Recettear: An Item Shop's Tale > Discussioni generali > Dettagli della discussione
Lycon 4 gen 2013, ore 17:21
People selling stuff so annoying :/
They make me poor :/ and they sell stuff likethankfull statues and stuff wich dont sell etc :( ugh
And also, how do you sell expensive stuff?
They ask if i have a weapon, i present them something that costs like 3500 and no matter wath i do they wont buy it! I whent as low as 70% of the base price! they still didnt buy it!
Ultima modifica da Lycon; 4 gen 2013, ore 17:29
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King Shaun 4 gen 2013, ore 22:18 
Each customer has a level too. I think once you sell them enough items they will "level up" and have more money to spend. You can't sell them "relatively" expensive items. Hold them till later.
Lycon 5 gen 2013, ore 2:16 
Messaggio originale di King Shaun:
Each customer has a level too. I think once you sell them enough items they will "level up" and have more money to spend. You can't sell them "relatively" expensive items. Hold them till later.

Yes but, he bought an item for 4550 pix, but then when they request an item thats like 3500, then suddenly its to uch and they wont buy it... Only happens when they request something.
demacy 5 gen 2013, ore 3:07 
just offer an incredibly low price, you can't please everyone. also, some items you'll save for a later date, and the price/damand will eventually rise.
Postius 5 gen 2013, ore 7:51 
For orders, the customers have a fixed amount of money. So if they got only 2k on them and you offers something of 10k for 5k )so 50%) they still wonnt buy it. You need to start selling cheap stuff and than work your way up. That little girl (the cheapskate) regularly buys for 20k from me :). So does the guildmaster. However that old man still is poor in my game. But customers have a fixed amount of money. Keep that in mind. Elder people have more to spend to kids. etc.
almainyny 5 gen 2013, ore 9:37 
I honestly find it hilarious when people come to sell me things. "My grandmother used to treasure this..." *guy hands me a piece of cake*. Better yet, it reminds me of the time when I had young men swarming my shop for swords, or women trying to buy all of my sweet foods. God, I love this game.
cearn 5 gen 2013, ore 12:41 
Messaggio originale di King Shaun:
Each customer has a level too. I think once you sell them enough items they will "level up" and have more money to spend. You can't sell them "relatively" expensive items. Hold them till later.
To expand on this a little: when customer rep increases, you'll get a little heart during the transaction, so look out for those. Rep levels up faster if you treat the customers right. Haggling is bad and hitting those pin bonusses is good. Sell at around 50%, 105-110%, 230-250% for price-down, normal or price-up items, respectively, and buy at 30-40%, 60-75% and 100-110% (unsure of the last one).

The budgets start out pretty low (between 600 and 3000), but increases 10-fold for the first heart. After that, I think the increase is only 10% with each later heart. More details can be found on the budget wikia page[recettear.wikia.com].

Oh, and about selling expensive items that no-one seems to want: try putting them in a vendor.
Ultima modifica da cearn; 5 gen 2013, ore 12:42
doombybbr 14 feb 2013, ore 7:29 
if you don't want them to sell it, offer them 1 pix, if you don't want them to buy it charge them 999999999 pix
\tg/ World Peace 5 mar 2013, ore 23:13 
Until your customers max out you can only move premium items by placing them in a sell order with something cheap (ie Odd Vase and Unthankful Statue as a 2 treasure order). If a speech bubble heart appears after a deal, their budget just increased. Adventuring seems to increase that character's money pool as well, but that may just be me seeing things that aren't there.

Vending machines make good garbage bins once you've unlocked them.
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Data di pubblicazione: 4 gen 2013, ore 17:21
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