Posted: April 17
By the definition of MOBA (Multiplayer Online Battle Arena), Dungeon Defenders is one. Dungeon Defenders took this one step further, and added in Tower Defense to the mix. Makes for a nice variation of available playstyles, ranging from tactical tower placement, to full-on onslaught physical offense. Enjoyable little chibi-style characters give the game an entertaining environment. The audio tracks are very atmospheric for what's going on in-game, and most of the levels offer enough variety from one to the other to keep the game entertaining for playthrough one. However, after the initial playthrough, the game gets incredibly grindy. Having beaten most of the game on medium or hard difficulty on my first run, I ended at nearly level 50, but most of the post-game content (almost) requires levels into the seventies. Very entertaining game to grab a few friends and use for a LAN party or general multiplayer shenanigans, but can quickly become a grind-fest for any single-player fans out there.