張貼於：05 月 17 日
Both the spiritual successor and spiritual predecessor to XCOM: ENEMY UNKNOWN, in this thrilling reboot, the enemy is both KNOWN and DECLASSIFIED. Although I confess that I don't actually understand the title, because in XCOM DECLASSIFIED, the enemy is not only.. well, classified.. but you engage in a vast cover-up campaign in the epilogue. Sooo. There's that. Whatever. That's not important. What IS important is that if you can overlook the gameplay, music, and writing, this game was really good! Unfortunately, and with much regret, those three things were included in the game and for some unknowable reason were made integral, and so the final score must suffer slightly as a result.
The ending was very strange with a weird narrative device that would have been interesting in a written format, but felt a little frustrating with you being ripped out of the driver's seat of your own character.
Final score: 42 tiny sectoids in my ♥♥♥♥ cavity