JARA Mar 4, 2013 @ 5:06pm
dear trendy !!!
can you do a tool o patch to see me armor con nm pls!!!
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JARA Mar 4, 2013 @ 5:11pm 
Ûvatha Mar 4, 2013 @ 6:30pm 
you have to enter a level on nightmare to see it. Best way is to start survival on The Deeper Well there is even a dummy to test your nightmare hero and pet damage.
SS-KingThx Mar 4, 2013 @ 8:33pm 
(to expand on what Robot said and agree with Uvatha that its the only way to find anything out) hit ur tav crystal (or esc... yes i know) select deep well, load the map, click off the cut scene, shoot the dummy, let ur pet hit the dummy, go to ur item box and try to put on a weap you wanted to test, smack ur comp desk bc you forgot to put it in ur item box and its still on ur tav floor, hit esc, click return to tav (suggesting that ur game doesnt crash to desktop since trendy still lets this happen from time to time), equip the weap you wanted to test in the first place then repeat all the steps above... option 2 pull our ur phone, calculator, pen and paper what have you and do the math! get ur grand total and i think the nerf is something like 1/6 the total dmg? so write all that down and keep a 3 ring binder of what ur weapon dmgs are so you can without haveing to do the math again quick flip to a weap you already researched......... OR!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! put a dummy in the tavern that registers the nerfed nm dmg. There is 4points from which to test weap dmg and 1 point to test ur pets in ur tavern. why not swap one out? or, put a nm dummy in ur secret room upstairs that you unlock. "well what if i didnt unlock that yet!!!???" answer is, if you havent unlocked that yet then you clearly arent rdy to be playing nm, giving you no reason to need a nm dummy. Good point robot
Ajay Mar 5, 2013 @ 4:22am 
dont be so mad king, its easy, get you weapons in yiour forge , do survival nm hc deeper well, kill first wave. now you can upgrade items and see everything you need for nm hc. For me this is like 30 sec work. why asking them to do a nm hc dummy ? they got alot higher problems in this game then this. ^^
SS-KingThx Mar 5, 2013 @ 7:23pm 
Once apon a time you could only fit 200m mana in ur bank. As the maps got bigger and gear got better, alot of mana was being wasted bc you could only hold so many items and the cap was... 200. So some1 sitting around the water cooler thought well, heres an idea, lets make it 400. Then we started getting into some pretty good gear and they were faced with the whole mana bank problem again. solution? 600m! now we are up to some quality gear and the only way to trade for it was with the good ole fashion tokens if you remember those. Spend a couple mil mana on upgrading a piece of junk that had a bunch of ups on it only for it finally be worth 1/100th of the amount you actually put into it. But now you finally have something to deal with. Then, maybe even that same guy with the whole mana bank thing said, hey fellas, just thought of something, what if, now hear me out, what if we.... made an option to make actuall tokens in the tav shop?? While i can honestly say i didnt feel the earth shake here at home when that thought got tossed out, im willing to bet you have one or two of them sitting around in ur item box. dont ya ;) Yes there will always be another $5 dlc to work on, time taken out for bug fixes and the perpetual battle vs haxors.... but its the little things that help hold a player fan base. Constant game improvements on that which has been already purchased keeps the dd lovers comin back for more. And the chances of me and ole robot up there being the 1st ones to think of such a thing? Have a hunch thats says thats unlikely. While again i doubt there will be any ground shaking if a nm dummy gets created, it would most deff be a welcome addition to my tav floor. Without suggestion, there is no improvement
Ûvatha Mar 6, 2013 @ 2:43am 
adding a nm dummie to the tavern shouldn't be too much work and it would defintaly be helpful.
JARA Mar 6, 2013 @ 5:49pm 
i think the best way to do it its when your choose in your taven nm , the dummy can get dmg of that difficult!!
Softspokenman Mar 6, 2013 @ 10:56pm 
the number you get that way is not the same as in game damage
jenny Mar 7, 2013 @ 1:15am 
hello guys, do you know how the source code for dundef is? when yes, maybe yu can code it and send it to trendy as a gift, iam working as programmer in germany for car modules, for checking the engine for enough oil, i have to work 5-9 hours for the programm, you think its easy to do so? then try it pls, no insult but when you think iam laughing at you just think of it, dun def has way bigger problems, he mana cap is terrible, the secure against hackers is more then weak, enemy orcs that glitch through walls or goblin copter that shoot out of range all def death without you can do anything. it was a great work when a few guys asked and fought for the pro button on the invest all buttons to up fast but this is stupid, they have problems with the chat log, it contains to less letters to talk and the game descriptions are to short to write what is needed in the game oh and whats with the paypal shops and mana sellers? they hae to be dealt becore a dummy comes.
These are real problems, not 30 sec work you have to do. common i tried it , ajay used 30 secs i needed 1 minute, wow its just a game, take some time to do so. you are not going to make money in this game, so there is no need to safe your 60 sec of time. sry for being so aggressive but i cannot imagine why people dont use ther option that are not alot effort to do. its not that you have to play kingsgame until wave 25 to see your damage at a dummy, its 1 wave on the easiest map they ever made. and you ask them to work on a code you dont know how much to code for this dummy. again, when it is easy, help them.
JARA Mar 8, 2013 @ 2:29am 
man , man take it easy xD computer ing here too xD jkust hopping that !!!
JARA Mar 8, 2013 @ 2:32am 

Originally posted by Ûvatha:
adding a nm dummie to the tavern shouldn't be too much work and it would defintaly be helpful.
i agree
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Date Posted: Mar 4, 2013 @ 5:06pm
Posts: 11