RobbietheMoo Sep 13, 2013 @ 5:52am
I'm starting a Let's Play series, what would you like to see?
http://www.youtube.com/watch?v=Ub5ujmCUqmM That is the first episode.

The Let's Play series will initially be going through Insane Difficulty with my high level characters before progressing onto Nightmare, and I wish to ask you all. Based on that video, as well as your own preferences, what would you like to see in this Let's Play Series?
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Tydo Sep 13, 2013 @ 8:22am 
Not watching your vid without a better reason, including indication of length, map, points being demonstrated.

Assuming you have a player-educating focus:
* Ponies/hamsters and Darkbots. They are potent underrated/underutilized tools in the pre-NM part. Decent upgraded myth darkbot is also a nice spidereliminator in NM, i still use one when there is no need for genie/cat or when the monkey/seahorse is not the right choice.
* Giraffes. Making a point of comparing a insane to a HC-insane (non-hc insane has about half stats of the HC one). Possibly mention kobolds, but warn of difficulty to obtain.
* obtaining the above pets.

You could go into the upgrade rules on weapons, like upgrade=minimum(+15% ; xxx).
Importance of immunity stripping, weakening, slowing&gassing, kobold interception.
A few demonstrations of the reasons not to stand on/near the crystals, including placing targetable defenses close to them. The rules regarding EV buffbeam collapses.
Other than that it quickly becomes mapspecific, like pathings and reasons to pick certain chokepoints&defenseplacements.
Maybe demonstrate the EV solo on maps that have no flying enemies.

final comment: going to insane Deeper Well with a level 72 builder is massive overkill and has the potential for misleading the uninitiated to treat that as a minimum. Even 60 in a 'godly' set is more than plenty.
Suggest you roll characters to at most 60 (quite easy and fast) and not level up beyond that for the duration of the series. Have a set of 74's ready to take over when you step to NM. If you are not geared to do that with ease, i can set up defenses for you on a NM/insane survival so you just switch in new characters to be levelled and repair after each wave.
Try to avoid using EV(buffbeam) and summoner on the vanilla maps unless you go into survivalmode or NM. Those maps were made to be done without them & it leaves you with a power reserve for when you need it.
RobbietheMoo Sep 13, 2013 @ 12:11pm 
Thanks, shall take those on board. Yeah I suppose the level 70's are a bit high but I have found playing Solo that on the later levels, even they are not fully enough so it will get more exciting as it goes on.
Exizt why Sep 13, 2013 @ 3:57pm 
Where do I start? OK, let's address what most 2013 schmucks don't know when they buy this game.... BEAT Endless Spires NIGHTMARE with ZERO cheating and buying from older players. I don't care about the silly bs lower levels. They profit nothing. I know. I've been there. Just try it. Betcha don't have 80 hours. Insane levels are like eating a bologna sandwich.
Tydo Sep 14, 2013 @ 2:40am 
Why do you persist in ♥♥♥♥ing on people and this forum? Did the copterdropped ogres touch you in inappropriate ways? Just because you have some grudges and frustrations does not entitle you to carrying out this kind of unconstructive sh'tflinging.
RobbietheMoo Sep 14, 2013 @ 2:55am 
Hey Tydo can I just clarify, I am not up on all the terminology so what are Ponies, Hamsters and Giraffes?
Qwerty Sep 14, 2013 @ 3:09am 
@infinos

You know its easy as hell to solo the first waves to get decent myths that let you complete the level right?
Tydo Sep 14, 2013 @ 3:31am 
Sure thing

They are pets, or companions if you insist on sticking with the wiki terminology.

The hamster is the reward from wave 15 of the Glitterhelm Deep map, on survival mode. It can fire multiple piercing projectiles.

The Pony is the reward from completing the Assault Pack maps 1-3 (all 3) in order. It also fires piercing projectiles, except its projectiles also pierces walls, not just enemies.

The darkbot (or laserbot) is the reward from wave 15 of Throne Room map, on survival mode. Same piercing characteristics as the Pony. It has better projectile speed with a tradeoff of a bit lower damage scaling than the Pony.
It can also be earned from wave 15 of Alchemy Lab, but that generally has worse stats.

Giraffe is the reward from wave 25 of all the original maps, on survival mode.
It has no offensive capabilities itself, but instead has much larger hero stats and tower stats.
It never has damage stats (damage, ROF, speed, extra projectiles) and never has stats that boost your 2 hero skills.
It always has something in each of the 4 hero stats and each of the 4 tower stats.

The kobold is similar, but stems from the last wave of most DLC maps, has even higher stats and can have stats in the 2 ability stats. If it provides in one of those, then one of the hero or tower stats is missing on it.
RobbietheMoo Sep 14, 2013 @ 3:42am 
Ah many thanks. Will work on getting those pets. Main problem right now on solo (albeit with two characters) is being overwhelmed past wave 11 of Survival even on The Deeper Well. However, will look first to gettin gthe Pony and see how that goes.
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Date Posted: Sep 13, 2013 @ 5:52am
Posts: 8