Postat: 18 mai
Possibly the greatest game of all time.
Absolutely unparalleled story and immersion, just the ideas behind this game are so wonderfully fleshed out. The scary part is that it doesn't even feel far fetched, deus ex feels like it could occur in real life, it's just so well crafted. I feel like no other game can quite reach the level of awe that deus ex had, who cares if the graphics are a bit dated, the ideas and story are fantastic and you just want to hear more about it and read all the scattered books and emails throughout the game, thirsty for more of the deus ex world. No other game do I bother reading the tidbits and lore scattered, I'll normally skip or skim them but the deus ex world is just too amazing to miss.
On the topic of actual gameplay its just as great as the story. You can approach any situation in the game through methods such as stealth, guns blazing or a bit of both. There are multiple ways to progress through a level, entire areas to explore that don't even have to be touched to progress. The level design is superb. You can actually beat the game without killing anyone. Probably the only thing that I didn't like about human revolution was the ♥♥♥♥♥♥♥♥ boss battles that were unavoidable and sometimes overly difficult, kinda jabbing the pace of the game. In the original the boss battles aren't even necessary or that hard so rejoice!
Gunplay and stealth are, as expected also great, very solid and always kept interesting with the addition of new weapons or upgrades throughout the game. The game never feels stale as it progresses as environments constantly change and new enemies are introduced at an appropriate pace. The only issue I had was that I kept under-utilised my augmentations, as much fun and useful they can be I just felt that the keyboard would get a little clunky and was hard to pay attention to which button was which augmentation during the middle of a fight so I wouldn't end up using them very much and rarely did I ever bother to open the inventory and manually select the augmentations as it would really detract from the battle.
The amount of different skillpaths is another great feature, surely to keep players interested for multiple playthroughs for different game approaches if the story wasn't somehow enough to keep people coming back. You can focus on hacking and computers to turn machines against enemies and being able to access areas without scavenging for codes and logins or you can build a more tanky one man army skillset with a focus on healing, explosives and gunskills.
Would highly recommend