highly recommended. It is a console port, but I've always played it with a keyboard and mouse which has worked out okay for me.
I remember when Bioware made good games. I want you to remember too, so I recommend this game.
Steeped in Eastern myth like a tea made from a lone tree atop a divine mountain, Jade Empire delivers a shining gem of a martial arts-action-rpg experience like an unexpected flying kick to the chest. Choose from many styles and moves, as well as a path of good or evil. The plot and subplots are pretty dope, too.
Be warned, grasshopper: the Steam version might not work on your computer very well. Luckily, refunds are a thing.
> Graphics still hold up pretty well considering their age
> Decent Selection of fighting styles and classes to choose from
> Story is interesting as well as all the side characters
> Fair amount of enjoyable side quests and areas
> Combat, is very repitive with no varation you pick from a lot of styles but each style has one animation and all you do is spam the left mouse button. Movement whilst fighting is very awkward as you go to get closer to an enemy and you flip over them and are even futher away just choping at thin air.
> Last four chapters throw all exploration and side quests out the window and it becomes very linear.
Overall: A great game and concept, rare to see an action rpg around chineese folklore. Does everything right except the combat but that being said it is still worthy of a playthough even if it is dated by today's standards.
I'm having a weird issue with FPS. It fluctuates between 58-62 when some characters are on screen. It creates a slight but irritating stutter. The V-Sync is on in-game and forced via nvidia panel, graphic settings (AA) don't matter - the fluctuation is st...
Feel free to add questions and input. The more the merrier.
EDIT: I've been consolidating tips I posted in other threads, probably more accessible in this topic.
Use status effects on ememies.
Some early and late game examples: