The Polynomial > Discussioni generali > Dettagli della discussione
Plompi 28 apr 2013, ore 10:30
Oculus Rift Vr support
Are there any plans of a Oculus Rift compatible version? Integration shouldn't be too complicated. It would just blow my mind watching this wonderfull game move to my music.
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dmytryl  [sviluppatore] 28 apr 2013, ore 22:57 
Yes... I very much want to add Oculus Rift support but I just don't have the hardware yet. Actually I'm working on a second game, but I'll definitely back-port Oculus Rift support into Polynomial when I add that.
Ultima modifica da dmytryl; 28 apr 2013, ore 23:02
whotouchedmydick? 28 ago 2013, ore 1:05 
I love you. That is all.
Jason (Oculus Rift) 30 ago 2013, ore 23:30 
I played with the side by side settings and got it almost OK, but the hud still wouldnt work out. Please, add Oculus Rift Support ot this game. It would me AMAZING and I would demo it to a lot of people.
WormSlayer 31 ago 2013, ore 6:55 
I would totally buy this to play on my Rift!
dmytryl  [sviluppatore] 10 apr, ore 22:54 
Got the hardware, ironically after the facebook deal...

There's what works for me: select "side by side", enter -120 for "shift", and press h twice to disable HUD. Not perfect, but not bad either. I'm currently busy on another job so I don't have time to add proper support yet.
Marbaus 27 apr, ore 19:15 
Sounds like a great start to an aweome game. Getting the new Ocular in July, so I am looking forward to getting this.
SageTK 4 mag, ore 3:12 
This game could lessen LSD usage by 45% if it had Oculus Rift support.
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