Publicada: 22 de dezembro
The original Carrier Command, while primitive by modern standards, was a really good game for it's time. A good combination of strategy and action. BIS has rebooted this game and fixed many shortcomings of the original's design...well, almost.
First thing I will say is that the graphics are very nice. There is a "film grain" effect you cannot turn off, but that aside, I have no complaints whatsoever. The models of the carrier look awesome and the animations are pretty solid. Good job BIS!
The interface has also had a huge overhaul since the original. Commanding units is very easy to do (once you get the hang of it). I get a feeling this was designed with consoles in mind, however it works fine on PC, so again no complaints from me.
I'd also like to praise the unit customisation added to gameplay. You can now outfit your Mantas and Walruses with different armour and weaponry to engage threats more effectively...but sadly, this is where the praise ends.
The story mode is just a glorified tutorial with bad voice acting. Some parts of it are good for learning the game - the sole reason I played all the way through it was to prepare me for the REAL game; Strategy Mode.
The lack of multiplayer is also quite disappointing. Why this was not implemented is not clear - some forum posts suggest it was axed due to development costs, other say it was to be added in a later patch. I personally suspect the former was more likely the case. Either way, it's a pity as multiplayer could have probably boosted the sales of the game.
The Walrus pathfinding is so bad it's not even funny. Mantas are OK, but Walruses have trouble driving in a straight line. I've tried every patch released since day one and some third party mods, but nothing works. I'm not exaggerating here, feel free to look it up on YouTube.
Been on the edge for so long about this game, finally decided to buy it and can absolutely say it was worth it! What made me step back at the Summer sale was all the complain about the AI, but now when I'm playing it I see no particular problem with it. Yes sometimes its kinda dumb, but this is not really a strategic game like Starcraft, the AI is just a "helper", the point is that you are supposed to remote control the vehicles. You can't just assign all your units to advanced task and believe you can lean back and stay cool. No, in this game you have to take the lead. I haven't spend much time in the campaign, mostly in the strategic game mode, where I have found the most fun.