Carrier Command: Gaea Mission

Carrier Command: Gaea Mission

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Bluechees 15/mar./2014 às 4:53
Not enough fuil to get to Outpost island
can't produce any feul items till i leave the island that im at when i leave the island that im at can only go farwards to the next island if i do i get stuck and can't come out of time warp cause not enough fuel to get there...WTF

Charer isn't refueling cause all the island apard from a factor and the base thats being reconstructed is still red including the dock so can't refuel the ship directly ...Seriusly bad game design
Última edição por Bluechees; 15/mar./2014 às 4:55
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Exibindo comentários 115 de 23
LeftPaw 15/mar./2014 às 6:32 
It is part of the game. Your barge can bring you fuel wherever you are. Also even without fuel you are moving, but at a much slower rate.
FlashBurn 15/mar./2014 às 10:21 
Well assuming you are at point where you get access to the barge sub thing. Otherwise your screwed =(. hit letter I and will bring you to supply page. Hit production tab and make fuel. Then go to supply and add to barge, then it will find your carrier and bring it to you.

I dont think this aspect of game is really a bad design per say. IF you used all your fuel repairing the carrier and did not save any its just lack of depth of planning. OOPS. Problem is modern games never let you screw up so bad you can not proceed.

I loved fallout 1 over failing the game if did not get the water chip fast enough. LOL. A real consequence in a game? What!

But there certainlly odd choices in this games design.
Última edição por FlashBurn; 15/mar./2014 às 10:27
Bluechees 15/mar./2014 às 14:12 
anyway to reset just the curent map? I don't see a fuel supply thing when i got to the production thing it not abalible to me yet
Species1571 15/mar./2014 às 16:32 
Even if you are out of fuel, your ship will still travel in timewarp to the next island, just very slowly.
Bluechees 15/mar./2014 às 19:58 
ok will try that thanks
Dymonika 28/dez./2019 às 16:56 
I'm facing the same situation. In the campaign, got to Outpost (island 5) after Frontier (island 4). I was able to timewarp anyways but I can't do any carrier repairs.

The carrier is running dangerously low on fuel (<1 bar remaining). I haven't been able to do any repairs, and clicking on the Ports gets me nowhere (the carrier doesn't move and the ports are unusable even if they say they're usable). How do you refuel the carrier, not individual non-carrier units?

I'm also assuming that carrier fuel is required to repair docked units because my busted-up Manta isn't repairing.
Species1571 29/dez./2019 às 2:43 
Escrito originalmente por Keron Cyst:
I'm facing the same situation. In the campaign, got to Outpost (island 5) after Frontier (island 4). I was able to timewarp anyways but I can't do any carrier repairs.

The carrier is running dangerously low on fuel (<1 bar remaining). I haven't been able to do any repairs, and clicking on the Ports gets me nowhere (the carrier doesn't move and the ports are unusable even if they say they're usable). How do you refuel the carrier, not individual non-carrier units?

I'm also assuming that carrier fuel is required to repair docked units because my busted-up Manta isn't repairing.

In campaign mode, carrier capabilities gradually unlock after you conquer Outpost, including the ability to produce items including fuel and send them to the carrier, and the ability to manually control the carrier (both directly and by clicking a point on the map).

Specifically since you are using Deadly Islands:

With the "Fuel Management System" option on page 6 enabled, carrier fuel is required to refuel/repair units. It also depends on the combination of "Manual refuelling of docked units" option and the "Docked unit refuel/repair" option on page 1. You can disable Fuel Management System if you want and all unit refuel and repair will be free, but for realism it is best left enabled.

Because of the possibility that you used carrier fuel to refuel/repair units during the early islands in campaign mode, the mod will not let you completely run out of fuel during timewarp before reaching Outpost.
Dymonika 29/dez./2019 às 8:55 
Escrito originalmente por Species1571:
Because of the possibility that you used carrier fuel to refuel/repair units during the early islands in campaign mode, the mod will not let you completely run out of fuel during timewarp before reaching Outpost.
Ahhhhh. That was it. I was so confused lol. I wonder if an "Infinite reserve fuel for tutorial's sake!" popup might be helpful, haha.
Species1571 6/jul./2021 às 12:23 
Escrito originalmente por babai:
What if same situation with 1.35, but barge has resupplied then get stuck in its return path to home. I can't go to it with carrier (also, it would not expect it, being on its "script" back to home, i assume). Should i try a fake island hop back?
The barque won't get stuck on its return path (at least I have never seen it), it will only get stuck sometimes on its way to you, and this is mostly when you have sailed the carrier into shallow water. Moving the carrier some way away from the island is generally enough to let the barque reach you. I have also seen some times where just exiting out of the game and reloading fixes it. You can also use the "Alter carrier position" option on the quick options page to move the carrier to the initial anchor point. If the carrier is completely out of fuel, but you have some units with fuel, enable manual refueling on page 7 of the customization menu and for each unit, set the target fuel level to zero. This will transfer some fuel back to the carrier.
Última edição por Species1571; 6/jul./2021 às 12:35
babai 7/jul./2021 às 11:21 
Escrito originalmente por Species1571:
Escrito originalmente por babai:
What if same situation with 1.35, but barge has resupplied then get stuck in its return path to home. I can't go to it with carrier (also, it would not expect it, being on its "script" back to home, i assume). Should i try a fake island hop back?
The barque won't get stuck on its return path (at least I have never seen it), it will only get stuck sometimes on its way to you, and this is mostly when you have sailed the carrier into shallow water. Moving the carrier some way away from the island is generally enough to let the barque reach you. I have also seen some times where just exiting out of the game and reloading fixes it. You can also use the "Alter carrier position" option on the quick options page to move the carrier to the initial anchor point. If the carrier is completely out of fuel, but you have some units with fuel, enable manual refueling on page 7 of the customization menu and for each unit, set the target fuel level to zero. This will transfer some fuel back to the carrier.

