Kyrah Abattoir 24 de Mar, 2013 a las 8:07
Oh my this game is so hard for me...
I manage to survive the two first weeks with ease, then the 3rd week come.... 80K... how am i supposed to earn 80K when, with the price fluctuations i end up having an entire chunk of my stock sold at a loss...

Also... is it me or when you get a "game over" it restart you back on day 1 with all your levels and your unsold items from the day you lost?

Is this normal?
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Mivo 24 de Mar, 2013 a las 8:38 
You usually don't have to sell anything at a loss. When prices for certain items temporarily drop, remove them from the store. And buy more of them while they are blue. Try to cover all types of items, minus carpets and such. If you had a good day, save the game. The booms and price crashes are random, so re-loading is an option. Only do the first dungeon, in week two or three, and save the others for endless mode. You need the time to sell stuff.

Tear suggests that 130 percent is a good value, but ignore that. Just do 102-106 percent, and a bit more for the guild master (and initially less for the girl, like 85 percent so that she does not mess up your combos). Even at 100 percent you make profit. You want the combo bonuses to level your skill up faster and unlock more and better items, and you want hearts from the customers as that allows them to spend more money, that is, to buy more expensive stuff.

Yes, if you lose a game, you keep your inventory and your skill level, so it gets easier every time. After the third loss it should be pretty easy to finish paying off the debt. After that you can continue playing in endless mode without any pressure. :)
∩∩ 24 de Mar, 2013 a las 15:36 
The "base price" is not usually what you bought an item for, so even if you do end up having to sell for less than it, you can still turn a profit.
Insignia (Teo) 24 de Mar, 2013 a las 18:21 
Mmm... I wouldn't actually say 102-106 is the sweet spot, but I'm kind of greedy, so I've been pushing the limits a bit.

Little girls don't tend to have a lot of cash, and so you'll have to put aside a few cheap items for them to be able to buy them at all. They also don't seem to like it when you price over 110%. The Guild Master always paid well - you can push 130% and he'll still pay it, provided you've been on his good side (though why he pays 130% for stuff I bought from him an hour ago, I'll never know).

You also have to decide what kind of selling motto you want. If you sell at 102-106 like the fellow above me suggested, you'll get "just combos" (or whatever they're called) and earn a bunch of experience and unlock perks, but if you can place a price right at the limit where they're thinking of haggling with you, you also get an exp bonus on top of a higher price. You can also try to price slightly outside their comfort zone, and if you're not too overpriced, you can get them to pay the higher price even if they're unhappy (doing this probably saved my shop back when I was scrapping to make the payment).

Also, figure out what kind of products your shop is going to sell. Food is cheap, but has a high turnover and it's used in dungeons anyways, so I always stock on a couple of expensive dishes in case of a price raise. Treasures are extremely expensive, but if you load your shop with them, you'll actually have less customers coming in because treasures are unattractive to most people. When my shop is all food, I'll usually sell 5-6 food items, but when my shop is all treasures, I'll maybe sell a single one plus whatever they ask me to 'get from the back'.
wintermane_2000 25 de Mar, 2013 a las 7:31 
The trick is rather simple. Ignore the debt. Just have fun loose a few times and then when you have leveled your customers and yourself then go for the debt payoff. It only takes 820k to pay it all off and thats easy to get after your leveled up and your customers are too.. and since not paying the debt doesnt reset your level nor your customers level you can level those up very easy.
Vallen 25 de Mar, 2013 a las 8:05 
Not sure if its normal, but I just bought the game and had 180k on my first playthrough at the day I had to pay 80k. Are you taking advantage of the price changes in the news.

Make sure you have at least 1 of every thing ie.. hat, braclet, scarf etc... so if someone says they want to buy something its not a wasted part of the day. Try not to overcharge constantly but to get their feelings for you up first and then overcharge them :p
KnownandUnknown 27 de Mar, 2013 a las 19:08 
I always shoot for 120% when selling and 50% when buying. Pretty reliable for me.
Vallen 28 de Mar, 2013 a las 4:33 
Publicado originalmente por KnownandUnknown:
I always shoot for 120% when selling and 50% when buying. Pretty reliable for me.

If you do that you wont ever level up your customers. You need to sell between 103% and 108% for everyone and 110% for the guild master to level them up. Once they level up they have more money to spend. If you dont level them up you will end up with items worth 100k each that nobody can afford.
Última edición por Vallen; 28 de Mar, 2013 a las 4:33
Silly 28 de Mar, 2013 a las 12:12 
Publicado originalmente por Vallen:
Publicado originalmente por KnownandUnknown:
I always shoot for 120% when selling and 50% when buying. Pretty reliable for me.

If you do that you wont ever level up your customers. You need to sell between 103% and 108% for everyone and 110% for the guild master to level them up. Once they level up they have more money to spend. If you dont level them up you will end up with items worth 100k each that nobody can afford.
You still get reputation on a successful sale with no haggling. It's just that you get double the reputation if you get a pin bonus. So you can still level up customers selling at around 120% (depending on the customer in question), but selling at 104% will level them up much faster.
Tacred 28 de Mar, 2013 a las 13:43 
So you keep merchant level, inventory and customer level when you cant pay the debt? Does your adventurer's level and gear reset?
Silly 28 de Mar, 2013 a las 14:07 
Publicado originalmente por Tacred:
So you keep merchant level, inventory and customer level when you cant pay the debt? Does your adventurer's level and gear reset?
When you fail your loop (or start a new game+ for that matter) you keep everything except for your money. Adventurers keep their gear and level and stuff, but you have to unlock them again to use them.
Última edición por Silly; 28 de Mar, 2013 a las 14:07
LoreMaster 2 de Abr, 2013 a las 21:26 
Use Micro-Economice FTW!
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Publicado el: 24 de Mar, 2013 a las 8:07
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