Originally posted by derajay:you will get more items with more players. more creeps spwan with another pal or with 4 guys and the best result for myths is just a nm map survival no need for ahrdcore or mixmode
Originally posted by Herr. Teufel Mann:I find the more players in the game means more enemies and therefore more loot, but as for quality I'm not sure. It's hard to get FACTS with this game, because there's so much uncertainty. xD I do recommend survival, though, as those later waves can produce a methric ♥♥♥♥ton of mythics. My favorite is Magus, survival, NMHC, which I now finally find easy, and I make a few hundred mil per run, not including the loot I pick up and sell on. There are other good levels of course, but that is just my favorite atm. [:
Originally posted by Chavo:Fell free to check my FACTS [...]
Originally posted by McData:Originally posted by Chavo:Fell free to check my FACTS [...]
I did !
You said MM adds 5%. 5% of what (mana, items, value of dropped items, ect ?) :-)
I did two runs. The Throne Room (my most favoured survival map). Same build, update and maintainance by the same char. NMHC vs. NMHCMM starting with the first wave, up to wave 18. Chests were always opened, items were not picked up but bought by the bank. At wave 18 chests were opened, the wave started and after collecting of the mana the game stopped.
To do it stastistically sound I should do it at least three or even five times. But I see no sense in that. And I should do more waves but that is risky as DD tends to freeze in later waves. (7 out of 10 survival game where I reach wave 20 are terminated not by the mop or success but by this freezing)
In regard of the games nothing much happened in the two runs. The char was not killed, the crystals stayed at full health and defences were not destroyed.
The results are rather disappointing. HC gave 331.381.126 mana, 5.760.246 points, and took 1h 25 min. The results for HCMM were 338.509.680, 5.830.446, and 1h 30 min, respectively. So, even items were up to that point in MM not more valuable.
Originally posted by McData:Well, the title of the threat mentioned mana and items, so I wasn't sure that you really talked about items. And anyway, I always had reasoned that MM raises the number of items and raises the (small) probability to find seldom items. Therefore the amount of mana (which is my primary interest) should also rise. I just wanted to know.
600m sound reasonable, but did you realize that I stopped at level 18 ?