PC vs. Wiiware. A comparison
I just thought I'd share this for anyone curious about it. I got the PC version of this mostly by accident (from one of the humble bundles), but I've had the Wii version of this for quite some time.
I just played through this version a little to see what it was like, and I thought I'd share my conclusions and observations in case anyone was curious.
OK, so the PC version has a few features the Wii version lacks. It's obviously capable of running at higher resolutions, and (the steam version at least) has achievements, online scores, and difficulty settings which the Wiiware release does not. (The steam version also has a portal- themed stage).
However, while these extra features are certainly nice, it's difficult not to notice the flaws.
Let's start with the graphics. Now, you'd think, given the relative weakness of the Wii that the PC might have an edge here, but I would say that's rather debatable. The PC port's graphics are very bright, and rather harsh compared to the Wii version. This might not seem like much, but it has some effects which make the game look a lot more 'retro' than it was on the Wii. (and also just doesn't really do the backgrounds any favours.)
I should point out that running the Wii version on a Wii U has the effect of making Wii games brighter as well, but nowhere near as much as this.
In any event, you will definitely notice the difference between PC and Wii if you see them side-by side. Which is better is mostly a matter of taste I guess, but it is still worth mentioning.
It's also apparent that the PC version doesn't run that great. My PC is quite powerful, but while not slow as such, the game can lag unpredictably on PC, while the Wii version runs consistently, and smoothly, with no apparent lag either in the graphics, or the input.
This is important, because input lag makes this game incredibly difficult. (I once ran the Wii version through a video capture card. It was easily playable if you played it using a live overlay with minimal video processing, but even minor video processing - such as deinterlacing introduced enough lag to make it near unplayable. The PC version isn't as bad as that, but it does introduce a noticable lag which can be a problem at times.)
This brings us to the final point. The controls. Even without lag, playing this with a mouse makes it very apparent that this was not how the game was designed.
It works, but it is clearly an inelegant workaround.
Playing this with a mouse isn't nessesarily less accurate, (notwithstanding mistakes I've been making personally due to being used to the Wii controls)
But it becomes very uncomfortable very quickly. The Wii control scheme for this game is much more comfortable and consistent in my opinion.
(also as a minor additional point, the Wii controller rumbles in time to the beat, and if you hit the nether, the sounds play exclusively through the controller's speaker)
So anyway, I just thought I'd share that with anyone that wanted an idea of what the versions were like.
Personally, I would recommend that if you have the choice, you get this for Wii.
It's available for Wiiware (which is still accessible if you have a Wii U instead - assuming you have a Wii remote)
It's also available as part of a Wii compilation disk which contains all 6 bit.trip games that I found recently. (A new copy of which didn't cost me much).
The compilation apparently contains extra features compared to the Wiiware version (such as adjustable difficulty), but I haven't done a comparison yet.
In any event, The PC version is OK if you can't get anything else. But this game is definitely better on the Wii.