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b4cki ❤ Katzii3 2013 年 01 月 4 日 @ 下午 4 時 02 分
Linux Version - adding music problem
First of all thanks for bringing the linux version of your game to linux. There is a problem with adding addition music to the game, once I select the option the game freezes, I'm able to get out of the game by switching the virtual desktops I see then a new window where I suppose to add the folde I suppose but it's blank.

Edit: after the first crash I started the game again and it launched in window mode when I tried to add music the window opened up and I was able to see the options and how to browse through my folders but once game the game and the "add music to playlist" window stopped responding.
最後修改者:b4cki ❤ Katzii3; 2013 年 01 月 4 日 @ 下午 4 時 05 分
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kiddykoff 2013 年 01 月 5 日 @ 下午 10 時 03 分 
+1 this also effects me. using Catalyst 12.11 beta drivers. on Ubuntu 12.10 64 bit
dmytryl  [開發人員] 2013 年 01 月 6 日 @ 上午 1 時 39 分 
Which graphics card? This does seem like a driver problem - i used to get that issue with ATI cards under Windows as well. Though it always worked correctly in windowed mode.
b4cki ❤ Katzii3 2013 年 01 月 6 日 @ 上午 3 時 20 分 
Cataöyst 12.10 with ati 6950 but no luck with windowed mode too :/
dmytryl  [開發人員] 2013 年 01 月 6 日 @ 上午 6 時 25 分 
Are you using unity or the like? I'm thinking it could be some issue with window manager. I merely pop up GTK2 file picker dialog. Can you run it in terminal and upload the output somewhere? Did you try running 64-bit version (without the launcher script) ?
b4cki ❤ Katzii3 2013 年 01 月 6 日 @ 上午 6 時 37 分 
I'm using kde, last line of output, let me know if you need the whole output:

Shader '$$data/wiggle1_v.glsl' compiled successfully
Shader '$$data/test_f.glsl' compiled successfully
Program linked successfully.
Shader '$$data/test_autocolor_v.glsl' compiled successfully
Shader '$$data/test_autocolor_f.glsl' compiled successfully
Program linked successfully.
Shader '$$data/music_source_v.glsl' compiled successfully
Shader '$$data/music_source_f.glsl' compiled successfully
Program linked successfully.
align_size_calls=60
align_size_calls=64
align_size_calls=60
selected changed
align_draw_calls=234
align_size_calls=205
align_size_calls=98
Box::OnClick()
Box::OnClick()
Total tree build time:0.237538
TextNode::OnLostFocus
Box::OnClick()

(Polynomial32:5394): Gtk-WARNING **: Im Modulpfad »oxygen-gtk« konnte keine Themen-Engine gefunden werden,

(Polynomial32:5394): Gtk-WARNING **: Im Modulpfad »oxygen-gtk« konnte keine Themen-Engine gefunden werden,
(55:FilePickerDialog) gtk_file_chooser_dialog_new

Im Modulpfad »oxygen-gtk« konnte keine Themen-Engine gefunden werden ->

Something like: in the modul path »oxygen-gtk« no theme engine was found. I'm not sure whether that it's the problem though.

Running Polynomial32 without steam and trying to add music:

Shader '$$data/test_autocolor_v.glsl' compiled successfully
Shader '$$data/test_autocolor_f.glsl' compiled successfully
Program linked successfully.
Shader '$$data/music_source_v.glsl' compiled successfully
Shader '$$data/music_source_f.glsl' compiled successfully
Program linked successfully.
align_size_calls=60
align_size_calls=64
align_size_calls=60
Total tree build time:0.241657
selected changed
align_draw_calls=234
align_size_calls=205
align_size_calls=98
Box::OnClick()
Box::OnClick()
TextNode::OnLostFocus
Box::OnClick()

(Polynomial32:5504): Gtk-WARNING **: Im Modulpfad »oxygen-gtk« konnte keine Themen-Engine gefunden werden,

(Polynomial32:5504): Gtk-WARNING **: Im Modulpfad »oxygen-gtk« konnte keine Themen-Engine gefunden werden,
(55:FilePickerDialog) gtk_file_chooser_dialog_new

The error I'm getting trying to run 64 bit client:

(290:LogOptions) actual: fs=0 1280x720
(3191:main) initializing audio
(1308:AudioManager) AudioManager::AudioManager()
(1323:AudioManager) OpenAL devices : {
(1331:AudioManager) 'OpenAL Soft'
(1335:AudioManager) }
(1337:AudioManager) OpenAL default device: OpenAL Soft
(1341:AudioManager) Opening default device
AL lib: alc_initconfig: Failed to initialize backend "pulse"
./Polynomial64: Zeile 2: 5589 Speicherzugriffsfehler LD_LIBRARY_PATH="./bin/lib64:$LD_LIBRARY_PATH" ./bin/Polynomial64


Speicherzugriffsfehler -> Segmentation fault
Benjamin 2013 年 01 月 28 日 @ 上午 7 時 00 分 
This happens to me too. I'm running Ubuntu 12.10 with Gnome Shell. a10-5800k APU on Catalyst 13.1 (I think, whatever the latest release is).
noneofthem 2013 年 02 月 16 日 @ 上午 4 時 36 分 
Same here.

Ubuntu 12.10 with all updates, running Unity
Radeon HD 6870
Intel i7 2600k
16 GB RAM

Game freezes when clicking on add music.
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