Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
Normal Men about 125%
Guild master 125%
Little girl 110-115%
normal lady 115-119%
Old Man 115-119%
though these wont help if you try to sell them something over their budget.
Honestly don't know what else to tell you from whats already been said, I didnt start having problems till week 4 meeting the budget.
The most important thing in the early game is to keep the combos going. Not only does it mean getting more merchant XP, but it also levels up customer rep, which is tied to their budgets. the first time customer rep increases (you get a little heart), their budget increases 10-fold, so it's important to do that as soon as possible.
It is. Here's an older thread with tips on how to do that. If you keep to the 106%-110% range (modified for price-ups/downs, of course) and unlock some adventurers by completing the first 2 dungeons, you should have money to spare at the end of each week.
i posted this for advice and to commune with others over similar problems, not someone to tell me i should quit when any new game that you start, in which you are not used to its format, it will be hard. i am trying to get to my usual gameing level over all, which is about mid range.
in playing any game, you are not an instant bad ass. it takes a while, especially when you go and try a gameing style your not used to. i am not trying to be mean, just letting you know it isnt fair to say that kind of stuff to someone who is trying, who enjoys the challenge, and is simply stuck. if ya wanna bash, bash on those who do not try and just ♥♥♥♥♥ and moan that they are no good. THAT is what separates gamers from other, non-serious folk who simply play whatever game can pass time. thank you for your inpute, just try not to make that kind of comment to me w/o doing your research FIRST. thanks for commenting....
The main thing you have to do is focus more on getting your merchant level up rather than the dungeon crawling aspect. You don't get a whole lot that's worth the time you put into the dungeon crawls until you hit the post-story dungeons. On my first playthrough, the only times I took an adventurer were both on the first day you're able, and I finished both the Hall of Trials and the next dungeon. That's really all you need to get events and special characters coming to your shop. If you're having trouble surviving, take a few moments to memorize enemy attack patterns, and focus more on dodging their attacks than finishing them off quickly.
When you're selling things, avoiding haggling is the key. You get a nice bonus from pricing an item at their expectations, but a running combo can get you much, much more experience in the long run. Selling at 105%-110% will usually get an instant sale (Prime doesn't like to buy, I just sell at 100% to her), adjusting for any news you get about item value.
Once your merchant level is up, you'll have good items to buy from the guildmaster, and you'll be able to expand your shop. Expanding is important for attracting more customers, and putting a larger selection of items on display. Also, pay attention to when certain items become popular, and stock up accordingly. If you get a rush of people looking for a popular item, that can easily bring in 500+ exp., not to mention the extra sales from all those customers.
i useually sold items around 120% of normal price but after playing the full game i realised its best to sell a bit lower early on so i dont have to haggle with anyone and they will buy more expensive items later on i know thats irrelevent for you right now but it bit me in the butt later on
And thats really it its pretty simple i sent you a friend request so if your still having trouble with it i can try to help guide you through it via chat or skype or somthing and offer some help with the full game as well if you decide to buy it Capitalism HO
i useually sold items around 120% of normal price but after playing the full game i realised its best to sell a bit lower early on so i dont have to haggle with anyone and they will buy more expensive items later on i know thats irrelevent for you right now but it bit me in the butt later on
And thats really it its pretty simple i sent you a friend request so if your still having trouble with it i can try to help guide you through it via chat or skype or somthing and offer some help with the full game as well if you decide to buy it Capitalism HO [/quote]
ok, i accepted....i havent played too much, and my internet at home is interesting, so if ya wanna chat or something let me know when ur avaib and we can try to work it out....send me a message any time, too....i am always on for chit chat...plus note your in Tex, i am in Mass, so timezones are a tad different.....
but yea, my next playthrough in the demo is not gonna be to go over the base price until i work on getting everything set......i try to make close enough by day 5, cuz days 6, 7 and 8 are the ones ya really gotta get on your side.....@ least for the first time around....but thank you very much, i appreciate the help!!! i am gonna buy it, just dont know when....right now there is a game i am gonna buy first that caters more to the style i am used to playing in, and it really got me hooked with the demo, so i cant wait to get it!!!!