The Polynomial > Γενικές συζητήσεις > Λεπτομέρειες θέματος
linux|epic failaments 4 Ιαν, 2013 @ 4:02μμ
Linux Version - adding music problem
First of all thanks for bringing the linux version of your game to linux. There is a problem with adding addition music to the game, once I select the option the game freezes, I'm able to get out of the game by switching the virtual desktops I see then a new window where I suppose to add the folde I suppose but it's blank.

Edit: after the first crash I started the game again and it launched in window mode when I tried to add music the window opened up and I was able to see the options and how to browse through my folders but once game the game and the "add music to playlist" window stopped responding.
Τελευταία επεξεργασία από linux|epic failaments; 4 Ιαν, 2013 @ 4:05μμ
Εμφάνιση 1-7 από 7 σχόλια
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kiddykoff 5 Ιαν, 2013 @ 10:03μμ 
+1 this also effects me. using Catalyst 12.11 beta drivers. on Ubuntu 12.10 64 bit
dmytryl  [δημιουργός] 6 Ιαν, 2013 @ 1:39πμ 
Which graphics card? This does seem like a driver problem - i used to get that issue with ATI cards under Windows as well. Though it always worked correctly in windowed mode.
linux|epic failaments 6 Ιαν, 2013 @ 3:20πμ 
Cataöyst 12.10 with ati 6950 but no luck with windowed mode too :/
dmytryl  [δημιουργός] 6 Ιαν, 2013 @ 6:25πμ 
Are you using unity or the like? I'm thinking it could be some issue with window manager. I merely pop up GTK2 file picker dialog. Can you run it in terminal and upload the output somewhere? Did you try running 64-bit version (without the launcher script) ?
linux|epic failaments 6 Ιαν, 2013 @ 6:37πμ 
I'm using kde, last line of output, let me know if you need the whole output:

Shader '$$data/wiggle1_v.glsl' compiled successfully
Shader '$$data/test_f.glsl' compiled successfully
Program linked successfully.
Shader '$$data/test_autocolor_v.glsl' compiled successfully
Shader '$$data/test_autocolor_f.glsl' compiled successfully
Program linked successfully.
Shader '$$data/music_source_v.glsl' compiled successfully
Shader '$$data/music_source_f.glsl' compiled successfully
Program linked successfully.
align_size_calls=60
align_size_calls=64
align_size_calls=60
selected changed
align_draw_calls=234
align_size_calls=205
align_size_calls=98
Box::OnClick()
Box::OnClick()
Total tree build time:0.237538
TextNode::OnLostFocus
Box::OnClick()

(Polynomial32:5394): Gtk-WARNING **: Im Modulpfad »oxygen-gtk« konnte keine Themen-Engine gefunden werden,

(Polynomial32:5394): Gtk-WARNING **: Im Modulpfad »oxygen-gtk« konnte keine Themen-Engine gefunden werden,
(55:FilePickerDialog) gtk_file_chooser_dialog_new

Im Modulpfad »oxygen-gtk« konnte keine Themen-Engine gefunden werden ->

Something like: in the modul path »oxygen-gtk« no theme engine was found. I'm not sure whether that it's the problem though.

Running Polynomial32 without steam and trying to add music:

Shader '$$data/test_autocolor_v.glsl' compiled successfully
Shader '$$data/test_autocolor_f.glsl' compiled successfully
Program linked successfully.
Shader '$$data/music_source_v.glsl' compiled successfully
Shader '$$data/music_source_f.glsl' compiled successfully
Program linked successfully.
align_size_calls=60
align_size_calls=64
align_size_calls=60
Total tree build time:0.241657
selected changed
align_draw_calls=234
align_size_calls=205
align_size_calls=98
Box::OnClick()
Box::OnClick()
TextNode::OnLostFocus
Box::OnClick()

(Polynomial32:5504): Gtk-WARNING **: Im Modulpfad »oxygen-gtk« konnte keine Themen-Engine gefunden werden,

(Polynomial32:5504): Gtk-WARNING **: Im Modulpfad »oxygen-gtk« konnte keine Themen-Engine gefunden werden,
(55:FilePickerDialog) gtk_file_chooser_dialog_new

The error I'm getting trying to run 64 bit client:

(290:LogOptions) actual: fs=0 1280x720
(3191:main) initializing audio
(1308:AudioManager) AudioManager::AudioManager()
(1323:AudioManager) OpenAL devices : {
(1331:AudioManager) 'OpenAL Soft'
(1335:AudioManager) }
(1337:AudioManager) OpenAL default device: OpenAL Soft
(1341:AudioManager) Opening default device
AL lib: alc_initconfig: Failed to initialize backend "pulse"
./Polynomial64: Zeile 2: 5589 Speicherzugriffsfehler LD_LIBRARY_PATH="./bin/lib64:$LD_LIBRARY_PATH" ./bin/Polynomial64


Speicherzugriffsfehler -> Segmentation fault
Benjamin 28 Ιαν, 2013 @ 7:00πμ 
This happens to me too. I'm running Ubuntu 12.10 with Gnome Shell. a10-5800k APU on Catalyst 13.1 (I think, whatever the latest release is).
noneofthem 16 Φεβ, 2013 @ 4:36πμ 
Same here.

Ubuntu 12.10 with all updates, running Unity
Radeon HD 6870
Intel i7 2600k
16 GB RAM

Game freezes when clicking on add music.
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