kozec Jul 14, 2013 @ 3:48am
Can't start normaly /// Crash on enemy death (Linux)
Hi! I just bought the game and can't get it to run. Running from steam and runnign 32 bit version without steam outputs really long message with no apparent error - http://pastebin.com/jjWRh6Eb - while running 64 bit version just segfaults - http://pastebin.com/N7xRsdQx.

System info - http://pastebin.com/4jE4pk7d

// edit:
Ok, I managed to launch 64bit version by removing LD_LIBRARY_PATH setting from launcher script, but now game crashes every time when I manage to kill enemy.

(335:SetAchievement) killed_1_enemy
(357:LoadToOpenALBuffer) Loading OGG file at once: /media/sda4/tom/.local/share/Steam/SteamApps/common/ThePolynomial/bin/data/spawn1.wav
(1038:OnDeath) kaboom
*** Error in `./bin/Polynomial64': malloc(): memory corruption (fast): 0x0000000001593ef0 ***
24250 Killed ./bin/Polynomial64
Last edited by kozec; Jul 14, 2013 @ 3:59am
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dmytryl  [developer] Jul 14, 2013 @ 5:54am 
Looks like some weird system library incompatibility issues (one of the system libraries must have been updated in a binary-incompatible way without bumping the number of it's symlink). I'll upload an update when I have time.
kozec Jul 15, 2013 @ 7:07am 
Ok, thank you in advance. By the way, that line saying "Loading OGG file" while opening something, what is clearly PCM (spawn1.wav: RIFF (little-endian) data, WAVE audio, Microsoft PCM, 16 bit, mono 48000 Hz) doesn't have anything to do with crashing?
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