Posted: March 26
The weakest Spellforce game of the series in my opinion, Faith in Destiny has all that made Spellforce 2 a good game but with few changes to the original game,
The game should be an expansion for Spellforce 2 instead of a stand-alone game. The story was nothing special compared to Shadow Wars and Dragon Storm, although the new nameless invasion and their relation with your avatar was well done, the game lacks a variety of maps in the campaign, so the campaign even if it is entertaining, was a bit shorter than expected for a Spellforce game. They could have done a lot with the Nameless invasion, perhaps giving you the role of liberator as you help the other nations against the Nameless.
The gameplay was basically the same as Spellforce 2, but since I loved that game, I don’t find the gameplay to be a problem. The existing nations and armies you play with keep you interested, even if they did add the Nameless in Skirmish, free and Domination modes, you don’t get to play with them in the campaign. Your avatar now has a few new abilities but nothing that changes the way you played in Shadow Wars or Dragon Storm.
The music never disappoints in a Spellforce game, they added a few new ones but the classics remain. The graphics are still the same as Spellforce 2, with higher resolutions but that’s no problem since these are some of the best looking graphics in the RTS/RPG genre, in my opinion.
Overall, it was a good game but I was a bit disappointed with Faith in Destiny because of its short campaign and very few additions to the game, they should have just made it into a expansion like the Dragon Storm campaign instead of a stand-alone game.