More stars/particles at once? Procedural generation?
I'm not entirely sure how this would even be computated in the first place, so I'm not exactly sure what I'm asking for, but nevertheless: Is it possible (in the future) for there to be more stars/particles at once in an arena? I'm asking this because of how quickly to you can go from one side of an arena to the other while at top speed. Don't get me wrong, what's in the game at the moment is tremendous fun. However, I get this great image in my head of being able to fly through a sea of thousands and thousands of stars that never ends, all of them animated to my music. I guess an infinite sea of stars would involve some procedural generation, and once again, I'm not even sure how that'd be implemented, if it even can be implemented. I don't think it's an issue of framerate because I get 120+ fps even during the busiest scenes, but then again, I'm not sure what would need to go on behind the scenes.
So yeah, just thought I might suggest that, even though I don't know if it's a feasible suggestion.