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The mobile 4250 has ZERO dedicated memory and relies heavily on the processor for video processing. So you're bottle necked at both your ram and CPU.
With a faster quad core processor you might be able to play lesser demanding games using that chip, but not with a Dual-core. That processor is probably about as good as an Intel i3. Not even remotely meant to try and run games.
I did some more teaking with the Ini settings, turning off alot of stuff. Run a little better. Oh well. *shrugs* guess I'll just have to make do.
http://forums.dungeondefenders2.com/showthread.php?97729
If you have changed any particle/gfx feature to false or lowered them then indeed your hardware seems not capable to deal with dd. I assume drivers and your system is up-to-date.
No dedicated memory -> sharing main RAM -> sharing inferior memory bus & RAM with the CPU which also needs a great deal of that capacity to run the game -> doubleshit situation.
It wouldnt matter if the cpu was a topshelf overclocked i7 and the gpu a nvidia Titan, the shared memory bottleneck is that severe and the cpu&gpu being fast will in no way increase the memory bandwith.
Besides my stationary PC i have a cheap laptop with the same problem, anything 3D (anything requiring texturing really) and the framerate goes to hell.
Yes it can 'run' DD, as in it wont crash or refuse to run, but toddlers can crawl faster than it 'runs'.
On my PC I could probably downclock the cpu and gpu to laptop levels and still get much better results, simply because on the PC the GPU has its own RAM.