The Polynomial > Discussions générales > Détails du sujet
Plompi 28 avr 2013 à 10h30
Oculus Rift Vr support
Are there any plans of a Oculus Rift compatible version? Integration shouldn't be too complicated. It would just blow my mind watching this wonderfull game move to my music.
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dmytryl  [développeur] 28 avr 2013 à 22h57 
Yes... I very much want to add Oculus Rift support but I just don't have the hardware yet. Actually I'm working on a second game, but I'll definitely back-port Oculus Rift support into Polynomial when I add that.
Dernière modification de dmytryl; 28 avr 2013 à 23h02
whotouchedmydick? 28 août 2013 à 1h05 
I love you. That is all.
Jason (Oculus Rift) 30 août 2013 à 23h30 
I played with the side by side settings and got it almost OK, but the hud still wouldnt work out. Please, add Oculus Rift Support ot this game. It would me AMAZING and I would demo it to a lot of people.
WormSlayer 31 août 2013 à 6h55 
I would totally buy this to play on my Rift!
dmytryl  [développeur] 10 avr à 22h54 
Got the hardware, ironically after the facebook deal...

There's what works for me: select "side by side", enter -120 for "shift", and press h twice to disable HUD. Not perfect, but not bad either. I'm currently busy on another job so I don't have time to add proper support yet.
Marbaus 27 avr à 19h15 
Sounds like a great start to an aweome game. Getting the new Ocular in July, so I am looking forward to getting this.
fat autismal fuck 4 mai à 3h12 
This game could lessen LSD usage by 45% if it had Oculus Rift support.
Aurel Tristen 12 août à 12h28 
Hey Dmytryl, any progress with this? I love that your game supports so many 3D modes, but OR support would rock too!
whotouchedmydick? 9 sept à 5h14 
please please please add rift support with head tracking.

i will marry your dentist.
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