The Polynomial > Γενικές συζητήσεις > Λεπτομέρειες θέματος
Plompi 28 Απρ, 2013 @ 10:30πμ
Oculus Rift Vr support
Are there any plans of a Oculus Rift compatible version? Integration shouldn't be too complicated. It would just blow my mind watching this wonderfull game move to my music.
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dmytryl  [δημιουργός] 28 Απρ, 2013 @ 10:57μμ 
Yes... I very much want to add Oculus Rift support but I just don't have the hardware yet. Actually I'm working on a second game, but I'll definitely back-port Oculus Rift support into Polynomial when I add that.
Τελευταία επεξεργασία από dmytryl; 28 Απρ, 2013 @ 11:02μμ
whotouchedmydick? 28 Αυγ, 2013 @ 1:05πμ 
I love you. That is all.
Jason (Oculus Rift) 30 Αυγ, 2013 @ 11:30μμ 
I played with the side by side settings and got it almost OK, but the hud still wouldnt work out. Please, add Oculus Rift Support ot this game. It would me AMAZING and I would demo it to a lot of people.
WormSlayer 31 Αυγ, 2013 @ 6:55πμ 
I would totally buy this to play on my Rift!
dmytryl  [δημιουργός] 10 Απρ, 2014 @ 10:54μμ 
Got the hardware, ironically after the facebook deal...

There's what works for me: select "side by side", enter -120 for "shift", and press h twice to disable HUD. Not perfect, but not bad either. I'm currently busy on another job so I don't have time to add proper support yet.
Marbaus 27 Απρ, 2014 @ 7:15μμ 
Sounds like a great start to an aweome game. Getting the new Ocular in July, so I am looking forward to getting this.
JesusFanatic1993 4 Μαϊ, 2014 @ 3:12πμ 
This game could lessen LSD usage by 45% if it had Oculus Rift support.
Aurel Tristen 12 Αυγ, 2014 @ 12:28μμ 
Hey Dmytryl, any progress with this? I love that your game supports so many 3D modes, but OR support would rock too!
whotouchedmydick? 9 Σεπ, 2014 @ 5:14πμ 
please please please add rift support with head tracking.

i will marry your dentist.
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