I found solution: reload the save file with barge stuck on return path. see other thread about supply barge (more appropriate, don't know how to link here, deleted my post here by mistake, not seen your response then). minor bug as many resupplies now without it. but it was there. (i had quit before reloading). Thanks for answering so fast btw.
Species1571 7/jul./2021 às 11:28 
Escrito originalmente por babai:
I found solution: reload the save file with barge stuck on return path. see other thread about supply barge (more appropriate, don't know how to link here, deleted my post here by mistake, not seen your response then). minor bug as many resupplies now without it. but it was there. (i had quit before reloading). Thanks for answering so fast btw.
Do you still have a saved game you could send me where the barque is stuck on the return journey? Or does the problem fix as soon as you load the save?
Última edição por Species1571; 7/jul./2021 às 11:29
babai 8/jul./2021 às 21:33 
Escrito originalmente por Species1571:
Do you still have a saved game you could send me where the barque is stuck on the return journey? Or does the problem fix as soon as you load the save?

I still have the save game, but I should have kept the previous one as well, as I did get stuck twice from that one. The stuck one reload fine. it keeps going, as soon as loaded.

Edit: I am now at Evergreen and made a test supply run nothing else upon arrival. The fuel got delivered, but exactly the same thing happened. It is stuck, as shows as if it were to arrive in 00.00.06. which could mean although it delivered the fuel, it did not arrive really. or it delivered the fuel, arrived when back to where it would take that time to come back to the ship. Or does ETA also stand for return home? it is stuck there this time, and reload does not fix it. I should say that last time i saved it after a visit by a walrus, as the ship had no control. I could try now both. Do you want the save file, how can I do that.

Edit: Ok, I aborted and then went back into campaign, loaded, still not moving. also neither manta or walrus worked with non-abort reload. But ship to barque position nearby, triggered another "supply barque has arrived", and barque seems on its way back. So that is a fix. but i also saved quicksave, if that is different form user save. could try loading those, or quickloading those (if also that is different). Please let me know what kind of tests are worthwhile. i will update if another occurrence otherwise.
Última edição por babai; 9/jul./2021 às 17:44
babai 9/jul./2021 às 18:10 
maybe this discussion should move to supply barge. not about lack of fuel anymore.
It appears that abort and quit game then come back works. otherwise, the hidden save file for the campaign, which seems to load upon button "continue game" did also work (i messed around with my latest save but those non-user ones. then put back mine again. in both case upon load, no ship move needed had the barque continue its journey­. Now 2 fixes. and quiiirky bug, i would say. also my save files keep accumulating I wish i could delete some from the game, so as not to screw some hidden relationships with those campaign saves (do you know about that?). i have archived the use save files not the campaign, assuming no dependency. if you need at some point.
Bluechees 9/jul./2021 às 20:44 
wow people still play this game. so what people are saying is just to keep reloading the auto save till it works basicly?
Species1571 10/jul./2021 às 1:46 
Escrito originalmente por babai:
Edit: I am now at Evergreen and made a test supply run nothing else upon arrival. The fuel got delivered, but exactly the same thing happened. It is stuck, as shows as if it were to arrive in 00.00.06. which could mean although it delivered the fuel, it did not arrive really. or it delivered the fuel, arrived when back to where it would take that time to come back to the ship. Or does ETA also stand for return home? it is stuck there this time, and reload does not fix it. I should say that last time i saved it after a visit by a walrus, as the ship had no control. I could try now both. Do you want the save file, how can I do that.

Edit: Ok, I aborted and then went back into campaign, loaded, still not moving. also neither manta or walrus worked with non-abort reload. But ship to barque position nearby, triggered another "supply barque has arrived", and barque seems on its way back. So that is a fix. but i also saved quicksave, if that is different form user save. could try loading those, or quickloading those (if also that is different). Please let me know what kind of tests are worthwhile. i will update if another occurrence otherwise.

OK, I see. What you are describing here is actually a fix that is already in the mod. The barque is stuck trying to reach you, probably because you have moved close to the island. The mod detected the barque was stuck and transferred the items from the barque to the carrier for you. However, the barque does still need to reach you before it turns and goes back. Moving away from the shallow water allows this to happen, and you get the "supply barque has arrived" message. Should point out the solutions I have mentioned are specific to Deadly Islands mod and the OP didn't say whether they were using the mod or not. Playing the vanilla game even today, without the mod, it is still possible to get into a position where you have no fuel, the barque cannot reach you, and you cannot navigate out of shallow water by trying to warp to another island.
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