Vasco Da Gamer Nov 1, 2013 @ 3:38pm
Stat Priority
I have a summoner with 2k tower hp and attack. I have a bunch of upgrade levels and I'm trying to decide which stat to dumb them into.

This summoner will be for walls (combined with the series EV).

Any thoughts?

Thanks!
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Avous Nov 1, 2013 @ 4:20pm 
Generally, for all my builders I went

HP - 3,000+
DMG - 4,000+
Radius 2,500
Rate - 2,500

Radius and Rate hit some hard diminishing returns post 2,500. Only difference for any tower class would be Monk/EV, For Monk I'd go to 3,000-3,500 Radius.

Series EV is a little different. her Tower Buff Beam hits hard diminishing returns post 2,500 for any stats. Things like Radius and Rate hit them hard even at 1,500.

but Post 2k stats, DMG > HP > Radius > Rate.
Last edited by Avous; Nov 1, 2013 @ 4:27pm
Vasco Da Gamer Nov 2, 2013 @ 7:04pm 
Interesting, okay thanks! I'll start dumping stuff into dmg then! :)
Softspokenman Nov 2, 2013 @ 8:57pm 
on a summoner you wont really see any gain past 1500 range or rate a buff beam will max them out they are both functionally capped
Last edited by Softspokenman; Nov 2, 2013 @ 9:32pm
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Date Posted: Nov 1, 2013 @ 3:38pm
Posts: 3