Posted: January 20
Overall, the game is pretty good. The visuals of the 2D pixel graphics over 3D backgrounds are a little jarring at first, but it's easy to get over that. The character designs are pretty well done and create a cohesive visual style. The cliche anime style does well with the dungeon-crawler gameplay.
The gameplay itself is really balanced, giving lots of reward for hard work. The bosses of each level are impressively well designed, implementing technique in a game that feels like there shouldn't be any. It offers a solution to the repetitiveness of the dungeon crawler experience. Some of the adventurers do feel a little unbalanced, but since you're not obligated to use any specific character, it's fairly easy to work around it. Personally, I feel that Caillou's gameplay is too drastically different from any other character for him to be too playable.
The game is very short in terms of the story mode, but the "story mode" is basically just how long it takes to pay back the debt. After that, the game still can be played and still offers whatever content you haven't explored yet.
Given the extra modes available after story mode, the after-game content, the game has what I'd say to be 50~ hours of addictive gameplay.