Publisert: 18. november
I played the first Deus Ex years ago and went back to play the next game in the series. I am sad to report that this game is a total piece of garbage. Overall, it was a very consolized and poorly designed sequel. Here is why I would recommend skipping this game:1. Loading screens.
You will probably spend more time watching loading screens than actually playing the game. The game is set up so that only tiny pieces of each area are loaded at one time so that you have to watch loading screen after loading screen after loading screen just to move through the game. Even the main menu has a loading screen. It is so oppressive that it ruins the gameplay.2. Cramped level design.
All the maps feel like you're moving through tunnels. Even the outdoor areas seem very close quarters and boxed in with loading barriers every 15 feet.3. Incessant bugs and crashing (which of course leads to more loading screens).
This is kind of self-expanatory, but I personally had a particularly bad problem with random crashing and then corrupt savegames. There were also the other classic bugs such as stuff getting stuck in walls, NPCs battling each other when they're not supposed to, buggy objects jittering around the levels, etc. The camera angles during cutscenes were a joke. It's kind of hard to take the game seriously when the camera angles switch between close up of the floor and half a character's face during every cutscene.4. Flat characters and lame storyline.
The game played like one of those choose your own adventure books with a little target shooting thrown in here and there. The designers really got into this 'choose between factions' idea and took it too far. All the interactions and cutscenes were nothing more than each faction trying to persuade you to join their side with very little underlying plot or consequences for your actions. The characters seemed so dull and one dimensional. The designers tried to get all philosophical with many elements of the game but failed to impress me with the depth of their ideas and understanding.7. Crawling in air ventilation.
After a while, you start to realize that attached to every room it is a grate leading to a gigantic man-sized ventilation shaft with convenient ladders for all the vertical sections. Not only is this kind of silly, but it becomes annyoing when you spend half the game crawling through these vanilla cloned tunnels. Of course you don't HAVE to go that route, but when the alternative is to waste an item, ammo, or other resource, and vent crawling is free, you are encouraged to spend your time exploring the ducts.8. You get all firearms and items way too early.
The game essentially gives you every item in the game in the first hour of playing. I had about 10 unused biomod upgrades at the end of the game with all my biomods maxed out. You are loaded up with so much stuff that it destroys all the fun of spontaneously finding a new item or upgrading your skill to a new level.9. Side quests for money to buy WHAT?
There are quite a few "secondary" goals that typically result in a small cash reward. However, you are already overstocked and a millionaire with nowhere to go and nothing to buy. They add very little to the gameplay because the story underlying each quest is trivial (e.g. go find someone and talk to them to make sure they're ok) and you're so loaded with cash anyway.