Indsendt: 6. maj
VVVVVV is one of the best games I've played in recent times & I would not hesitate to call it 2010's Game Of The Year ahead of Red Dead Redemption & Super Meat Boy.
The gameplay revolves around the simple mechanic of the jump button in a retro platformer inverting gravity instead of jumping. This alone already makes for some very original & interesting puzzles, however the game doesn't stop there. The level design, in a Half-Life 2 way, introduces new gameplay mechanics every so often, many of which is only featured in the segment that it was introduced in. This provides lots of variety to the platforming while constantly challenging the player in new ways. Mix that with awesome music & Atari-style art direction & you've got a slam dunk in game design.
The game is of an appropriate length for it, clocking in at 2-3 hours for the main story mode, however there are custom levels you can play as well. The story is good, well delivered & actually has a fair layer of depth to it. The information nodes scattered around the game world provide some insight to the nature of the incident. It isn't as deep as Half-Life or F.E.A.R. but that's okay since VVVVVV is a 2-3 hour retro platformer where that kind of stuff isn't expected, not an first-person action game.
The only flaw would be the hyper-sensitive controls, though they are more consistent than something like Super Meat Boy, so mastering them is easier.
VVVVVV sets a new standard for not only 2d platformers or indie games but video games in general.